aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Server/Protocol
diff options
context:
space:
mode:
authorCarbenium <carbenium@outlook.com>2016-01-20 22:51:06 +0100
committerCarbenium <carbenium@outlook.com>2016-01-20 23:01:12 +0100
commit575d5f5ff803790bc097d16a3f1e86f3eda5318e (patch)
treeee280a60027eb9bdd17e3d58f738dbdeefa0ddaa /src/server/game/Server/Protocol
parent38116dd905d0f7f128dc539be2b2c69d972fcda2 (diff)
Core/PacketIO: CMSG_BATTLEMASTER_JOIN_ARENA
Diffstat (limited to 'src/server/game/Server/Protocol')
-rw-r--r--src/server/game/Server/Protocol/Opcodes.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp
index b768cb8dc2a..e006a352c4b 100644
--- a/src/server/game/Server/Protocol/Opcodes.cpp
+++ b/src/server/game/Server/Protocol/Opcodes.cpp
@@ -156,7 +156,7 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_BATTLEFIELD_PORT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Battleground::BattlefieldPort, &WorldSession::HandleBattleFieldPortOpcode);
DEFINE_HANDLER(CMSG_BATTLEMASTER_HELLO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::NPC::Hello, &WorldSession::HandleBattlemasterHelloOpcode);
DEFINE_HANDLER(CMSG_BATTLEMASTER_JOIN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Battleground::BattlemasterJoin, &WorldSession::HandleBattlemasterJoinOpcode);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLEMASTER_JOIN_ARENA, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlemasterJoinArena );
+ DEFINE_HANDLER(CMSG_BATTLEMASTER_JOIN_ARENA, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Battleground::BattlemasterJoinArena, &WorldSession::HandleBattlemasterJoinArena);
DEFINE_HANDLER(CMSG_BATTLEMASTER_JOIN_SKIRMISH, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_BATTLENET_CHALLENGE_RESPONSE, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_BATTLE_PAY_ACK_FAILED_RESPONSE, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL);