diff options
| author | Shauren <shauren.trinity@gmail.com> | 2014-07-19 03:38:57 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2014-07-19 03:51:11 +0200 |
| commit | 909acdbac3223d8c788b1b5dc42b6dfab8b604ab (patch) | |
| tree | 2a0ade312aad77ca032015c6957a4a9005aa0b94 /src/server/game/Scripting | |
| parent | 5daf3d360686ea8ff2d97a48fca24f0bf42ef098 (diff) | |
| parent | 1866d8cc06e2b8c2722ccf69ee3f52ceda93bc27 (diff) | |
Merge remote-tracking branch 'origin/master' into 4.3.4
Conflicts:
src/server/authserver/Main.cpp
src/server/authserver/Realms/RealmList.cpp
src/server/authserver/Realms/RealmList.h
src/server/authserver/Server/AuthSession.cpp
src/server/authserver/Server/AuthSocket.h
src/server/authserver/Server/RealmAcceptor.h
src/server/game/Accounts/AccountMgr.h
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Achievements/AchievementMgr.h
src/server/game/Battlegrounds/ArenaTeamMgr.cpp
src/server/game/Conditions/ConditionMgr.cpp
src/server/game/DungeonFinding/LFGMgr.h
src/server/game/Entities/Object/Object.h
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Handlers/BattleGroundHandler.cpp
src/server/game/Movement/Spline/MoveSplineFlag.h
src/server/game/Quests/QuestDef.cpp
src/server/game/Quests/QuestDef.h
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSession.h
src/server/game/Server/WorldSocket.cpp
src/server/game/Server/WorldSocket.h
src/server/game/Spells/Spell.cpp
src/server/scripts/Commands/cs_debug.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
src/server/scripts/Spells/spell_mage.cpp
src/server/scripts/Spells/spell_rogue.cpp
src/server/scripts/Spells/spell_shaman.cpp
src/server/scripts/Spells/spell_warrior.cpp
src/server/shared/Cryptography/BigNumber.h
src/server/worldserver/RemoteAccess/RASocket.cpp
src/server/worldserver/worldserver.conf.dist
Diffstat (limited to 'src/server/game/Scripting')
| -rw-r--r-- | src/server/game/Scripting/MapScripts.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Scripting/ScriptMgr.cpp | 16 | ||||
| -rw-r--r-- | src/server/game/Scripting/ScriptMgr.h | 37 | ||||
| -rw-r--r-- | src/server/game/Scripting/ScriptSystem.h | 11 |
4 files changed, 37 insertions, 29 deletions
diff --git a/src/server/game/Scripting/MapScripts.cpp b/src/server/game/Scripting/MapScripts.cpp index 58ad725d570..7c82b806cf8 100644 --- a/src/server/game/Scripting/MapScripts.cpp +++ b/src/server/game/Scripting/MapScripts.cpp @@ -806,7 +806,7 @@ void Map::ScriptsProcess() if (!sWaypointMgr->GetPath(step.script->LoadPath.PathID)) TC_LOG_ERROR("scripts", "%s source object has an invalid path (%u), skipping.", step.script->GetDebugInfo().c_str(), step.script->LoadPath.PathID); else - unit->GetMotionMaster()->MovePath(step.script->LoadPath.PathID, step.script->LoadPath.IsRepeatable); + unit->GetMotionMaster()->MovePath(step.script->LoadPath.PathID, step.script->LoadPath.IsRepeatable != 0); } break; diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index ee0cb11983e..e437875d57a 100644 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -175,8 +175,10 @@ struct TSpellSummary uint8 Effects; // set of enum SelectEffect } *SpellSummary; -ScriptMgr::ScriptMgr() - : _scriptCount(0), _scheduledScripts(0) { } +ScriptMgr::ScriptMgr() : _scriptCount(0) +{ + _scheduledScripts = 0; +} ScriptMgr::~ScriptMgr() { } @@ -398,35 +400,35 @@ void ScriptMgr::OnNetworkStop() FOREACH_SCRIPT(ServerScript)->OnNetworkStop(); } -void ScriptMgr::OnSocketOpen(WorldSocket* socket) +void ScriptMgr::OnSocketOpen(std::shared_ptr<WorldSocket> socket) { ASSERT(socket); FOREACH_SCRIPT(ServerScript)->OnSocketOpen(socket); } -void ScriptMgr::OnSocketClose(WorldSocket* socket, bool wasNew) +void ScriptMgr::OnSocketClose(std::shared_ptr<WorldSocket> socket, bool wasNew) { ASSERT(socket); FOREACH_SCRIPT(ServerScript)->OnSocketClose(socket, wasNew); } -void ScriptMgr::OnPacketReceive(WorldSocket* socket, WorldPacket packet) +void ScriptMgr::OnPacketReceive(std::shared_ptr<WorldSocket> socket, WorldPacket packet) { ASSERT(socket); FOREACH_SCRIPT(ServerScript)->OnPacketReceive(socket, packet); } -void ScriptMgr::OnPacketSend(WorldSocket* socket, WorldPacket packet) +void ScriptMgr::OnPacketSend(std::shared_ptr<WorldSocket> socket, WorldPacket packet) { ASSERT(socket); FOREACH_SCRIPT(ServerScript)->OnPacketSend(socket, packet); } -void ScriptMgr::OnUnknownPacketReceive(WorldSocket* socket, WorldPacket packet) +void ScriptMgr::OnUnknownPacketReceive(std::shared_ptr<WorldSocket> socket, WorldPacket packet) { ASSERT(socket); diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h index 00060bea90c..fc06dca6355 100644 --- a/src/server/game/Scripting/ScriptMgr.h +++ b/src/server/game/Scripting/ScriptMgr.h @@ -19,10 +19,8 @@ #ifndef SC_SCRIPTMGR_H #define SC_SCRIPTMGR_H +#include <atomic> #include "Common.h" -#include <ace/Singleton.h> -#include <ace/Atomic_Op.h> - #include "DBCStores.h" #include "QuestDef.h" #include "SharedDefines.h" @@ -215,30 +213,30 @@ class ServerScript : public ScriptObject public: - // Called when reactive socket I/O is started (WorldSocketMgr). + // Called when reactive socket I/O is started (WorldTcpSessionMgr). virtual void OnNetworkStart() { } // Called when reactive I/O is stopped. virtual void OnNetworkStop() { } // Called when a remote socket establishes a connection to the server. Do not store the socket object. - virtual void OnSocketOpen(WorldSocket* /*socket*/) { } + virtual void OnSocketOpen(std::shared_ptr<WorldSocket> /*socket*/) { } // Called when a socket is closed. Do not store the socket object, and do not rely on the connection // being open; it is not. - virtual void OnSocketClose(WorldSocket* /*socket*/, bool /*wasNew*/) { } + virtual void OnSocketClose(std::shared_ptr<WorldSocket> /*socket*/, bool /*wasNew*/) { } // Called when a packet is sent to a client. The packet object is a copy of the original packet, so reading // and modifying it is safe. - virtual void OnPacketSend(WorldSocket* /*socket*/, WorldPacket& /*packet*/) { } + virtual void OnPacketSend(std::shared_ptr<WorldSocket> /*socket*/, WorldPacket& /*packet*/) { } // Called when a (valid) packet is received by a client. The packet object is a copy of the original packet, so // reading and modifying it is safe. - virtual void OnPacketReceive(WorldSocket* /*socket*/, WorldPacket& /*packet*/) { } + virtual void OnPacketReceive(std::shared_ptr<WorldSocket> /*socket*/, WorldPacket& /*packet*/) { } // Called when an invalid (unknown opcode) packet is received by a client. The packet is a reference to the orignal // packet; not a copy. This allows you to actually handle unknown packets (for whatever purpose). - virtual void OnUnknownPacketReceive(WorldSocket* /*socket*/, WorldPacket& /*packet*/) { } + virtual void OnUnknownPacketReceive(std::shared_ptr<WorldSocket> /*socket*/, WorldPacket& /*packet*/) { } }; class WorldScript : public ScriptObject @@ -868,20 +866,23 @@ class GroupScript : public ScriptObject }; // Placed here due to ScriptRegistry::AddScript dependency. -#define sScriptMgr ACE_Singleton<ScriptMgr, ACE_Null_Mutex>::instance() +#define sScriptMgr ScriptMgr::instance() // Manages registration, loading, and execution of scripts. class ScriptMgr { - friend class ACE_Singleton<ScriptMgr, ACE_Null_Mutex>; friend class ScriptObject; private: - ScriptMgr(); virtual ~ScriptMgr(); public: /* Initialization */ + static ScriptMgr* instance() + { + static ScriptMgr* instance = new ScriptMgr(); + return instance; + } void Initialize(); void LoadDatabase(); @@ -906,11 +907,11 @@ class ScriptMgr void OnNetworkStart(); void OnNetworkStop(); - void OnSocketOpen(WorldSocket* socket); - void OnSocketClose(WorldSocket* socket, bool wasNew); - void OnPacketReceive(WorldSocket* socket, WorldPacket packet); - void OnPacketSend(WorldSocket* socket, WorldPacket packet); - void OnUnknownPacketReceive(WorldSocket* socket, WorldPacket packet); + void OnSocketOpen(std::shared_ptr<WorldSocket> socket); + void OnSocketClose(std::shared_ptr<WorldSocket> socket, bool wasNew); + void OnPacketReceive(std::shared_ptr<WorldSocket> socket, WorldPacket packet); + void OnPacketSend(std::shared_ptr<WorldSocket> socket, WorldPacket packet); + void OnUnknownPacketReceive(std::shared_ptr<WorldSocket> socket, WorldPacket packet); public: /* WorldScript */ @@ -1125,7 +1126,7 @@ class ScriptMgr uint32 _scriptCount; //atomic op counter for active scripts amount - ACE_Atomic_Op<ACE_Thread_Mutex, long> _scheduledScripts; + std::atomic_long _scheduledScripts; }; #endif diff --git a/src/server/game/Scripting/ScriptSystem.h b/src/server/game/Scripting/ScriptSystem.h index 11120f3031b..636343838c1 100644 --- a/src/server/game/Scripting/ScriptSystem.h +++ b/src/server/game/Scripting/ScriptSystem.h @@ -6,7 +6,6 @@ #define SC_SYSTEM_H #include "ScriptMgr.h" -#include <ace/Singleton.h> #define TEXT_SOURCE_RANGE -1000000 //the amount of entries each text source has available @@ -48,11 +47,17 @@ typedef std::vector<ScriptPointMove> ScriptPointVector; class SystemMgr { - friend class ACE_Singleton<SystemMgr, ACE_Null_Mutex>; + private: SystemMgr() { } ~SystemMgr() { } public: + static SystemMgr* instance() + { + static SystemMgr* instance = new SystemMgr(); + return instance; + } + typedef std::unordered_map<uint32, ScriptPointVector> PointMoveMap; //Database @@ -75,6 +80,6 @@ class SystemMgr static ScriptPointVector const _empty; }; -#define sScriptSystemMgr ACE_Singleton<SystemMgr, ACE_Null_Mutex>::instance() +#define sScriptSystemMgr SystemMgr::instance() #endif |
