diff options
| author | Shauren <none@none> | 2010-12-17 13:43:24 +0100 |
|---|---|---|
| committer | Shauren <none@none> | 2010-12-17 13:43:24 +0100 |
| commit | 82f45966fc00106b52294e4c01a2848ba24e2eb8 (patch) | |
| tree | dd3ee1457f54da1cdeebe3ded7e6e29f282d2bc9 /src/server/game/Server/Protocol | |
| parent | ee3fd3ebebcbf85d3ff942eb462b15368b76e8c1 (diff) | |
Core/Unit: Renamed addUnitState/hasUnitState/clearUnitState to AddUnitState/HasUnitState/ClearUnitState
Core/Vehicles: Allow the vehicle to always damage the passenger (removed unneded dbc hacks from scripts)
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Server/Protocol')
13 files changed, 40 insertions, 40 deletions
diff --git a/src/server/game/Server/Protocol/Handlers/AuctionHouseHandler.cpp b/src/server/game/Server/Protocol/Handlers/AuctionHouseHandler.cpp index dc75bdbb6f3..1ecb0a001c5 100755 --- a/src/server/game/Server/Protocol/Handlers/AuctionHouseHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/AuctionHouseHandler.cpp @@ -45,7 +45,7 @@ void WorldSession::HandleAuctionHelloOpcode(WorldPacket & recv_data) } // remove fake death - if (GetPlayer()->hasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); SendAuctionHello(guid, unit); @@ -162,7 +162,7 @@ void WorldSession::HandleAuctionSellItem(WorldPacket & recv_data) } // remove fake death - if (GetPlayer()->hasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); Item *it = pl->GetItemByGuid(item); @@ -273,7 +273,7 @@ void WorldSession::HandleAuctionPlaceBid(WorldPacket & recv_data) } // remove fake death - if (GetPlayer()->hasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); AuctionHouseObject *auctionHouse = sAuctionMgr.GetAuctionsMap(pCreature->getFaction()); @@ -391,7 +391,7 @@ void WorldSession::HandleAuctionRemoveItem(WorldPacket & recv_data) } // remove fake death - if (GetPlayer()->hasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); AuctionHouseObject* auctionHouse = sAuctionMgr.GetAuctionsMap(pCreature->getFaction()); @@ -476,7 +476,7 @@ void WorldSession::HandleAuctionListBidderItems(WorldPacket & recv_data) } // remove fake death - if (GetPlayer()->hasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); AuctionHouseObject* auctionHouse = sAuctionMgr.GetAuctionsMap(pCreature->getFaction()); @@ -523,7 +523,7 @@ void WorldSession::HandleAuctionListOwnerItems(WorldPacket & recv_data) } // remove fake death - if (GetPlayer()->hasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); AuctionHouseObject* auctionHouse = sAuctionMgr.GetAuctionsMap(pCreature->getFaction()); @@ -576,7 +576,7 @@ void WorldSession::HandleAuctionListItems(WorldPacket & recv_data) } // remove fake death - if (GetPlayer()->hasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); AuctionHouseObject* auctionHouse = sAuctionMgr.GetAuctionsMap(pCreature->getFaction()); diff --git a/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp b/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp index a07c2c20c28..d7c07af8109 100755 --- a/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp @@ -875,7 +875,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder * holder) sLog.outChar("Account: %d (IP: %s) Login Character:[%s] (GUID: %u)", GetAccountId(),IP_str.c_str(),pCurrChar->GetName() ,pCurrChar->GetGUIDLow()); - if (!pCurrChar->IsStandState() && !pCurrChar->hasUnitState(UNIT_STAT_STUNNED)) + if (!pCurrChar->IsStandState() && !pCurrChar->HasUnitState(UNIT_STAT_STUNNED)) pCurrChar->SetStandState(UNIT_STAND_STATE_STAND); m_playerLoading = false; diff --git a/src/server/game/Server/Protocol/Handlers/ChatHandler.cpp b/src/server/game/Server/Protocol/Handlers/ChatHandler.cpp index feb13f59a06..1f0c1788646 100755 --- a/src/server/game/Server/Protocol/Handlers/ChatHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/ChatHandler.cpp @@ -473,7 +473,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket & recv_data) void WorldSession::HandleEmoteOpcode(WorldPacket & recv_data) { - if (!GetPlayer()->isAlive() || GetPlayer()->hasUnitState(UNIT_STAT_DIED)) + if (!GetPlayer()->isAlive() || GetPlayer()->HasUnitState(UNIT_STAT_DIED)) return; uint32 emote; @@ -550,7 +550,7 @@ void WorldSession::HandleTextEmoteOpcode(WorldPacket & recv_data) break; default: // Only allow text-emotes for "dead" entities (feign death included) - if (GetPlayer()->hasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) break; GetPlayer()->HandleEmoteCommand(emote_anim); break; diff --git a/src/server/game/Server/Protocol/Handlers/GuildHandler.cpp b/src/server/game/Server/Protocol/Handlers/GuildHandler.cpp index 56671262ae8..d66bab0ad5f 100755 --- a/src/server/game/Server/Protocol/Handlers/GuildHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/GuildHandler.cpp @@ -302,7 +302,7 @@ void WorldSession::HandleSaveGuildEmblemOpcode(WorldPacket& recvPacket) if (GetPlayer()->GetNPCIfCanInteractWith(vendorGuid, UNIT_NPC_FLAG_TABARDDESIGNER)) { // Remove fake death - if (GetPlayer()->hasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); if (Guild* pGuild = _GetPlayerGuild(this)) diff --git a/src/server/game/Server/Protocol/Handlers/ItemHandler.cpp b/src/server/game/Server/Protocol/Handlers/ItemHandler.cpp index c89f60b1abe..b179ce5152e 100755 --- a/src/server/game/Server/Protocol/Handlers/ItemHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/ItemHandler.cpp @@ -502,7 +502,7 @@ void WorldSession::HandleSellItemOpcode(WorldPacket & recv_data) } // remove fake death - if (GetPlayer()->hasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); Item *pItem = _player->GetItemByGuid(itemguid); @@ -607,7 +607,7 @@ void WorldSession::HandleBuybackItem(WorldPacket & recv_data) } // remove fake death - if (GetPlayer()->hasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); Item *pItem = _player->GetItemFromBuyBackSlot(slot); @@ -725,11 +725,11 @@ void WorldSession::SendListInventory(uint64 vendorguid) } // remove fake death - if (GetPlayer()->hasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); // Stop the npc if moving - if (pCreature->hasUnitState(UNIT_STAT_MOVING)) + if (pCreature->HasUnitState(UNIT_STAT_MOVING)) pCreature->StopMoving(); VendorItemData const* vItems = pCreature->GetVendorItems(); diff --git a/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp b/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp index 6546a604d09..90ff51bcf88 100755 --- a/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp @@ -122,7 +122,7 @@ void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket & recv_data) } // remove fake death - if (GetPlayer()->hasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); if ((unit && unit->GetCreatureInfo()->ScriptID != unit->LastUsedScriptID) || (go && go->GetGOInfo()->ScriptId != go->LastUsedScriptID)) diff --git a/src/server/game/Server/Protocol/Handlers/NPCHandler.cpp b/src/server/game/Server/Protocol/Handlers/NPCHandler.cpp index a4b7909e2b1..c36745ffdf7 100755 --- a/src/server/game/Server/Protocol/Handlers/NPCHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/NPCHandler.cpp @@ -59,7 +59,7 @@ void WorldSession::HandleTabardVendorActivateOpcode(WorldPacket & recv_data) } // remove fake death - if (GetPlayer()->hasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); SendTabardVendorActivate(guid); @@ -88,7 +88,7 @@ void WorldSession::HandleBankerActivateOpcode(WorldPacket & recv_data) } // remove fake death - if (GetPlayer()->hasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); SendShowBank(guid); @@ -127,7 +127,7 @@ void WorldSession::SendTrainerList(uint64 guid, const std::string& strTitle) } // remove fake death - if (GetPlayer()->hasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); // trainer list loaded at check; @@ -251,7 +251,7 @@ void WorldSession::HandleTrainerBuySpellOpcode(WorldPacket & recv_data) } // remove fake death - if (GetPlayer()->hasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); if (!unit->isCanTrainingOf(_player,true)) @@ -318,7 +318,7 @@ void WorldSession::HandleGossipHelloOpcode(WorldPacket & recv_data) GetPlayer()->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_TALK); // remove fake death - //if (GetPlayer()->hasUnitState(UNIT_STAT_DIED)) + //if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) // GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); if (unit->isArmorer() || unit->isCivilian() || unit->isQuestGiver() || unit->isServiceProvider()) @@ -373,7 +373,7 @@ void WorldSession::HandleGossipHelloOpcode(WorldPacket & recv_data) } // remove fake death - if (GetPlayer()->hasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); if (!code.empty()) @@ -404,7 +404,7 @@ void WorldSession::HandleSpiritHealerActivateOpcode(WorldPacket & recv_data) } // remove fake death - if (GetPlayer()->hasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); SendSpiritResurrect(); @@ -459,7 +459,7 @@ void WorldSession::HandleBinderActivateOpcode(WorldPacket & recv_data) } // remove fake death - if (GetPlayer()->hasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); SendBindPoint(unit); @@ -504,7 +504,7 @@ void WorldSession::HandleListStabledPetsOpcode(WorldPacket & recv_data) return; // remove fake death - if (GetPlayer()->hasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); // remove mounts this fix bug where getting pet from stable while mounted deletes pet. @@ -603,7 +603,7 @@ void WorldSession::HandleStablePet(WorldPacket & recv_data) } // remove fake death - if (GetPlayer()->hasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); Pet *pet = _player->GetPet(); @@ -669,7 +669,7 @@ void WorldSession::HandleUnstablePet(WorldPacket & recv_data) } // remove fake death - if (GetPlayer()->hasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); m_unstablePetCallback.SetParam(petnumber); @@ -745,7 +745,7 @@ void WorldSession::HandleBuyStableSlot(WorldPacket & recv_data) } // remove fake death - if (GetPlayer()->hasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); if (GetPlayer()->m_stableSlots < MAX_PET_STABLES) @@ -784,7 +784,7 @@ void WorldSession::HandleStableSwapPet(WorldPacket & recv_data) } // remove fake death - if (GetPlayer()->hasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); Pet* pet = _player->GetPet(); @@ -869,7 +869,7 @@ void WorldSession::HandleRepairItemOpcode(WorldPacket & recv_data) } // remove fake death - if (GetPlayer()->hasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); // reputation discount diff --git a/src/server/game/Server/Protocol/Handlers/PetHandler.cpp b/src/server/game/Server/Protocol/Handlers/PetHandler.cpp index 080ec2d68ee..82bf2e10f2f 100755 --- a/src/server/game/Server/Protocol/Handlers/PetHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/PetHandler.cpp @@ -197,7 +197,7 @@ void WorldSession::HandlePetActionHelper(Unit *pet, uint64 guid1, uint16 spellid return; } - pet->clearUnitState(UNIT_STAT_FOLLOW); + pet->ClearUnitState(UNIT_STAT_FOLLOW); // This is true if pet has no target or has target but targets differs. if (pet->getVictim() != TargetUnit || (pet->getVictim() == TargetUnit && !pet->GetCharmInfo()->IsCommandAttack())) { @@ -765,7 +765,7 @@ void WorldSession::HandlePetCastSpellOpcode(WorldPacket& recvPacket) targets.read(recvPacket, caster); HandleClientCastFlags(recvPacket, castFlags, targets); - caster->clearUnitState(UNIT_STAT_FOLLOW); + caster->ClearUnitState(UNIT_STAT_FOLLOW); Spell *spell = new Spell(caster, spellInfo, false); spell->m_cast_count = castCount; // probably pending spell cast diff --git a/src/server/game/Server/Protocol/Handlers/PetitionsHandler.cpp b/src/server/game/Server/Protocol/Handlers/PetitionsHandler.cpp index 37bb3efe62e..5385f35aa9c 100755 --- a/src/server/game/Server/Protocol/Handlers/PetitionsHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/PetitionsHandler.cpp @@ -97,7 +97,7 @@ void WorldSession::HandlePetitionBuyOpcode(WorldPacket & recv_data) } // remove fake death - if (GetPlayer()->hasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); uint32 charterid = 0; @@ -886,7 +886,7 @@ void WorldSession::SendPetitionShowList(uint64 guid) } // remove fake death - if (GetPlayer()->hasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); uint8 count = 0; diff --git a/src/server/game/Server/Protocol/Handlers/QuestHandler.cpp b/src/server/game/Server/Protocol/Handlers/QuestHandler.cpp index 98ecd8ad526..d3bdebbdbeb 100755 --- a/src/server/game/Server/Protocol/Handlers/QuestHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/QuestHandler.cpp @@ -98,7 +98,7 @@ void WorldSession::HandleQuestgiverHelloOpcode(WorldPacket & recv_data) } // remove fake death - if (GetPlayer()->hasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); // Stop the npc if moving pCreature->StopMoving(); diff --git a/src/server/game/Server/Protocol/Handlers/SkillHandler.cpp b/src/server/game/Server/Protocol/Handlers/SkillHandler.cpp index 326dcba60e7..9f4780a6aa7 100755 --- a/src/server/game/Server/Protocol/Handlers/SkillHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/SkillHandler.cpp @@ -68,7 +68,7 @@ void WorldSession::HandleTalentWipeConfirmOpcode(WorldPacket & recv_data) } // remove fake death - if (GetPlayer()->hasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); if (!(_player->resetTalents())) diff --git a/src/server/game/Server/Protocol/Handlers/TaxiHandler.cpp b/src/server/game/Server/Protocol/Handlers/TaxiHandler.cpp index 4b301987f36..15937a4b54c 100755 --- a/src/server/game/Server/Protocol/Handlers/TaxiHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/TaxiHandler.cpp @@ -80,7 +80,7 @@ void WorldSession::HandleTaxiQueryAvailableNodes(WorldPacket & recv_data) } // remove fake death - if (GetPlayer()->hasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); // unknown taxi node case @@ -119,7 +119,7 @@ void WorldSession::SendTaxiMenu(Creature* unit) void WorldSession::SendDoFlight(uint32 mountDisplayId, uint32 path, uint32 pathNode) { // remove fake death - if (GetPlayer()->hasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); while (GetPlayer()->GetMotionMaster()->GetCurrentMovementGeneratorType() == FLIGHT_MOTION_TYPE) diff --git a/src/server/game/Server/Protocol/Handlers/TradeHandler.cpp b/src/server/game/Server/Protocol/Handlers/TradeHandler.cpp index 2de33d342da..19e59978d8e 100755 --- a/src/server/game/Server/Protocol/Handlers/TradeHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/TradeHandler.cpp @@ -556,7 +556,7 @@ void WorldSession::HandleInitiateTradeOpcode(WorldPacket& recvPacket) return; } - if (GetPlayer()->hasUnitState(UNIT_STAT_STUNNED)) + if (GetPlayer()->HasUnitState(UNIT_STAT_STUNNED)) { SendTradeStatus(TRADE_STATUS_YOU_STUNNED); return; @@ -608,7 +608,7 @@ void WorldSession::HandleInitiateTradeOpcode(WorldPacket& recvPacket) return; } - if (pOther->hasUnitState(UNIT_STAT_STUNNED)) + if (pOther->HasUnitState(UNIT_STAT_STUNNED)) { SendTradeStatus(TRADE_STATUS_TARGET_STUNNED); return; |
