diff options
| author | Shauren <shauren.trinity@gmail.com> | 2022-07-18 22:45:03 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2022-07-18 22:45:03 +0200 |
| commit | 775be0682a794d0a1f62d656f8c6c6dffca8de79 (patch) | |
| tree | 088bbc4b6aef8953d5b6d186d0d06dd2cef2469e /src/server/game/Scripting | |
| parent | 21ae3766928641c7af24cd96544fc5b115461e82 (diff) | |
Core/OutdoorPvP: Refactor OutdoorPvP creation to be linked to host map creation instead of having globally accessible objects
Diffstat (limited to 'src/server/game/Scripting')
| -rw-r--r-- | src/server/game/Scripting/ScriptMgr.cpp | 4 | ||||
| -rw-r--r-- | src/server/game/Scripting/ScriptMgr.h | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index c911afdad87..4cf0c6c3eea 100644 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -1750,10 +1750,10 @@ Battleground* ScriptMgr::CreateBattleground(BattlegroundTypeId /*typeId*/) return nullptr; } -OutdoorPvP* ScriptMgr::CreateOutdoorPvP(uint32 scriptId) +OutdoorPvP* ScriptMgr::CreateOutdoorPvP(uint32 scriptId, Map* map) { GET_SCRIPT_RET(OutdoorPvPScript, scriptId, tmpscript, nullptr); - return tmpscript->GetOutdoorPvP(); + return tmpscript->GetOutdoorPvP(map); } Trinity::ChatCommands::ChatCommandTable ScriptMgr::GetChatCommands() diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h index e5fd8bee5b9..d729a0309f0 100644 --- a/src/server/game/Scripting/ScriptMgr.h +++ b/src/server/game/Scripting/ScriptMgr.h @@ -550,7 +550,7 @@ class TC_GAME_API OutdoorPvPScript : public ScriptObject ~OutdoorPvPScript(); // Should return a fully valid OutdoorPvP object for the type ID. - virtual OutdoorPvP* GetOutdoorPvP() const = 0; + virtual OutdoorPvP* GetOutdoorPvP(Map* map) const = 0; }; class TC_GAME_API CommandScript : public ScriptObject @@ -1154,7 +1154,7 @@ class TC_GAME_API ScriptMgr public: /* OutdoorPvPScript */ - OutdoorPvP* CreateOutdoorPvP(uint32 scriptId); + OutdoorPvP* CreateOutdoorPvP(uint32 scriptId, Map* map); public: /* CommandScript */ |
