diff options
| author | Shauren <shauren.trinity@gmail.com> | 2020-09-04 13:38:24 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2020-09-04 13:38:24 +0200 |
| commit | b23190393248455f04d3a06def030a1ec7efad1e (patch) | |
| tree | 1ce3772314492dcdb985641269a3114813d4b4dc /src/server/game/Scripting | |
| parent | b20acfe701e6f5f995f2776f076d3c494c02e1aa (diff) | |
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup port
Diffstat (limited to 'src/server/game/Scripting')
| -rw-r--r-- | src/server/game/Scripting/ScriptMgr.cpp | 62 | ||||
| -rw-r--r-- | src/server/game/Scripting/ScriptMgr.h | 68 | ||||
| -rw-r--r-- | src/server/game/Scripting/ScriptSystem.cpp | 2 |
3 files changed, 66 insertions, 66 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index b70994a3ed2..6ca57b18391 100644 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -1105,7 +1105,7 @@ struct TSpellSummary uint8 Effects; // set of enum SelectEffect } *SpellSummary; -ScriptObject::ScriptObject(const char* name) : _name(name) +ScriptObject::ScriptObject(char const* name) : _name(name) { sScriptMgr->IncreaseScriptCount(); } @@ -1694,7 +1694,7 @@ std::vector<ChatCommand> ScriptMgr::GetChatCommands() } // Sort commands in alphabetical order - std::sort(table.begin(), table.end(), [](const ChatCommand& a, const ChatCommand&b) + std::sort(table.begin(), table.end(), [](ChatCommand const& a, ChatCommand const& b) { return strcmp(a.Name, b.Name) < 0; }); @@ -2150,7 +2150,7 @@ void ScriptMgr::OnGroupInviteMember(Group* group, ObjectGuid guid) FOREACH_SCRIPT(GroupScript)->OnInviteMember(group, guid); } -void ScriptMgr::OnGroupRemoveMember(Group* group, ObjectGuid guid, RemoveMethod method, ObjectGuid kicker, const char* reason) +void ScriptMgr::OnGroupRemoveMember(Group* group, ObjectGuid guid, RemoveMethod method, ObjectGuid kicker, char const* reason) { ASSERT(group); FOREACH_SCRIPT(GroupScript)->OnRemoveMember(group, guid, method, kicker, reason); @@ -2263,38 +2263,38 @@ void ScriptMgr::OnQuestObjectiveChange(Player* player, Quest const* quest, Quest tmpscript->OnQuestObjectiveChange(player, quest, objective, oldAmount, newAmount); } -SpellScriptLoader::SpellScriptLoader(const char* name) +SpellScriptLoader::SpellScriptLoader(char const* name) : ScriptObject(name) { ScriptRegistry<SpellScriptLoader>::Instance()->AddScript(this); } -ServerScript::ServerScript(const char* name) +ServerScript::ServerScript(char const* name) : ScriptObject(name) { ScriptRegistry<ServerScript>::Instance()->AddScript(this); } -WorldScript::WorldScript(const char* name) +WorldScript::WorldScript(char const* name) : ScriptObject(name) { ScriptRegistry<WorldScript>::Instance()->AddScript(this); } -FormulaScript::FormulaScript(const char* name) +FormulaScript::FormulaScript(char const* name) : ScriptObject(name) { ScriptRegistry<FormulaScript>::Instance()->AddScript(this); } -UnitScript::UnitScript(const char* name, bool addToScripts) +UnitScript::UnitScript(char const* name, bool addToScripts) : ScriptObject(name) { if (addToScripts) ScriptRegistry<UnitScript>::Instance()->AddScript(this); } -WorldMapScript::WorldMapScript(const char* name, uint32 mapId) +WorldMapScript::WorldMapScript(char const* name, uint32 mapId) : ScriptObject(name), MapScript<Map>(sMapStore.LookupEntry(mapId)) { if (!GetEntry()) @@ -2306,7 +2306,7 @@ WorldMapScript::WorldMapScript(const char* name, uint32 mapId) ScriptRegistry<WorldMapScript>::Instance()->AddScript(this); } -InstanceMapScript::InstanceMapScript(const char* name, uint32 mapId) +InstanceMapScript::InstanceMapScript(char const* name, uint32 mapId) : ScriptObject(name), MapScript<InstanceMap>(sMapStore.LookupEntry(mapId)) { if (!GetEntry()) @@ -2318,7 +2318,7 @@ InstanceMapScript::InstanceMapScript(const char* name, uint32 mapId) ScriptRegistry<InstanceMapScript>::Instance()->AddScript(this); } -BattlegroundMapScript::BattlegroundMapScript(const char* name, uint32 mapId) +BattlegroundMapScript::BattlegroundMapScript(char const* name, uint32 mapId) : ScriptObject(name), MapScript<BattlegroundMap>(sMapStore.LookupEntry(mapId)) { if (!GetEntry()) @@ -2330,25 +2330,25 @@ BattlegroundMapScript::BattlegroundMapScript(const char* name, uint32 mapId) ScriptRegistry<BattlegroundMapScript>::Instance()->AddScript(this); } -ItemScript::ItemScript(const char* name) +ItemScript::ItemScript(char const* name) : ScriptObject(name) { ScriptRegistry<ItemScript>::Instance()->AddScript(this); } -CreatureScript::CreatureScript(const char* name) +CreatureScript::CreatureScript(char const* name) : UnitScript(name, false) { ScriptRegistry<CreatureScript>::Instance()->AddScript(this); } -GameObjectScript::GameObjectScript(const char* name) +GameObjectScript::GameObjectScript(char const* name) : ScriptObject(name) { ScriptRegistry<GameObjectScript>::Instance()->AddScript(this); } -AreaTriggerScript::AreaTriggerScript(const char* name) +AreaTriggerScript::AreaTriggerScript(char const* name) : ScriptObject(name) { ScriptRegistry<AreaTriggerScript>::Instance()->AddScript(this); @@ -2375,97 +2375,97 @@ BattlegroundScript::BattlegroundScript(char const* name) ScriptRegistry<BattlegroundScript>::Instance()->AddScript(this); } -OutdoorPvPScript::OutdoorPvPScript(const char* name) +OutdoorPvPScript::OutdoorPvPScript(char const* name) : ScriptObject(name) { ScriptRegistry<OutdoorPvPScript>::Instance()->AddScript(this); } -CommandScript::CommandScript(const char* name) +CommandScript::CommandScript(char const* name) : ScriptObject(name) { ScriptRegistry<CommandScript>::Instance()->AddScript(this); } -WeatherScript::WeatherScript(const char* name) +WeatherScript::WeatherScript(char const* name) : ScriptObject(name) { ScriptRegistry<WeatherScript>::Instance()->AddScript(this); } -AuctionHouseScript::AuctionHouseScript(const char* name) +AuctionHouseScript::AuctionHouseScript(char const* name) : ScriptObject(name) { ScriptRegistry<AuctionHouseScript>::Instance()->AddScript(this); } -ConditionScript::ConditionScript(const char* name) +ConditionScript::ConditionScript(char const* name) : ScriptObject(name) { ScriptRegistry<ConditionScript>::Instance()->AddScript(this); } -VehicleScript::VehicleScript(const char* name) +VehicleScript::VehicleScript(char const* name) : ScriptObject(name) { ScriptRegistry<VehicleScript>::Instance()->AddScript(this); } -DynamicObjectScript::DynamicObjectScript(const char* name) +DynamicObjectScript::DynamicObjectScript(char const* name) : ScriptObject(name) { ScriptRegistry<DynamicObjectScript>::Instance()->AddScript(this); } -TransportScript::TransportScript(const char* name) +TransportScript::TransportScript(char const* name) : ScriptObject(name) { ScriptRegistry<TransportScript>::Instance()->AddScript(this); } -AchievementCriteriaScript::AchievementCriteriaScript(const char* name) +AchievementCriteriaScript::AchievementCriteriaScript(char const* name) : ScriptObject(name) { ScriptRegistry<AchievementCriteriaScript>::Instance()->AddScript(this); } -PlayerScript::PlayerScript(const char* name) +PlayerScript::PlayerScript(char const* name) : UnitScript(name, false) { ScriptRegistry<PlayerScript>::Instance()->AddScript(this); } -AccountScript::AccountScript(const char* name) +AccountScript::AccountScript(char const* name) : ScriptObject(name) { ScriptRegistry<AccountScript>::Instance()->AddScript(this); } -SceneScript::SceneScript(const char* name) +SceneScript::SceneScript(char const* name) : ScriptObject(name) { ScriptRegistry<SceneScript>::Instance()->AddScript(this); } -QuestScript::QuestScript(const char* name) +QuestScript::QuestScript(char const* name) : ScriptObject(name) { ScriptRegistry<QuestScript>::Instance()->AddScript(this); } -GuildScript::GuildScript(const char* name) +GuildScript::GuildScript(char const* name) : ScriptObject(name) { ScriptRegistry<GuildScript>::Instance()->AddScript(this); } -GroupScript::GroupScript(const char* name) +GroupScript::GroupScript(char const* name) : ScriptObject(name) { ScriptRegistry<GroupScript>::Instance()->AddScript(this); } -AreaTriggerEntityScript::AreaTriggerEntityScript(const char* name) +AreaTriggerEntityScript::AreaTriggerEntityScript(char const* name) : ScriptObject(name) { ScriptRegistry<AreaTriggerEntityScript>::Instance()->AddScript(this); diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h index 375b75264b2..e4765c44bec 100644 --- a/src/server/game/Scripting/ScriptMgr.h +++ b/src/server/game/Scripting/ScriptMgr.h @@ -113,7 +113,7 @@ enum XPColorChar : uint8; protected: - MyScriptType(const char* name, uint32 someId) + MyScriptType(char const* name, uint32 someId) : ScriptObject(name), _someId(someId) { ScriptRegistry<MyScriptType>::AddScript(this); @@ -174,7 +174,7 @@ class TC_GAME_API ScriptObject protected: - ScriptObject(const char* name); + ScriptObject(char const* name); virtual ~ScriptObject(); private: @@ -201,7 +201,7 @@ class TC_GAME_API SpellScriptLoader : public ScriptObject { protected: - SpellScriptLoader(const char* name); + SpellScriptLoader(char const* name); public: @@ -216,7 +216,7 @@ class TC_GAME_API ServerScript : public ScriptObject { protected: - ServerScript(const char* name); + ServerScript(char const* name); public: @@ -246,7 +246,7 @@ class TC_GAME_API WorldScript : public ScriptObject { protected: - WorldScript(const char* name); + WorldScript(char const* name); public: @@ -279,7 +279,7 @@ class TC_GAME_API FormulaScript : public ScriptObject { protected: - FormulaScript(const char* name); + FormulaScript(char const* name); public: @@ -342,7 +342,7 @@ class TC_GAME_API WorldMapScript : public ScriptObject, public MapScript<Map> { protected: - WorldMapScript(const char* name, uint32 mapId); + WorldMapScript(char const* name, uint32 mapId); }; class TC_GAME_API InstanceMapScript @@ -350,26 +350,26 @@ class TC_GAME_API InstanceMapScript { protected: - InstanceMapScript(const char* name, uint32 mapId); + InstanceMapScript(char const* name, uint32 mapId); public: // Gets an InstanceScript object for this instance. - virtual InstanceScript* GetInstanceScript(InstanceMap* /*map*/) const { return NULL; } + virtual InstanceScript* GetInstanceScript(InstanceMap* /*map*/) const { return nullptr; } }; class TC_GAME_API BattlegroundMapScript : public ScriptObject, public MapScript<BattlegroundMap> { protected: - BattlegroundMapScript(const char* name, uint32 mapId); + BattlegroundMapScript(char const* name, uint32 mapId); }; class TC_GAME_API ItemScript : public ScriptObject { protected: - ItemScript(const char* name); + ItemScript(char const* name); public: @@ -393,7 +393,7 @@ class TC_GAME_API UnitScript : public ScriptObject { protected: - UnitScript(const char* name, bool addToScripts = true); + UnitScript(char const* name, bool addToScripts = true); public: // Called when a unit deals healing to another unit @@ -416,7 +416,7 @@ class TC_GAME_API CreatureScript : public UnitScript { protected: - CreatureScript(const char* name); + CreatureScript(char const* name); public: @@ -431,7 +431,7 @@ class TC_GAME_API GameObjectScript : public ScriptObject { protected: - GameObjectScript(const char* name); + GameObjectScript(char const* name); public: @@ -443,7 +443,7 @@ class TC_GAME_API AreaTriggerScript : public ScriptObject { protected: - AreaTriggerScript(const char* name); + AreaTriggerScript(char const* name); public: @@ -468,7 +468,7 @@ class TC_GAME_API BattlegroundScript : public ScriptObject { protected: - BattlegroundScript(const char* name); + BattlegroundScript(char const* name); public: @@ -480,7 +480,7 @@ class TC_GAME_API OutdoorPvPScript : public ScriptObject { protected: - OutdoorPvPScript(const char* name); + OutdoorPvPScript(char const* name); public: @@ -492,7 +492,7 @@ class TC_GAME_API CommandScript : public ScriptObject { protected: - CommandScript(const char* name); + CommandScript(char const* name); public: @@ -504,7 +504,7 @@ class TC_GAME_API WeatherScript : public ScriptObject, public UpdatableScript<We { protected: - WeatherScript(const char* name); + WeatherScript(char const* name); public: @@ -516,7 +516,7 @@ class TC_GAME_API AuctionHouseScript : public ScriptObject { protected: - AuctionHouseScript(const char* name); + AuctionHouseScript(char const* name); public: @@ -537,7 +537,7 @@ class TC_GAME_API ConditionScript : public ScriptObject { protected: - ConditionScript(const char* name); + ConditionScript(char const* name); public: @@ -549,7 +549,7 @@ class TC_GAME_API VehicleScript : public ScriptObject { protected: - VehicleScript(const char* name); + VehicleScript(char const* name); public: @@ -576,14 +576,14 @@ class TC_GAME_API DynamicObjectScript : public ScriptObject, public UpdatableScr { protected: - DynamicObjectScript(const char* name); + DynamicObjectScript(char const* name); }; class TC_GAME_API TransportScript : public ScriptObject, public UpdatableScript<Transport> { protected: - TransportScript(const char* name); + TransportScript(char const* name); public: @@ -604,7 +604,7 @@ class TC_GAME_API AchievementCriteriaScript : public ScriptObject { protected: - AchievementCriteriaScript(const char* name); + AchievementCriteriaScript(char const* name); public: @@ -616,7 +616,7 @@ class TC_GAME_API PlayerScript : public UnitScript { protected: - PlayerScript(const char* name); + PlayerScript(char const* name); public: @@ -722,7 +722,7 @@ class TC_GAME_API AccountScript : public ScriptObject { protected: - AccountScript(const char* name); + AccountScript(char const* name); public: @@ -749,7 +749,7 @@ class TC_GAME_API GuildScript : public ScriptObject { protected: - GuildScript(const char* name); + GuildScript(char const* name); public: @@ -790,7 +790,7 @@ class TC_GAME_API GroupScript : public ScriptObject { protected: - GroupScript(const char* name); + GroupScript(char const* name); public: @@ -801,7 +801,7 @@ class TC_GAME_API GroupScript : public ScriptObject virtual void OnInviteMember(Group* /*group*/, ObjectGuid /*guid*/) { } // Called when a member is removed from a group. - virtual void OnRemoveMember(Group* /*group*/, ObjectGuid /*guid*/, RemoveMethod /*method*/, ObjectGuid /*kicker*/, const char* /*reason*/) { } + virtual void OnRemoveMember(Group* /*group*/, ObjectGuid /*guid*/, RemoveMethod /*method*/, ObjectGuid /*kicker*/, char const* /*reason*/) { } // Called when the leader of a group is changed. virtual void OnChangeLeader(Group* /*group*/, ObjectGuid /*newLeaderGuid*/, ObjectGuid /*oldLeaderGuid*/) { } @@ -814,7 +814,7 @@ class TC_GAME_API AreaTriggerEntityScript : public ScriptObject { protected: - AreaTriggerEntityScript(const char* name); + AreaTriggerEntityScript(char const* name); public: @@ -837,7 +837,7 @@ class TC_GAME_API SceneScript : public ScriptObject { protected: - SceneScript(const char* name); + SceneScript(char const* name); public: // Called when a player start a scene @@ -857,7 +857,7 @@ class TC_GAME_API QuestScript : public ScriptObject { protected: - QuestScript(const char* name); + QuestScript(char const* name); public: // Called when a quest status change @@ -1114,7 +1114,7 @@ class TC_GAME_API ScriptMgr void OnGroupAddMember(Group* group, ObjectGuid guid); void OnGroupInviteMember(Group* group, ObjectGuid guid); - void OnGroupRemoveMember(Group* group, ObjectGuid guid, RemoveMethod method, ObjectGuid kicker, const char* reason); + void OnGroupRemoveMember(Group* group, ObjectGuid guid, RemoveMethod method, ObjectGuid kicker, char const* reason); void OnGroupChangeLeader(Group* group, ObjectGuid newLeaderGuid, ObjectGuid oldLeaderGuid); void OnGroupDisband(Group* group); diff --git a/src/server/game/Scripting/ScriptSystem.cpp b/src/server/game/Scripting/ScriptSystem.cpp index 0cb051b3cdf..90f01de55fb 100644 --- a/src/server/game/Scripting/ScriptSystem.cpp +++ b/src/server/game/Scripting/ScriptSystem.cpp @@ -111,7 +111,7 @@ void SystemMgr::LoadScriptSplineChains() uint32 entry = fieldsMeta[0].GetUInt32(); uint16 chainId = fieldsMeta[1].GetUInt16(); uint8 splineId = fieldsMeta[2].GetUInt8(); - std::vector<SplineChainLink>& chain = m_mSplineChainsMap[{entry,chainId}]; + std::vector<SplineChainLink>& chain = m_mSplineChainsMap[{entry, chainId}]; if (splineId != chain.size()) { |
