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authorSpp <none@none>2010-08-30 15:25:15 +0200
committerSpp <none@none>2010-08-30 15:25:15 +0200
commit405f312918136510fde921403ffffa315bdbcb4b (patch)
tree1543ab9fe023fcb6ce03d31070917cff527b2e88 /src/server/game/Server
parentb0d85ac1858ecc162adb08a8de1b3da68121ce64 (diff)
Core: Fix more warnings
--HG-- branch : trunk
Diffstat (limited to 'src/server/game/Server')
-rw-r--r--src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp2
-rw-r--r--src/server/game/Server/Protocol/Handlers/GuildHandler.cpp2
-rw-r--r--src/server/game/Server/Protocol/Handlers/MiscHandler.cpp4
-rw-r--r--src/server/game/Server/Protocol/Handlers/MovementHandler.cpp32
-rw-r--r--src/server/game/Server/Protocol/Handlers/NPCHandler.cpp2
-rw-r--r--src/server/game/Server/Protocol/Handlers/PetHandler.cpp2
-rw-r--r--src/server/game/Server/Protocol/Handlers/TicketHandler.cpp4
-rw-r--r--src/server/game/Server/Protocol/Handlers/TradeHandler.cpp6
-rw-r--r--src/server/game/Server/WorldSession.cpp2
-rw-r--r--src/server/game/Server/WorldSocket.cpp2
10 files changed, 29 insertions, 29 deletions
diff --git a/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp b/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp
index 87786c27ac2..e8b50a073f3 100644
--- a/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp
@@ -682,7 +682,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder * holder)
// send new char string if not empty
if (!sWorld.GetNewCharString().empty())
- chH.PSendSysMessage(sWorld.GetNewCharString().c_str());
+ chH.PSendSysMessage("%s", sWorld.GetNewCharString().c_str());
}
}
diff --git a/src/server/game/Server/Protocol/Handlers/GuildHandler.cpp b/src/server/game/Server/Protocol/Handlers/GuildHandler.cpp
index 0fd3c04b359..1114ec353b2 100644
--- a/src/server/game/Server/Protocol/Handlers/GuildHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/GuildHandler.cpp
@@ -1032,7 +1032,7 @@ void WorldSession::HandleGuildBankSwapItems(WorldPacket & recv_data)
recv_data >> SplitedAmount;
}
- if (BankTabSlot >= GUILD_BANK_MAX_SLOTS && BankTabSlot != 0xFF ||
+ if ((BankTabSlot >= GUILD_BANK_MAX_SLOTS && BankTabSlot != 0xFF) ||
BankTab >= pGuild->GetPurchasedTabs())
{
recv_data.rpos(recv_data.wpos()); // prevent additional spam at rejected packet
diff --git a/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp b/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp
index 7947ea9ce2c..e5025aa5bd0 100644
--- a/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp
@@ -746,7 +746,7 @@ void WorldSession::HandleReclaimCorpseOpcode(WorldPacket &recv_data)
return;
// prevent resurrect before 30-sec delay after body release not finished
- if (corpse->GetGhostTime() + GetPlayer()->GetCorpseReclaimDelay(corpse->GetType() == CORPSE_RESURRECTABLE_PVP) > time_t(time(NULL)))
+ if (time_t(corpse->GetGhostTime() + GetPlayer()->GetCorpseReclaimDelay(corpse->GetType() == CORPSE_RESURRECTABLE_PVP)) > time_t(time(NULL)))
return;
if (!corpse->IsWithinDistInMap(GetPlayer(), CORPSE_RECLAIM_RADIUS, true))
@@ -1421,7 +1421,7 @@ void WorldSession::HandleFarSightOpcode(WorldPacket & recv_data)
_player->SetSeer(_player);
break;
case 1:
- sLog.outDebug("Added FarSight " I64FMT " to player %u", _player->GetUInt64Value(PLAYER_FARSIGHT), _player->GetGUIDLow());
+ sLog.outDebug("Added FarSight " UI64FMTD " to player %u", _player->GetUInt64Value(PLAYER_FARSIGHT), _player->GetGUIDLow());
if (WorldObject *target = _player->GetViewpoint())
_player->SetSeer(target);
else
diff --git a/src/server/game/Server/Protocol/Handlers/MovementHandler.cpp b/src/server/game/Server/Protocol/Handlers/MovementHandler.cpp
index f147b26e376..e81cc59e0ff 100644
--- a/src/server/game/Server/Protocol/Handlers/MovementHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/MovementHandler.cpp
@@ -499,21 +499,23 @@ void WorldSession::HandleSetActiveMoverOpcode(WorldPacket &recv_data)
recv_data >> guid;
if (GetPlayer()->IsInWorld())
- if (Unit *mover = ObjectAccessor::GetUnit(*GetPlayer(), guid))
- {
- GetPlayer()->SetMover(mover);
- if (mover != GetPlayer() && mover->canFly())
- {
- WorldPacket data(SMSG_MOVE_SET_CAN_FLY, 12);
- data.append(mover->GetPackGUID());
- data << uint32(0);
- SendPacket(&data);
- }
- }
- else
{
- sLog.outError("HandleSetActiveMoverOpcode: incorrect mover guid: mover is " UI64FMTD " and should be " UI64FMTD, guid, _player->m_mover->GetGUID());
- GetPlayer()->SetMover(GetPlayer());
+ if (Unit *mover = ObjectAccessor::GetUnit(*GetPlayer(), guid))
+ {
+ GetPlayer()->SetMover(mover);
+ if (mover != GetPlayer() && mover->canFly())
+ {
+ WorldPacket data(SMSG_MOVE_SET_CAN_FLY, 12);
+ data.append(mover->GetPackGUID());
+ data << uint32(0);
+ SendPacket(&data);
+ }
+ }
+ else
+ {
+ sLog.outError("HandleSetActiveMoverOpcode: incorrect mover guid: mover is " UI64FMTD " and should be " UI64FMTD, guid, _player->m_mover->GetGUID());
+ GetPlayer()->SetMover(GetPlayer());
+ }
}
}
@@ -653,7 +655,7 @@ void WorldSession::HandleEjectPasenger(WorldPacket &data)
{
if (data.GetOpcode() == CMSG_EJECT_PASSENGER)
{
- if (Vehicle* Vv= _player->GetVehicleKit())
+ if (_player->GetVehicleKit())
{
uint64 guid;
data >> guid;
diff --git a/src/server/game/Server/Protocol/Handlers/NPCHandler.cpp b/src/server/game/Server/Protocol/Handlers/NPCHandler.cpp
index aa05a964ebe..b79d046ed35 100644
--- a/src/server/game/Server/Protocol/Handlers/NPCHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/NPCHandler.cpp
@@ -569,7 +569,7 @@ void WorldSession::SendStablePetCallback(QueryResult_AutoPtr result, uint64 guid
while (result->NextRow());
}
- data.put<uint8>(sizeof(uint64), num); // set real data to placeholder
+ data.put<uint8>(wpos, num); // set real data to placeholder
SendPacket(&data);
}
diff --git a/src/server/game/Server/Protocol/Handlers/PetHandler.cpp b/src/server/game/Server/Protocol/Handlers/PetHandler.cpp
index 85ef8826771..18193b51a2b 100644
--- a/src/server/game/Server/Protocol/Handlers/PetHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/PetHandler.cpp
@@ -37,7 +37,7 @@ void WorldSession::HandleDismissCritter(WorldPacket &recv_data)
uint64 guid;
recv_data >> guid;
- sLog.outDebug("WORLD: Received CMSG_DISMISS_CRITTER for GUID %u", guid);
+ sLog.outDebug("WORLD: Received CMSG_DISMISS_CRITTER for GUID " UI64FMTD "", guid);
Unit* pet = ObjectAccessor::GetCreatureOrPetOrVehicle(*_player, guid);
diff --git a/src/server/game/Server/Protocol/Handlers/TicketHandler.cpp b/src/server/game/Server/Protocol/Handlers/TicketHandler.cpp
index 8d6f8a13294..0eb4baf10fc 100644
--- a/src/server/game/Server/Protocol/Handlers/TicketHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/TicketHandler.cpp
@@ -36,7 +36,7 @@ void WorldSession::HandleGMTicketCreateOpcode(WorldPacket & recv_data)
return;
}
- if (GM_Ticket *ticket = sTicketMgr.GetGMTicketByPlayer(GetPlayer()->GetGUID()))
+ if (sTicketMgr.GetGMTicketByPlayer(GetPlayer()->GetGUID()))
{
WorldPacket data(SMSG_GMTICKET_CREATE, 4);
data << uint32(GMTICKET_RESPONSE_FAILURE); // You already have GM ticket
@@ -291,7 +291,7 @@ void WorldSession::HandleReportLag(WorldPacket& recv_data)
CharacterDatabase.Execute(os.str().c_str());
}
-void WorldSession::HandleGMResponseResolve(WorldPacket& recvPacket)
+void WorldSession::HandleGMResponseResolve(WorldPacket& /*recvPacket*/)
{
// empty packet
GM_Ticket* ticket = sTicketMgr.GetGMTicketByPlayer(GetPlayer()->GetGUID());
diff --git a/src/server/game/Server/Protocol/Handlers/TradeHandler.cpp b/src/server/game/Server/Protocol/Handlers/TradeHandler.cpp
index 6cf31f5da59..4ae4a3dc76b 100644
--- a/src/server/game/Server/Protocol/Handlers/TradeHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/TradeHandler.cpp
@@ -92,8 +92,6 @@ void WorldSession::SendUpdateTrade(bool trader_data /*= true*/)
data << uint32(view_trade->GetMoney()); // trader gold
data << uint32(view_trade->GetSpell()); // spell casted on lowest slot item
- Item *item = NULL;
-
for (uint8 i = 0; i < TRADE_SLOT_COUNT; ++i)
{
data << uint8(i); // trade slot number, if not specified, then end of packet
@@ -327,7 +325,7 @@ void WorldSession::HandleAcceptTradeOpcode(WorldPacket& /*recvPacket*/)
Item* castItem = my_trade->GetSpellCastItem();
if (!spellEntry || !his_trade->GetItem(TRADE_SLOT_NONTRADED) ||
- my_trade->HasSpellCastItem() && !castItem)
+ (my_trade->HasSpellCastItem() && !castItem))
{
clearAcceptTradeMode(my_trade, his_trade);
clearAcceptTradeMode(myItems, hisItems);
@@ -361,7 +359,7 @@ void WorldSession::HandleAcceptTradeOpcode(WorldPacket& /*recvPacket*/)
SpellEntry const* spellEntry = sSpellStore.LookupEntry(his_spell_id);
Item* castItem = his_trade->GetSpellCastItem();
- if (!spellEntry || !my_trade->GetItem(TRADE_SLOT_NONTRADED) || his_trade->HasSpellCastItem() && !castItem)
+ if (!spellEntry || !my_trade->GetItem(TRADE_SLOT_NONTRADED) || (his_trade->HasSpellCastItem() && !castItem))
{
delete my_spell;
his_trade->SetSpell(0);
diff --git a/src/server/game/Server/WorldSession.cpp b/src/server/game/Server/WorldSession.cpp
index 936137c2e88..8b3c8a06b2c 100644
--- a/src/server/game/Server/WorldSession.cpp
+++ b/src/server/game/Server/WorldSession.cpp
@@ -166,7 +166,7 @@ void WorldSession::LogUnprocessedTail(WorldPacket *packet)
sLog.outError("SESSION: opcode %s (0x%.4X) have unprocessed tail data (read stop at %u from %u)",
LookupOpcodeName(packet->GetOpcode()),
packet->GetOpcode(),
- packet->rpos(),packet->wpos());
+ uint32(packet->rpos()), uint32(packet->wpos()));
packet->print_storage();
}
diff --git a/src/server/game/Server/WorldSocket.cpp b/src/server/game/Server/WorldSocket.cpp
index 667473aa3f4..2e9151a2bf4 100644
--- a/src/server/game/Server/WorldSocket.cpp
+++ b/src/server/game/Server/WorldSocket.cpp
@@ -718,7 +718,7 @@ int WorldSocket::ProcessIncoming (WorldPacket* new_pct)
sScriptMgr.OnPacketReceive(this, WorldPacket(*new_pct));
return HandleAuthSession (*new_pct);
case CMSG_KEEP_ALIVE:
- sLog.outStaticDebug ("CMSG_KEEP_ALIVE ,size: %d", new_pct->size());
+ sLog.outStaticDebug ("CMSG_KEEP_ALIVE ,size: " UI64FMTD, uint64(new_pct->size()));
sScriptMgr.OnPacketReceive(this, WorldPacket(*new_pct));
return 0;
default: