diff options
| author | Azazel <azazel.kon@gmail.com> | 2011-02-24 23:39:45 +0600 |
|---|---|---|
| committer | Azazel <azazel.kon@gmail.com> | 2011-02-25 00:44:33 +0600 |
| commit | 20ab3e4bdace5da533005532b67fa53bdf70aa03 (patch) | |
| tree | b6cc1bd7a4d64fe726ba75c09ecf92fa3cffe7f6 /src/server/game/Server/Protocol | |
| parent | 3e046f9bc4a1b9a14025d1569e51dd11907b41fb (diff) | |
CharDB Schema/Cleanup: cleanup account_data and character_account_data tables:
* rename column account to accountId;
* introduce prepared statements for both tables.
Diffstat (limited to 'src/server/game/Server/Protocol')
| -rwxr-xr-x | src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp b/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp index 9327906190d..904453dc978 100755 --- a/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp @@ -166,7 +166,7 @@ bool LoginQueryHolder::Initialize() stmt->setUInt32(0, lowGuid); res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOADTALENTS, stmt); - stmt = CharacterDatabase.GetPreparedStatement(CHAR_LOAD_PLAYER_ACCOUNTDATA); + stmt = CharacterDatabase.GetPreparedStatement(CHAR_LOAD_PLAYER_ACCOUNT_DATA); stmt->setUInt32(0, lowGuid); res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOADACCOUNTDATA, stmt); |
