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authorShauren <none@none>2010-12-23 23:25:44 +0100
committerShauren <none@none>2010-12-23 23:25:44 +0100
commit928443d8993869dfbf3adceabe4ba0b3cfe0edef (patch)
treeb30f1385e6f2dd8d95357590593aa2988b094593 /src/server/game/Scripting
parent95daf7998fc3b772fdcd70087c12db80bd5a031a (diff)
Core: Removed more operator workarounds for ACE_Singleton (missed previously because of inconsistent naming)
--HG-- branch : trunk
Diffstat (limited to 'src/server/game/Scripting')
-rwxr-xr-xsrc/server/game/Scripting/MapScripts.cpp114
-rwxr-xr-xsrc/server/game/Scripting/ScriptMgr.cpp28
-rwxr-xr-xsrc/server/game/Scripting/ScriptMgr.h8
-rwxr-xr-xsrc/server/game/Scripting/ScriptSystem.cpp66
4 files changed, 108 insertions, 108 deletions
diff --git a/src/server/game/Scripting/MapScripts.cpp b/src/server/game/Scripting/MapScripts.cpp
index 758275eeddc..ee191b3e534 100755
--- a/src/server/game/Scripting/MapScripts.cpp
+++ b/src/server/game/Scripting/MapScripts.cpp
@@ -53,11 +53,11 @@ void Map::ScriptsStart(ScriptMapMap const& scripts, uint32 id, Object* source, O
sa.ownerGUID = ownerGUID;
sa.script = &iter->second;
- m_scriptSchedule.insert(std::pair<time_t, ScriptAction>(time_t(sWorld.GetGameTime() + iter->first), sa));
+ m_scriptSchedule.insert(std::pair<time_t, ScriptAction>(time_t(sWorld->GetGameTime() + iter->first), sa));
if (iter->first == 0)
immedScript = true;
- sWorld.IncreaseScheduledScriptsCount();
+ sWorld->IncreaseScheduledScriptsCount();
}
///- If one of the effects should be immediate, launch the script execution
if (/*start &&*/ immedScript && !i_scriptLock)
@@ -83,9 +83,9 @@ void Map::ScriptCommandStart(ScriptInfo const& script, uint32 delay, Object* sou
sa.ownerGUID = ownerGUID;
sa.script = &script;
- m_scriptSchedule.insert(std::pair<time_t, ScriptAction>(time_t(sWorld.GetGameTime() + delay), sa));
+ m_scriptSchedule.insert(std::pair<time_t, ScriptAction>(time_t(sWorld->GetGameTime() + delay), sa));
- sWorld.IncreaseScheduledScriptsCount();
+ sWorld->IncreaseScheduledScriptsCount();
///- If effects should be immediate, launch the script execution
if (delay == 0 && !i_scriptLock)
@@ -101,7 +101,7 @@ inline Player* Map::_GetScriptPlayerSourceOrTarget(Object* source, Object* targe
{
Player *pPlayer = NULL;
if (!source && !target)
- sLog.outError("%s source and target objects are NULL.", scriptInfo->GetDebugInfo().c_str());
+ sLog->outError("%s source and target objects are NULL.", scriptInfo->GetDebugInfo().c_str());
else
{
// Check target first, then source.
@@ -111,7 +111,7 @@ inline Player* Map::_GetScriptPlayerSourceOrTarget(Object* source, Object* targe
pPlayer = source->ToPlayer();
if (!pPlayer)
- sLog.outError("%s neither source nor target object is player (source: TypeId: %u, Entry: %u, GUID: %u; target: TypeId: %u, Entry: %u, GUID: %u), skipping.",
+ sLog->outError("%s neither source nor target object is player (source: TypeId: %u, Entry: %u, GUID: %u; target: TypeId: %u, Entry: %u, GUID: %u), skipping.",
scriptInfo->GetDebugInfo().c_str(),
source ? source->GetTypeId() : 0, source ? source->GetEntry() : 0, source ? source->GetGUIDLow() : 0,
target ? target->GetTypeId() : 0, target ? target->GetEntry() : 0, target ? target->GetGUIDLow() : 0);
@@ -123,7 +123,7 @@ inline Creature* Map::_GetScriptCreatureSourceOrTarget(Object* source, Object* t
{
Creature *pCreature = NULL;
if (!source && !target)
- sLog.outError("%s source and target objects are NULL.", scriptInfo->GetDebugInfo().c_str());
+ sLog->outError("%s source and target objects are NULL.", scriptInfo->GetDebugInfo().c_str());
else
{
if (bReverse)
@@ -144,7 +144,7 @@ inline Creature* Map::_GetScriptCreatureSourceOrTarget(Object* source, Object* t
}
if (!pCreature)
- sLog.outError("%s neither source nor target are creatures (source: TypeId: %u, Entry: %u, GUID: %u; target: TypeId: %u, Entry: %u, GUID: %u), skipping.",
+ sLog->outError("%s neither source nor target are creatures (source: TypeId: %u, Entry: %u, GUID: %u; target: TypeId: %u, Entry: %u, GUID: %u), skipping.",
scriptInfo->GetDebugInfo().c_str(),
source ? source->GetTypeId() : 0, source ? source->GetEntry() : 0, source ? source->GetGUIDLow() : 0,
target ? target->GetTypeId() : 0, target ? target->GetEntry() : 0, target ? target->GetGUIDLow() : 0);
@@ -156,15 +156,15 @@ inline Unit* Map::_GetScriptUnit(Object* obj, bool isSource, const ScriptInfo* s
{
Unit* pUnit = NULL;
if (!obj)
- sLog.outError("%s %s object is NULL.", scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target");
+ sLog->outError("%s %s object is NULL.", scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target");
else if (!obj->isType(TYPEMASK_UNIT))
- sLog.outError("%s %s object is not unit (TypeId: %u, Entry: %u, GUID: %u), skipping.",
+ sLog->outError("%s %s object is not unit (TypeId: %u, Entry: %u, GUID: %u), skipping.",
scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target", obj->GetTypeId(), obj->GetEntry(), obj->GetGUIDLow());
else
{
pUnit = dynamic_cast<Unit*>(obj);
if (!pUnit)
- sLog.outError("%s %s object could not be casted to unit.",
+ sLog->outError("%s %s object could not be casted to unit.",
scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target");
}
return pUnit;
@@ -174,12 +174,12 @@ inline Player* Map::_GetScriptPlayer(Object* obj, bool isSource, const ScriptInf
{
Player* pPlayer = NULL;
if (!obj)
- sLog.outError("%s %s object is NULL.", scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target");
+ sLog->outError("%s %s object is NULL.", scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target");
else
{
pPlayer = obj->ToPlayer();
if (!pPlayer)
- sLog.outError("%s %s object is not a player (TypeId: %u, Entry: %u, GUID: %u).",
+ sLog->outError("%s %s object is not a player (TypeId: %u, Entry: %u, GUID: %u).",
scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target", obj->GetTypeId(), obj->GetEntry(), obj->GetGUIDLow());
}
return pPlayer;
@@ -189,12 +189,12 @@ inline Creature* Map::_GetScriptCreature(Object* obj, bool isSource, const Scrip
{
Creature* pCreature = NULL;
if (!obj)
- sLog.outError("%s %s object is NULL.", scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target");
+ sLog->outError("%s %s object is NULL.", scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target");
else
{
pCreature = obj->ToCreature();
if (!pCreature)
- sLog.outError("%s %s object is not a creature (TypeId: %u, Entry: %u, GUID: %u).", scriptInfo->GetDebugInfo().c_str(),
+ sLog->outError("%s %s object is not a creature (TypeId: %u, Entry: %u, GUID: %u).", scriptInfo->GetDebugInfo().c_str(),
isSource ? "source" : "target", obj->GetTypeId(), obj->GetEntry(), obj->GetGUIDLow());
}
return pCreature;
@@ -204,13 +204,13 @@ inline WorldObject* Map::_GetScriptWorldObject(Object* obj, bool isSource, const
{
WorldObject* pWorldObject = NULL;
if (!obj)
- sLog.outError("%s %s object is NULL.",
+ sLog->outError("%s %s object is NULL.",
scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target");
else
{
pWorldObject = dynamic_cast<WorldObject*>(obj);
if (!pWorldObject)
- sLog.outError("%s %s object is not a world object (TypeId: %u, Entry: %u, GUID: %u).",
+ sLog->outError("%s %s object is not a world object (TypeId: %u, Entry: %u, GUID: %u).",
scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target", obj->GetTypeId(), obj->GetEntry(), obj->GetGUIDLow());
}
return pWorldObject;
@@ -226,29 +226,29 @@ inline void Map::_ScriptProcessDoor(Object* source, Object* target, const Script
case SCRIPT_COMMAND_OPEN_DOOR: bOpen = true; break;
case SCRIPT_COMMAND_CLOSE_DOOR: break;
default:
- sLog.outError("%s unknown command for _ScriptProcessDoor.", scriptInfo->GetDebugInfo().c_str());
+ sLog->outError("%s unknown command for _ScriptProcessDoor.", scriptInfo->GetDebugInfo().c_str());
return;
}
if (!guid)
- sLog.outError("%s door guid is not specified.", scriptInfo->GetDebugInfo().c_str());
+ sLog->outError("%s door guid is not specified.", scriptInfo->GetDebugInfo().c_str());
else if (!source)
- sLog.outError("%s source object is NULL.", scriptInfo->GetDebugInfo().c_str());
+ sLog->outError("%s source object is NULL.", scriptInfo->GetDebugInfo().c_str());
else if (!source->isType(TYPEMASK_UNIT))
- sLog.outError("%s source object is not unit (TypeId: %u, Entry: %u, GUID: %u), skipping.", scriptInfo->GetDebugInfo().c_str(),
+ sLog->outError("%s source object is not unit (TypeId: %u, Entry: %u, GUID: %u), skipping.", scriptInfo->GetDebugInfo().c_str(),
source->GetTypeId(), source->GetEntry(), source->GetGUIDLow());
else
{
WorldObject* wSource = dynamic_cast <WorldObject*> (source);
if (!wSource)
- sLog.outError("%s source object could not be casted to world object (TypeId: %u, Entry: %u, GUID: %u), skipping.",
+ sLog->outError("%s source object could not be casted to world object (TypeId: %u, Entry: %u, GUID: %u), skipping.",
scriptInfo->GetDebugInfo().c_str(), source->GetTypeId(), source->GetEntry(), source->GetGUIDLow());
else
{
GameObject *pDoor = _FindGameObject(wSource, guid);
if (!pDoor)
- sLog.outError("%s gameobject was not found (guid: %u).", scriptInfo->GetDebugInfo().c_str(), guid);
+ sLog->outError("%s gameobject was not found (guid: %u).", scriptInfo->GetDebugInfo().c_str(), guid);
else if (pDoor->GetGoType() != GAMEOBJECT_TYPE_DOOR)
- sLog.outError("%s gameobject is not a door (GoType: %u, Entry: %u, GUID: %u).",
+ sLog->outError("%s gameobject is not a door (GoType: %u, Entry: %u, GUID: %u).",
scriptInfo->GetDebugInfo().c_str(), pDoor->GetGoType(), pDoor->GetEntry(), pDoor->GetGUIDLow());
else if (bOpen == (pDoor->GetGoState() == GO_STATE_READY))
{
@@ -291,7 +291,7 @@ void Map::ScriptsProcess()
///- Process overdue queued scripts
std::multimap<time_t, ScriptAction>::iterator iter = m_scriptSchedule.begin();
// ok as multimap is a *sorted* associative container
- while (!m_scriptSchedule.empty() && (iter->first <= sWorld.GetGameTime()))
+ while (!m_scriptSchedule.empty() && (iter->first <= sWorld->GetGameTime()))
{
ScriptAction const& step = iter->second;
@@ -335,7 +335,7 @@ void Map::ScriptsProcess()
}
break;
default:
- sLog.outError("*_script source with unsupported high guid value %u",GUID_HIPART(step.sourceGUID));
+ sLog->outError("*_script source with unsupported high guid value %u",GUID_HIPART(step.sourceGUID));
break;
}
}
@@ -367,7 +367,7 @@ void Map::ScriptsProcess()
target = HashMapHolder<Corpse>::Find(step.targetGUID);
break;
default:
- sLog.outError("*_script source with unsupported high guid value %u",GUID_HIPART(step.targetGUID));
+ sLog->outError("*_script source with unsupported high guid value %u",GUID_HIPART(step.targetGUID));
break;
}
}
@@ -381,7 +381,7 @@ void Map::ScriptsProcess()
case SCRIPT_COMMAND_TALK:
if (step.script->Talk.ChatType > CHAT_TYPE_WHISPER && step.script->Talk.ChatType != CHAT_MSG_RAID_BOSS_WHISPER)
{
- sLog.outError("%s invalid chat type (%u) specified, skipping.", step.script->GetDebugInfo().c_str(), step.script->Talk.ChatType);
+ sLog->outError("%s invalid chat type (%u) specified, skipping.", step.script->GetDebugInfo().c_str(), step.script->Talk.ChatType);
break;
}
if (step.script->Talk.Flags & SF_TALK_USE_PLAYER)
@@ -408,7 +408,7 @@ void Map::ScriptsProcess()
case CHAT_MSG_RAID_BOSS_WHISPER:
if (!targetGUID || !IS_PLAYER_GUID(targetGUID))
{
- sLog.outError("%s attempt to whisper to non-player unit, skipping.", step.script->GetDebugInfo().c_str());
+ sLog->outError("%s attempt to whisper to non-player unit, skipping.", step.script->GetDebugInfo().c_str());
break;
}
pSource->Whisper(text, LANG_UNIVERSAL, targetGUID);
@@ -441,7 +441,7 @@ void Map::ScriptsProcess()
case CHAT_TYPE_WHISPER:
if (!targetGUID || !IS_PLAYER_GUID(targetGUID))
{
- sLog.outError("%s attempt to whisper to non-player unit, skipping.", step.script->GetDebugInfo().c_str());
+ sLog->outError("%s attempt to whisper to non-player unit, skipping.", step.script->GetDebugInfo().c_str());
break;
}
cSource->Whisper(step.script->Talk.TextID, targetGUID);
@@ -449,7 +449,7 @@ void Map::ScriptsProcess()
case CHAT_MSG_RAID_BOSS_WHISPER: //42
if (!targetGUID || !IS_PLAYER_GUID(targetGUID))
{
- sLog.outError("%s attempt to raidbosswhisper to non-player unit, skipping.", step.script->GetDebugInfo().c_str());
+ sLog->outError("%s attempt to raidbosswhisper to non-player unit, skipping.", step.script->GetDebugInfo().c_str());
break;
}
cSource->MonsterWhisper(step.script->Talk.TextID, targetGUID, true);
@@ -478,7 +478,7 @@ void Map::ScriptsProcess()
{
// Validate field number.
if (step.script->FieldSet.FieldID <= OBJECT_FIELD_ENTRY || step.script->FieldSet.FieldID >= cSource->GetValuesCount())
- sLog.outError("%s wrong field %u (max count: %u) in object (TypeId: %u, Entry: %u, GUID: %u) specified, skipping.",
+ sLog->outError("%s wrong field %u (max count: %u) in object (TypeId: %u, Entry: %u, GUID: %u) specified, skipping.",
step.script->GetDebugInfo().c_str(), step.script->FieldSet.FieldID,
cSource->GetValuesCount(), cSource->GetTypeId(), cSource->GetEntry(), cSource->GetGUIDLow());
else
@@ -501,7 +501,7 @@ void Map::ScriptsProcess()
{
// Validate field number.
if (step.script->FlagToggle.FieldID <= OBJECT_FIELD_ENTRY || step.script->FlagToggle.FieldID >= cSource->GetValuesCount())
- sLog.outError("%s wrong field %u (max count: %u) in object (TypeId: %u, Entry: %u, GUID: %u) specified, skipping.",
+ sLog->outError("%s wrong field %u (max count: %u) in object (TypeId: %u, Entry: %u, GUID: %u) specified, skipping.",
step.script->GetDebugInfo().c_str(), step.script->FlagToggle.FieldID,
source->GetValuesCount(), source->GetTypeId(), source->GetEntry(), source->GetGUIDLow());
else
@@ -515,7 +515,7 @@ void Map::ScriptsProcess()
{
// Validate field number.
if (step.script->FlagToggle.FieldID <= OBJECT_FIELD_ENTRY || step.script->FlagToggle.FieldID >= cSource->GetValuesCount())
- sLog.outError("%s wrong field %u (max count: %u) in object (TypeId: %u, Entry: %u, GUID: %u) specified, skipping.",
+ sLog->outError("%s wrong field %u (max count: %u) in object (TypeId: %u, Entry: %u, GUID: %u) specified, skipping.",
step.script->GetDebugInfo().c_str(), step.script->FlagToggle.FieldID,
source->GetValuesCount(), source->GetTypeId(), source->GetEntry(), source->GetGUIDLow());
else
@@ -542,12 +542,12 @@ void Map::ScriptsProcess()
{
if (!source)
{
- sLog.outError("%s source object is NULL.", step.script->GetDebugInfo().c_str());
+ sLog->outError("%s source object is NULL.", step.script->GetDebugInfo().c_str());
break;
}
if (!target)
{
- sLog.outError("%s target object is NULL.", step.script->GetDebugInfo().c_str());
+ sLog->outError("%s target object is NULL.", step.script->GetDebugInfo().c_str());
break;
}
@@ -558,7 +558,7 @@ void Map::ScriptsProcess()
{
if (source->GetTypeId() != TYPEID_UNIT && source->GetTypeId() != TYPEID_GAMEOBJECT && source->GetTypeId() != TYPEID_PLAYER)
{
- sLog.outError("%s source is not unit, gameobject or player (TypeId: %u, Entry: %u, GUID: %u), skipping.",
+ sLog->outError("%s source is not unit, gameobject or player (TypeId: %u, Entry: %u, GUID: %u), skipping.",
step.script->GetDebugInfo().c_str(), source->GetTypeId(), source->GetEntry(), source->GetGUIDLow());
break;
}
@@ -571,7 +571,7 @@ void Map::ScriptsProcess()
{
if (target->GetTypeId() != TYPEID_UNIT && target->GetTypeId() != TYPEID_GAMEOBJECT && target->GetTypeId() != TYPEID_PLAYER)
{
- sLog.outError("%s target is not unit, gameobject or player (TypeId: %u, Entry: %u, GUID: %u), skipping.",
+ sLog->outError("%s target is not unit, gameobject or player (TypeId: %u, Entry: %u, GUID: %u), skipping.",
step.script->GetDebugInfo().c_str(), target->GetTypeId(), target->GetEntry(), target->GetGUIDLow());
break;
}
@@ -579,7 +579,7 @@ void Map::ScriptsProcess()
}
else
{
- sLog.outError("%s neither source nor target is player (source: TypeId: %u, Entry: %u, GUID: %u; target: TypeId: %u, Entry: %u, GUID: %u), skipping.",
+ sLog->outError("%s neither source nor target is player (source: TypeId: %u, Entry: %u, GUID: %u; target: TypeId: %u, Entry: %u, GUID: %u), skipping.",
step.script->GetDebugInfo().c_str(),
source ? source->GetTypeId() : 0, source ? source->GetEntry() : 0, source ? source->GetGUIDLow() : 0,
target ? target->GetTypeId() : 0, target ? target->GetEntry() : 0, target ? target->GetGUIDLow() : 0);
@@ -611,7 +611,7 @@ void Map::ScriptsProcess()
case SCRIPT_COMMAND_RESPAWN_GAMEOBJECT:
if (!step.script->RespawnGameobject.GOGuid)
{
- sLog.outError("%s gameobject guid (datalong) is not specified.", step.script->GetDebugInfo().c_str());
+ sLog->outError("%s gameobject guid (datalong) is not specified.", step.script->GetDebugInfo().c_str());
break;
}
@@ -621,7 +621,7 @@ void Map::ScriptsProcess()
GameObject *pGO = _FindGameObject(pSummoner, step.script->RespawnGameobject.GOGuid);
if (!pGO)
{
- sLog.outError("%s gameobject was not found (guid: %u).", step.script->GetDebugInfo().c_str(), step.script->RespawnGameobject.GOGuid);
+ sLog->outError("%s gameobject was not found (guid: %u).", step.script->GetDebugInfo().c_str(), step.script->RespawnGameobject.GOGuid);
break;
}
@@ -630,7 +630,7 @@ void Map::ScriptsProcess()
pGO->GetGoType() == GAMEOBJECT_TYPE_BUTTON ||
pGO->GetGoType() == GAMEOBJECT_TYPE_TRAP)
{
- sLog.outError("%s can not be used with gameobject of type %u (guid: %u).",
+ sLog->outError("%s can not be used with gameobject of type %u (guid: %u).",
step.script->GetDebugInfo().c_str(), uint32(pGO->GetGoType()), step.script->RespawnGameobject.GOGuid);
break;
}
@@ -653,7 +653,7 @@ void Map::ScriptsProcess()
if (WorldObject* pSummoner = _GetScriptWorldObject(source, true, step.script))
{
if (!step.script->TempSummonCreature.CreatureEntry)
- sLog.outError("%s creature entry (datalong) is not specified.", step.script->GetDebugInfo().c_str());
+ sLog->outError("%s creature entry (datalong) is not specified.", step.script->GetDebugInfo().c_str());
else
{
float x = step.script->TempSummonCreature.PosX;
@@ -662,7 +662,7 @@ void Map::ScriptsProcess()
float o = step.script->TempSummonCreature.Orientation;
if (!pSummoner->SummonCreature(step.script->TempSummonCreature.CreatureEntry, x, y, z, o, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, step.script->TempSummonCreature.DespawnDelay))
- sLog.outError("%s creature was not spawned (entry: %u).", step.script->GetDebugInfo().c_str(), step.script->TempSummonCreature.CreatureEntry);
+ sLog->outError("%s creature was not spawned (entry: %u).", step.script->GetDebugInfo().c_str(), step.script->TempSummonCreature.CreatureEntry);
}
}
break;
@@ -680,13 +680,13 @@ void Map::ScriptsProcess()
// Target must be GameObject.
if (!target)
{
- sLog.outError("%s target object is NULL.", step.script->GetDebugInfo().c_str());
+ sLog->outError("%s target object is NULL.", step.script->GetDebugInfo().c_str());
break;
}
if (target->GetTypeId() != TYPEID_GAMEOBJECT)
{
- sLog.outError("%s target object is not gameobject (TypeId: %u, Entry: %u, GUID: %u), skipping.",
+ sLog->outError("%s target object is not gameobject (TypeId: %u, Entry: %u, GUID: %u), skipping.",
step.script->GetDebugInfo().c_str(), target->GetTypeId(), target->GetEntry(), target->GetGUIDLow());
break;
}
@@ -710,7 +710,7 @@ void Map::ScriptsProcess()
// TODO: Allow gameobjects to be targets and casters
if (!source && !target)
{
- sLog.outError("%s source and target objects are NULL.", step.script->GetDebugInfo().c_str());
+ sLog->outError("%s source and target objects are NULL.", step.script->GetDebugInfo().c_str());
break;
}
@@ -743,13 +743,13 @@ void Map::ScriptsProcess()
if (!uSource || !uSource->isType(TYPEMASK_UNIT))
{
- sLog.outError("%s no source unit found for spell %u", step.script->GetDebugInfo().c_str(), step.script->CastSpell.SpellID);
+ sLog->outError("%s no source unit found for spell %u", step.script->GetDebugInfo().c_str(), step.script->CastSpell.SpellID);
break;
}
if (!uTarget || !uTarget->isType(TYPEMASK_UNIT))
{
- sLog.outError("%s no target unit found for spell %u", step.script->GetDebugInfo().c_str(), step.script->CastSpell.SpellID);
+ sLog->outError("%s no target unit found for spell %u", step.script->GetDebugInfo().c_str(), step.script->CastSpell.SpellID);
break;
}
@@ -809,7 +809,7 @@ void Map::ScriptsProcess()
if (Unit* pSource = _GetScriptUnit(source, true, step.script))
{
if (!sWaypointMgr->GetPath(step.script->LoadPath.PathID))
- sLog.outError("%s source object has an invalid path (%u), skipping.", step.script->GetDebugInfo().c_str(), step.script->LoadPath.PathID);
+ sLog->outError("%s source object has an invalid path (%u), skipping.", step.script->GetDebugInfo().c_str(), step.script->LoadPath.PathID);
else
pSource->GetMotionMaster()->MovePath(step.script->LoadPath.PathID, step.script->LoadPath.IsRepeatable);
}
@@ -819,12 +819,12 @@ void Map::ScriptsProcess()
{
if (!step.script->CallScript.CreatureEntry)
{
- sLog.outError("%s creature entry is not specified, skipping.", step.script->GetDebugInfo().c_str());
+ sLog->outError("%s creature entry is not specified, skipping.", step.script->GetDebugInfo().c_str());
break;
}
if (!step.script->CallScript.ScriptID)
{
- sLog.outError("%s script id is not specified, skipping.", step.script->GetDebugInfo().c_str());
+ sLog->outError("%s script id is not specified, skipping.", step.script->GetDebugInfo().c_str());
break;
}
@@ -851,7 +851,7 @@ void Map::ScriptsProcess()
if (!cTarget)
{
- sLog.outError("%s target was not found (entry: %u)", step.script->GetDebugInfo().c_str(), step.script->CallScript.CreatureEntry);
+ sLog->outError("%s target was not found (entry: %u)", step.script->GetDebugInfo().c_str(), step.script->CallScript.CreatureEntry);
break;
}
@@ -860,7 +860,7 @@ void Map::ScriptsProcess()
//if no scriptmap present...
if (!datamap)
{
- sLog.outError("%s unknown scriptmap (%u) specified, skipping.", step.script->GetDebugInfo().c_str(), step.script->CallScript.ScriptType);
+ sLog->outError("%s unknown scriptmap (%u) specified, skipping.", step.script->GetDebugInfo().c_str(), step.script->CallScript.ScriptType);
break;
}
@@ -874,7 +874,7 @@ void Map::ScriptsProcess()
if (Creature *cSource = _GetScriptCreatureSourceOrTarget(source, target, step.script))
{
if (cSource->isDead())
- sLog.outError("%s creature is already dead (Entry: %u, GUID: %u)",
+ sLog->outError("%s creature is already dead (Entry: %u, GUID: %u)",
step.script->GetDebugInfo().c_str(), cSource->GetEntry(), cSource->GetGUIDLow());
else
{
@@ -930,12 +930,12 @@ void Map::ScriptsProcess()
break;
default:
- sLog.outError("Unknown script command %s.", step.script->GetDebugInfo().c_str());
+ sLog->outError("Unknown script command %s.", step.script->GetDebugInfo().c_str());
break;
}
m_scriptSchedule.erase(iter);
- sWorld.DecreaseScheduledScriptCount();
+ sWorld->DecreaseScheduledScriptCount();
iter = m_scriptSchedule.begin();
}
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp
index 3824abdfa72..8ac9e282815 100755
--- a/src/server/game/Scripting/ScriptMgr.cpp
+++ b/src/server/game/Scripting/ScriptMgr.cpp
@@ -60,13 +60,13 @@ void DoScriptText(int32 iTextEntry, WorldObject* pSource, Unit* pTarget)
{
if (!pSource)
{
- sLog.outError("TSCR: DoScriptText entry %i, invalid Source pointer.", iTextEntry);
+ sLog->outError("TSCR: DoScriptText entry %i, invalid Source pointer.", iTextEntry);
return;
}
if (iTextEntry >= 0)
{
- sLog.outError("TSCR: DoScriptText with source entry %u (TypeId=%u, guid=%u) attempts to process text entry %i, but text entry must be negative.", pSource->GetEntry(), pSource->GetTypeId(), pSource->GetGUIDLow(), iTextEntry);
+ sLog->outError("TSCR: DoScriptText with source entry %u (TypeId=%u, guid=%u) attempts to process text entry %i, but text entry must be negative.", pSource->GetEntry(), pSource->GetTypeId(), pSource->GetGUIDLow(), iTextEntry);
return;
}
@@ -74,18 +74,18 @@ void DoScriptText(int32 iTextEntry, WorldObject* pSource, Unit* pTarget)
if (!pData)
{
- sLog.outError("TSCR: DoScriptText with source entry %u (TypeId=%u, guid=%u) could not find text entry %i.", pSource->GetEntry(), pSource->GetTypeId(), pSource->GetGUIDLow(), iTextEntry);
+ sLog->outError("TSCR: DoScriptText with source entry %u (TypeId=%u, guid=%u) could not find text entry %i.", pSource->GetEntry(), pSource->GetTypeId(), pSource->GetGUIDLow(), iTextEntry);
return;
}
- sLog.outDebug("TSCR: DoScriptText: text entry=%i, Sound=%u, Type=%u, Language=%u, Emote=%u", iTextEntry, pData->uiSoundId, pData->uiType, pData->uiLanguage, pData->uiEmote);
+ sLog->outDebug("TSCR: DoScriptText: text entry=%i, Sound=%u, Type=%u, Language=%u, Emote=%u", iTextEntry, pData->uiSoundId, pData->uiType, pData->uiLanguage, pData->uiEmote);
if (pData->uiSoundId)
{
if (GetSoundEntriesStore()->LookupEntry(pData->uiSoundId))
pSource->SendPlaySound(pData->uiSoundId, false);
else
- sLog.outError("TSCR: DoScriptText entry %i tried to process invalid sound id %u.", iTextEntry, pData->uiSoundId);
+ sLog->outError("TSCR: DoScriptText entry %i tried to process invalid sound id %u.", iTextEntry, pData->uiSoundId);
}
if (pData->uiEmote)
@@ -93,7 +93,7 @@ void DoScriptText(int32 iTextEntry, WorldObject* pSource, Unit* pTarget)
if (pSource->GetTypeId() == TYPEID_UNIT || pSource->GetTypeId() == TYPEID_PLAYER)
((Unit*)pSource)->HandleEmoteCommand(pData->uiEmote);
else
- sLog.outError("TSCR: DoScriptText entry %i tried to process emote for invalid TypeId (%u).", iTextEntry, pSource->GetTypeId());
+ sLog->outError("TSCR: DoScriptText entry %i tried to process emote for invalid TypeId (%u).", iTextEntry, pSource->GetTypeId());
}
switch (pData->uiType)
@@ -115,7 +115,7 @@ void DoScriptText(int32 iTextEntry, WorldObject* pSource, Unit* pTarget)
if (pTarget && pTarget->GetTypeId() == TYPEID_PLAYER)
pSource->MonsterWhisper(iTextEntry, pTarget->GetGUID());
else
- sLog.outError("TSCR: DoScriptText entry %i cannot whisper without target unit (TYPEID_PLAYER).", iTextEntry);
+ sLog->outError("TSCR: DoScriptText entry %i cannot whisper without target unit (TYPEID_PLAYER).", iTextEntry);
break;
}
@@ -124,7 +124,7 @@ void DoScriptText(int32 iTextEntry, WorldObject* pSource, Unit* pTarget)
if (pTarget && pTarget->GetTypeId() == TYPEID_PLAYER)
pSource->MonsterWhisper(iTextEntry, pTarget->GetGUID(), true);
else
- sLog.outError("TSCR: DoScriptText entry %i cannot whisper without target unit (TYPEID_PLAYER).", iTextEntry);
+ sLog->outError("TSCR: DoScriptText entry %i cannot whisper without target unit (TYPEID_PLAYER).", iTextEntry);
break;
}
@@ -181,13 +181,13 @@ void ScriptMgr::Initialize()
LoadDatabase();
- sLog.outString("Loading C++ scripts");
+ sLog->outString("Loading C++ scripts");
FillSpellSummary();
AddScripts();
- sLog.outString(">> Loaded %u C++ scripts in %u ms", GetScriptCount(), GetMSTimeDiffToNow(oldMSTime));
- sLog.outString();
+ sLog->outString(">> Loaded %u C++ scripts in %u ms", GetScriptCount(), GetMSTimeDiffToNow(oldMSTime));
+ sLog->outString();
}
void ScriptMgr::LoadDatabase()
@@ -1312,7 +1312,7 @@ WorldMapScript::WorldMapScript(const char* name, uint32 mapId)
: ScriptObject(name), MapScript<Map>(mapId)
{
if (GetEntry() && !GetEntry()->IsContinent())
- sLog.outError("WorldMapScript for map %u is invalid.", mapId);
+ sLog->outError("WorldMapScript for map %u is invalid.", mapId);
ScriptMgr::ScriptRegistry<WorldMapScript>::AddScript(this);
}
@@ -1321,7 +1321,7 @@ InstanceMapScript::InstanceMapScript(const char* name, uint32 mapId)
: ScriptObject(name), MapScript<InstanceMap>(mapId)
{
if (GetEntry() && !GetEntry()->IsDungeon())
- sLog.outError("InstanceMapScript for map %u is invalid.", mapId);
+ sLog->outError("InstanceMapScript for map %u is invalid.", mapId);
ScriptMgr::ScriptRegistry<InstanceMapScript>::AddScript(this);
}
@@ -1330,7 +1330,7 @@ BattlegroundMapScript::BattlegroundMapScript(const char* name, uint32 mapId)
: ScriptObject(name), MapScript<BattlegroundMap>(mapId)
{
if (GetEntry() && !GetEntry()->IsBattleground())
- sLog.outError("BattlegroundMapScript for map %u is invalid.", mapId);
+ sLog->outError("BattlegroundMapScript for map %u is invalid.", mapId);
ScriptMgr::ScriptRegistry<BattlegroundMapScript>::AddScript(this);
}
diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h
index bb47304a979..378b9362c5a 100755
--- a/src/server/game/Scripting/ScriptMgr.h
+++ b/src/server/game/Scripting/ScriptMgr.h
@@ -310,7 +310,7 @@ template<class TMap> class MapScript : public UpdatableScript<TMap>
: _mapEntry(sMapStore.LookupEntry(mapId))
{
if (!_mapEntry)
- sLog.outError("Invalid MapScript for %u; no such map ID.", mapId);
+ sLog->outError("Invalid MapScript for %u; no such map ID.", mapId);
}
public:
@@ -997,7 +997,7 @@ class ScriptMgr
{
if (it->second == script)
{
- sLog.outError("Script '%s' has same memory pointer as '%s'.",
+ sLog->outError("Script '%s' has same memory pointer as '%s'.",
script->GetName().c_str(), it->second->GetName().c_str());
return;
@@ -1033,7 +1033,7 @@ class ScriptMgr
else
{
// If the script is already assigned -> delete it!
- sLog.outError("Script '%s' already assigned with the same script name, so the script can't work.",
+ sLog->outError("Script '%s' already assigned with the same script name, so the script can't work.",
script->GetName().c_str());
ASSERT(false); // Error that should be fixed ASAP.
@@ -1043,7 +1043,7 @@ class ScriptMgr
{
// The script uses a script name from database, but isn't assigned to anything.
if (script->GetName().find("example") == std::string::npos && script->GetName().find("Smart") == std::string::npos)
- sLog.outErrorDb("Script named '%s' does not have a script name assigned in database.",
+ sLog->outErrorDb("Script named '%s' does not have a script name assigned in database.",
script->GetName().c_str());
}
}
diff --git a/src/server/game/Scripting/ScriptSystem.cpp b/src/server/game/Scripting/ScriptSystem.cpp
index 672c0cca726..15e1701cba8 100755
--- a/src/server/game/Scripting/ScriptSystem.cpp
+++ b/src/server/game/Scripting/ScriptSystem.cpp
@@ -30,30 +30,30 @@ void SystemMgr::LoadVersion()
{
Field* pFields = Result->Fetch();
- sLog.outString("TSCR: Database version is: %s", pFields[0].GetCString());
- sLog.outString();
+ sLog->outString("TSCR: Database version is: %s", pFields[0].GetCString());
+ sLog->outString();
}
else
{
- sLog.outError("TSCR: Missing `version`.`script_version` information.");
- sLog.outString();
+ sLog->outError("TSCR: Missing `version`.`script_version` information.");
+ sLog->outString();
}
}
void SystemMgr::LoadScriptTexts()
{
- sLog.outString("TSCR: Loading Script Texts...");
+ sLog->outString("TSCR: Loading Script Texts...");
LoadTrinityStrings("script_texts",TEXT_SOURCE_RANGE,1+(TEXT_SOURCE_RANGE*2));
- sLog.outString("TSCR: Loading Script Texts additional data...");
+ sLog->outString("TSCR: Loading Script Texts additional data...");
uint32 oldMSTime = getMSTime();
QueryResult result = WorldDatabase.Query("SELECT entry, sound, type, language, emote FROM script_texts");
if (!result)
{
- sLog.outString(">> Loaded 0 additional Script Texts data. DB table `script_texts` is empty.");
- sLog.outString();
+ sLog->outString(">> Loaded 0 additional Script Texts data. DB table `script_texts` is empty.");
+ sLog->outString();
return;
}
@@ -72,49 +72,49 @@ void SystemMgr::LoadScriptTexts()
if (iId >= 0)
{
- sLog.outErrorDb("TSCR: Entry %i in table `script_texts` is not a negative value.", iId);
+ sLog->outErrorDb("TSCR: Entry %i in table `script_texts` is not a negative value.", iId);
continue;
}
if (iId > TEXT_SOURCE_RANGE || iId <= TEXT_SOURCE_RANGE*2)
{
- sLog.outErrorDb("TSCR: Entry %i in table `script_texts` is out of accepted entry range for table.", iId);
+ sLog->outErrorDb("TSCR: Entry %i in table `script_texts` is out of accepted entry range for table.", iId);
continue;
}
if (pTemp.uiSoundId)
{
if (!GetSoundEntriesStore()->LookupEntry(pTemp.uiSoundId))
- sLog.outErrorDb("TSCR: Entry %i in table `script_texts` has soundId %u but sound does not exist.", iId, pTemp.uiSoundId);
+ sLog->outErrorDb("TSCR: Entry %i in table `script_texts` has soundId %u but sound does not exist.", iId, pTemp.uiSoundId);
}
if (!GetLanguageDescByID(pTemp.uiLanguage))
- sLog.outErrorDb("TSCR: Entry %i in table `script_texts` using Language %u but Language does not exist.", iId, pTemp.uiLanguage);
+ sLog->outErrorDb("TSCR: Entry %i in table `script_texts` using Language %u but Language does not exist.", iId, pTemp.uiLanguage);
if (pTemp.uiType > CHAT_TYPE_ZONE_YELL)
- sLog.outErrorDb("TSCR: Entry %i in table `script_texts` has Type %u but this Chat Type does not exist.", iId, pTemp.uiType);
+ sLog->outErrorDb("TSCR: Entry %i in table `script_texts` has Type %u but this Chat Type does not exist.", iId, pTemp.uiType);
m_mTextDataMap[iId] = pTemp;
++uiCount;
} while (result->NextRow());
- sLog.outString(">> Loaded %u additional Script Texts data in %u ms", uiCount, GetMSTimeDiffToNow(oldMSTime));
- sLog.outString();
+ sLog->outString(">> Loaded %u additional Script Texts data in %u ms", uiCount, GetMSTimeDiffToNow(oldMSTime));
+ sLog->outString();
}
void SystemMgr::LoadScriptTextsCustom()
{
- sLog.outString("TSCR: Loading Custom Texts...");
+ sLog->outString("TSCR: Loading Custom Texts...");
LoadTrinityStrings("custom_texts",TEXT_SOURCE_RANGE*2,1+(TEXT_SOURCE_RANGE*3));
- sLog.outString("TSCR: Loading Custom Texts additional data...");
+ sLog->outString("TSCR: Loading Custom Texts additional data...");
QueryResult result = WorldDatabase.Query("SELECT entry, sound, type, language, emote FROM custom_texts");
if (!result)
{
- sLog.outString(">> Loaded 0 additional Custom Texts data. DB table `custom_texts` is empty.");
- sLog.outString();
+ sLog->outString(">> Loaded 0 additional Custom Texts data. DB table `custom_texts` is empty.");
+ sLog->outString();
return;
}
@@ -133,34 +133,34 @@ void SystemMgr::LoadScriptTextsCustom()
if (iId >= 0)
{
- sLog.outErrorDb("TSCR: Entry %i in table `custom_texts` is not a negative value.", iId);
+ sLog->outErrorDb("TSCR: Entry %i in table `custom_texts` is not a negative value.", iId);
continue;
}
if (iId > TEXT_SOURCE_RANGE*2 || iId <= TEXT_SOURCE_RANGE*3)
{
- sLog.outErrorDb("TSCR: Entry %i in table `custom_texts` is out of accepted entry range for table.", iId);
+ sLog->outErrorDb("TSCR: Entry %i in table `custom_texts` is out of accepted entry range for table.", iId);
continue;
}
if (pTemp.uiSoundId)
{
if (!GetSoundEntriesStore()->LookupEntry(pTemp.uiSoundId))
- sLog.outErrorDb("TSCR: Entry %i in table `custom_texts` has soundId %u but sound does not exist.", iId, pTemp.uiSoundId);
+ sLog->outErrorDb("TSCR: Entry %i in table `custom_texts` has soundId %u but sound does not exist.", iId, pTemp.uiSoundId);
}
if (!GetLanguageDescByID(pTemp.uiLanguage))
- sLog.outErrorDb("TSCR: Entry %i in table `custom_texts` using Language %u but Language does not exist.", iId, pTemp.uiLanguage);
+ sLog->outErrorDb("TSCR: Entry %i in table `custom_texts` using Language %u but Language does not exist.", iId, pTemp.uiLanguage);
if (pTemp.uiType > CHAT_TYPE_ZONE_YELL)
- sLog.outErrorDb("TSCR: Entry %i in table `custom_texts` has Type %u but this Chat Type does not exist.", iId, pTemp.uiType);
+ sLog->outErrorDb("TSCR: Entry %i in table `custom_texts` has Type %u but this Chat Type does not exist.", iId, pTemp.uiType);
m_mTextDataMap[iId] = pTemp;
++uiCount;
} while (result->NextRow());
- sLog.outString(">> Loaded %u additional Custom Texts data.", uiCount);
- sLog.outString();
+ sLog->outString(">> Loaded %u additional Custom Texts data.", uiCount);
+ sLog->outString();
}
void SystemMgr::LoadScriptWaypoints()
@@ -177,14 +177,14 @@ void SystemMgr::LoadScriptWaypoints()
if (result)
uiCreatureCount = result->GetRowCount();
- sLog.outString("TSCR: Loading Script Waypoints for " UI64FMTD " creature(s)...", uiCreatureCount);
+ sLog->outString("TSCR: Loading Script Waypoints for " UI64FMTD " creature(s)...", uiCreatureCount);
result = WorldDatabase.Query("SELECT entry, pointid, location_x, location_y, location_z, waittime FROM script_waypoint ORDER BY pointid");
if (!result)
{
- sLog.outString(">> Loaded 0 Script Waypoints. DB table `script_waypoint` is empty.");
- sLog.outString();
+ sLog->outString(">> Loaded 0 Script Waypoints. DB table `script_waypoint` is empty.");
+ sLog->outString();
return;
}
@@ -207,17 +207,17 @@ void SystemMgr::LoadScriptWaypoints()
if (!pCInfo)
{
- sLog.outErrorDb("TSCR: DB table script_waypoint has waypoint for non-existant creature entry %u", pTemp.uiCreatureEntry);
+ sLog->outErrorDb("TSCR: DB table script_waypoint has waypoint for non-existant creature entry %u", pTemp.uiCreatureEntry);
continue;
}
if (!pCInfo->ScriptID)
- sLog.outErrorDb("TSCR: DB table script_waypoint has waypoint for creature entry %u, but creature does not have ScriptName defined and then useless.", pTemp.uiCreatureEntry);
+ sLog->outErrorDb("TSCR: DB table script_waypoint has waypoint for creature entry %u, but creature does not have ScriptName defined and then useless.", pTemp.uiCreatureEntry);
m_mPointMoveMap[uiEntry].push_back(pTemp);
++count;
} while (result->NextRow());
- sLog.outString(">> Loaded %u Script Waypoint nodes in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
- sLog.outString();
+ sLog->outString(">> Loaded %u Script Waypoint nodes in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ sLog->outString();
}