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authorForesterDev <11771800+ForesterDev@users.noreply.github.com>2020-03-12 20:06:15 +0400
committerGitHub <noreply@github.com>2020-03-12 17:06:15 +0100
commitaf6d207addfef177fb5ac3e7fa61ec93ced83d16 (patch)
treeb13c33d01ada684127a9576c8a60b9352d590dde /src/server/game/Server/Packets
parent535206594ce10c1d2f5547fc70bec3b715020dfa (diff)
Core/PacketIO: update some combat packets to new system (#24236)
Diffstat (limited to 'src/server/game/Server/Packets')
-rw-r--r--src/server/game/Server/Packets/AllPackets.h1
-rw-r--r--src/server/game/Server/Packets/CombatPackets.cpp59
-rw-r--r--src/server/game/Server/Packets/CombatPackets.h124
3 files changed, 184 insertions, 0 deletions
diff --git a/src/server/game/Server/Packets/AllPackets.h b/src/server/game/Server/Packets/AllPackets.h
index c161bc8d871..e377bb07215 100644
--- a/src/server/game/Server/Packets/AllPackets.h
+++ b/src/server/game/Server/Packets/AllPackets.h
@@ -19,6 +19,7 @@
#define AllPackets_h__
#include "ChatPackets.h"
+#include "CombatPackets.h"
#include "NPCPackets.h"
#include "MiscPackets.h"
#include "QueryPackets.h"
diff --git a/src/server/game/Server/Packets/CombatPackets.cpp b/src/server/game/Server/Packets/CombatPackets.cpp
new file mode 100644
index 00000000000..fa9d0370dd2
--- /dev/null
+++ b/src/server/game/Server/Packets/CombatPackets.cpp
@@ -0,0 +1,59 @@
+/*
+ * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "CombatPackets.h"
+#include "Unit.h"
+
+void WorldPackets::Combat::AttackSwing::Read()
+{
+ _worldPacket >> Victim;
+}
+
+WorldPacket const* WorldPackets::Combat::AttackStart::Write()
+{
+ _worldPacket << Attacker;
+ _worldPacket << Victim;
+
+ return &_worldPacket;
+}
+
+WorldPackets::Combat::SAttackStop::SAttackStop(Unit const* attacker, Unit const* victim) : ServerPacket(SMSG_ATTACK_STOP, 8 + 8 + 4)
+{
+ Attacker = attacker->GetPackGUID();
+ if (victim)
+ {
+ Victim = victim->GetPackGUID();
+ NowDead = victim->isDead();
+ }
+}
+
+WorldPacket const* WorldPackets::Combat::SAttackStop::Write()
+{
+ _worldPacket << Attacker;
+ _worldPacket << Victim;
+ _worldPacket << uint32(NowDead);
+
+ return &_worldPacket;
+}
+
+WorldPacket const* WorldPackets::Combat::CancelAutoRepeat::Write()
+{
+ _worldPacket << Guid;
+
+ return &_worldPacket;
+}
+
diff --git a/src/server/game/Server/Packets/CombatPackets.h b/src/server/game/Server/Packets/CombatPackets.h
new file mode 100644
index 00000000000..6b6fc7c85ee
--- /dev/null
+++ b/src/server/game/Server/Packets/CombatPackets.h
@@ -0,0 +1,124 @@
+/*
+ * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef CombatPackets_h__
+#define CombatPackets_h__
+
+#include "Packet.h"
+#include "ObjectGuid.h"
+
+class Unit;
+
+namespace WorldPackets
+{
+ namespace Combat
+ {
+ class AttackSwing final : public ClientPacket
+ {
+ public:
+ AttackSwing(WorldPacket&& packet) : ClientPacket(CMSG_ATTACK_SWING, std::move(packet)) { }
+
+ void Read() override;
+
+ ObjectGuid Victim;
+ };
+
+ class AttackSwingNotInRange final : public ServerPacket
+ {
+ public:
+ AttackSwingNotInRange() : ServerPacket(SMSG_ATTACK_SWING_NOT_IN_RANGE, 0) { }
+
+ WorldPacket const* Write() override { return &_worldPacket; }
+ };
+
+ class AttackSwingBadFacing final : public ServerPacket
+ {
+ public:
+ AttackSwingBadFacing() : ServerPacket(SMSG_ATTACK_SWING_BAD_FACING, 0) { }
+
+ WorldPacket const* Write() override { return &_worldPacket; }
+ };
+
+ class AttackSwingDeadTarget final : public ServerPacket
+ {
+ public:
+ AttackSwingDeadTarget() : ServerPacket(SMSG_ATTACK_SWING_DEAD_TARGET, 0) { }
+
+ WorldPacket const* Write() override { return &_worldPacket; }
+ };
+
+ class AttackSwingCantAttack final : public ServerPacket
+ {
+ public:
+ AttackSwingCantAttack() : ServerPacket(SMSG_ATTACK_SWING_CANT_ATTACK, 0) { }
+
+ WorldPacket const* Write() override { return &_worldPacket; }
+ };
+
+ class AttackStop final : public ClientPacket
+ {
+ public:
+ AttackStop(WorldPacket&& packet) : ClientPacket(CMSG_ATTACK_STOP, std::move(packet)) { }
+
+ void Read() override { }
+ };
+
+ class AttackStart final : public ServerPacket
+ {
+ public:
+ AttackStart() : ServerPacket(SMSG_ATTACK_START, 8 + 8) { }
+
+ WorldPacket const* Write() override;
+
+ ObjectGuid Attacker;
+ ObjectGuid Victim;
+ };
+
+ class SAttackStop final : public ServerPacket
+ {
+ public:
+ SAttackStop() : ServerPacket(SMSG_ATTACK_STOP, 8 + 8 + 4) { }
+ SAttackStop(Unit const* attacker, Unit const* victim);
+
+ WorldPacket const* Write() override;
+
+ PackedGuid Attacker;
+ PackedGuid Victim;
+ bool NowDead = false;
+ };
+
+ class CancelCombat final : public ServerPacket
+ {
+ public:
+ CancelCombat() : ServerPacket(SMSG_CANCEL_COMBAT, 0) { }
+
+ WorldPacket const* Write() override { return &_worldPacket; }
+ };
+
+ class CancelAutoRepeat final : public ServerPacket
+ {
+ public:
+ CancelAutoRepeat() : ServerPacket(SMSG_CANCEL_AUTO_REPEAT, 8) { }
+
+ WorldPacket const* Write() override;
+
+ PackedGuid Guid;
+ };
+ }
+}
+
+#endif // CombatPackets_h__