diff options
| author | Shauren <shauren.trinity@gmail.com> | 2020-09-04 13:38:24 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2020-09-04 13:38:24 +0200 |
| commit | b23190393248455f04d3a06def030a1ec7efad1e (patch) | |
| tree | 1ce3772314492dcdb985641269a3114813d4b4dc /src/server/game/Server/Packets | |
| parent | b20acfe701e6f5f995f2776f076d3c494c02e1aa (diff) | |
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup port
Diffstat (limited to 'src/server/game/Server/Packets')
| -rw-r--r-- | src/server/game/Server/Packets/EquipmentSetPackets.cpp | 6 | ||||
| -rw-r--r-- | src/server/game/Server/Packets/EquipmentSetPackets.h | 4 |
2 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Server/Packets/EquipmentSetPackets.cpp b/src/server/game/Server/Packets/EquipmentSetPackets.cpp index e4b8aadf00e..3ef50d4d525 100644 --- a/src/server/game/Server/Packets/EquipmentSetPackets.cpp +++ b/src/server/game/Server/Packets/EquipmentSetPackets.cpp @@ -37,7 +37,7 @@ WorldPacket const* WorldPackets::EquipmentSet::LoadEquipmentSet::Write() _worldPacket << uint32(equipSet->SetID); _worldPacket << uint32(equipSet->IgnoreMask); - for (std::size_t i = 0; i < EQUIPEMENT_SET_SLOTS; ++i) + for (std::size_t i = 0; i < EQUIPMENT_SET_SLOTS; ++i) { _worldPacket << equipSet->Pieces[i]; _worldPacket << int32(equipSet->Appearances[i]); @@ -67,7 +67,7 @@ void WorldPackets::EquipmentSet::SaveEquipmentSet::Read() _worldPacket >> Set.SetID; _worldPacket >> Set.IgnoreMask; - for (uint8 i = 0; i < EQUIPEMENT_SET_SLOTS; ++i) + for (uint8 i = 0; i < EQUIPMENT_SET_SLOTS; ++i) { _worldPacket >> Set.Pieces[i]; _worldPacket >> Set.Appearances[i]; @@ -97,7 +97,7 @@ void WorldPackets::EquipmentSet::UseEquipmentSet::Read() { _worldPacket >> Inv; - for (uint8 i = 0; i < EQUIPEMENT_SET_SLOTS; ++i) + for (uint8 i = 0; i < EQUIPMENT_SET_SLOTS; ++i) { _worldPacket >> Items[i].Item; _worldPacket >> Items[i].ContainerSlot; diff --git a/src/server/game/Server/Packets/EquipmentSetPackets.h b/src/server/game/Server/Packets/EquipmentSetPackets.h index 609372d1789..a36c95829e0 100644 --- a/src/server/game/Server/Packets/EquipmentSetPackets.h +++ b/src/server/game/Server/Packets/EquipmentSetPackets.h @@ -18,7 +18,7 @@ #pragma once #include "Packet.h" -#include "EquipementSet.h" +#include "EquipmentSet.h" #include "ItemPacketsCommon.h" namespace WorldPackets @@ -82,7 +82,7 @@ namespace WorldPackets }; WorldPackets::Item::InvUpdate Inv; - EquipmentSetItem Items[EQUIPEMENT_SET_SLOTS]; + EquipmentSetItem Items[EQUIPMENT_SET_SLOTS]; uint64 GUID = 0; ///< Set Identifier }; |
