diff options
| author | Spp <none@none> | 2010-08-30 15:25:15 +0200 |
|---|---|---|
| committer | Spp <none@none> | 2010-08-30 15:25:15 +0200 |
| commit | 405f312918136510fde921403ffffa315bdbcb4b (patch) | |
| tree | 1543ab9fe023fcb6ce03d31070917cff527b2e88 /src/server/game/Server | |
| parent | b0d85ac1858ecc162adb08a8de1b3da68121ce64 (diff) | |
Core: Fix more warnings
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Server')
10 files changed, 29 insertions, 29 deletions
diff --git a/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp b/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp index 87786c27ac2..e8b50a073f3 100644 --- a/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp @@ -682,7 +682,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder * holder) // send new char string if not empty if (!sWorld.GetNewCharString().empty()) - chH.PSendSysMessage(sWorld.GetNewCharString().c_str()); + chH.PSendSysMessage("%s", sWorld.GetNewCharString().c_str()); } } diff --git a/src/server/game/Server/Protocol/Handlers/GuildHandler.cpp b/src/server/game/Server/Protocol/Handlers/GuildHandler.cpp index 0fd3c04b359..1114ec353b2 100644 --- a/src/server/game/Server/Protocol/Handlers/GuildHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/GuildHandler.cpp @@ -1032,7 +1032,7 @@ void WorldSession::HandleGuildBankSwapItems(WorldPacket & recv_data) recv_data >> SplitedAmount; } - if (BankTabSlot >= GUILD_BANK_MAX_SLOTS && BankTabSlot != 0xFF || + if ((BankTabSlot >= GUILD_BANK_MAX_SLOTS && BankTabSlot != 0xFF) || BankTab >= pGuild->GetPurchasedTabs()) { recv_data.rpos(recv_data.wpos()); // prevent additional spam at rejected packet diff --git a/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp b/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp index 7947ea9ce2c..e5025aa5bd0 100644 --- a/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp @@ -746,7 +746,7 @@ void WorldSession::HandleReclaimCorpseOpcode(WorldPacket &recv_data) return; // prevent resurrect before 30-sec delay after body release not finished - if (corpse->GetGhostTime() + GetPlayer()->GetCorpseReclaimDelay(corpse->GetType() == CORPSE_RESURRECTABLE_PVP) > time_t(time(NULL))) + if (time_t(corpse->GetGhostTime() + GetPlayer()->GetCorpseReclaimDelay(corpse->GetType() == CORPSE_RESURRECTABLE_PVP)) > time_t(time(NULL))) return; if (!corpse->IsWithinDistInMap(GetPlayer(), CORPSE_RECLAIM_RADIUS, true)) @@ -1421,7 +1421,7 @@ void WorldSession::HandleFarSightOpcode(WorldPacket & recv_data) _player->SetSeer(_player); break; case 1: - sLog.outDebug("Added FarSight " I64FMT " to player %u", _player->GetUInt64Value(PLAYER_FARSIGHT), _player->GetGUIDLow()); + sLog.outDebug("Added FarSight " UI64FMTD " to player %u", _player->GetUInt64Value(PLAYER_FARSIGHT), _player->GetGUIDLow()); if (WorldObject *target = _player->GetViewpoint()) _player->SetSeer(target); else diff --git a/src/server/game/Server/Protocol/Handlers/MovementHandler.cpp b/src/server/game/Server/Protocol/Handlers/MovementHandler.cpp index f147b26e376..e81cc59e0ff 100644 --- a/src/server/game/Server/Protocol/Handlers/MovementHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/MovementHandler.cpp @@ -499,21 +499,23 @@ void WorldSession::HandleSetActiveMoverOpcode(WorldPacket &recv_data) recv_data >> guid; if (GetPlayer()->IsInWorld()) - if (Unit *mover = ObjectAccessor::GetUnit(*GetPlayer(), guid)) - { - GetPlayer()->SetMover(mover); - if (mover != GetPlayer() && mover->canFly()) - { - WorldPacket data(SMSG_MOVE_SET_CAN_FLY, 12); - data.append(mover->GetPackGUID()); - data << uint32(0); - SendPacket(&data); - } - } - else { - sLog.outError("HandleSetActiveMoverOpcode: incorrect mover guid: mover is " UI64FMTD " and should be " UI64FMTD, guid, _player->m_mover->GetGUID()); - GetPlayer()->SetMover(GetPlayer()); + if (Unit *mover = ObjectAccessor::GetUnit(*GetPlayer(), guid)) + { + GetPlayer()->SetMover(mover); + if (mover != GetPlayer() && mover->canFly()) + { + WorldPacket data(SMSG_MOVE_SET_CAN_FLY, 12); + data.append(mover->GetPackGUID()); + data << uint32(0); + SendPacket(&data); + } + } + else + { + sLog.outError("HandleSetActiveMoverOpcode: incorrect mover guid: mover is " UI64FMTD " and should be " UI64FMTD, guid, _player->m_mover->GetGUID()); + GetPlayer()->SetMover(GetPlayer()); + } } } @@ -653,7 +655,7 @@ void WorldSession::HandleEjectPasenger(WorldPacket &data) { if (data.GetOpcode() == CMSG_EJECT_PASSENGER) { - if (Vehicle* Vv= _player->GetVehicleKit()) + if (_player->GetVehicleKit()) { uint64 guid; data >> guid; diff --git a/src/server/game/Server/Protocol/Handlers/NPCHandler.cpp b/src/server/game/Server/Protocol/Handlers/NPCHandler.cpp index aa05a964ebe..b79d046ed35 100644 --- a/src/server/game/Server/Protocol/Handlers/NPCHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/NPCHandler.cpp @@ -569,7 +569,7 @@ void WorldSession::SendStablePetCallback(QueryResult_AutoPtr result, uint64 guid while (result->NextRow()); } - data.put<uint8>(sizeof(uint64), num); // set real data to placeholder + data.put<uint8>(wpos, num); // set real data to placeholder SendPacket(&data); } diff --git a/src/server/game/Server/Protocol/Handlers/PetHandler.cpp b/src/server/game/Server/Protocol/Handlers/PetHandler.cpp index 85ef8826771..18193b51a2b 100644 --- a/src/server/game/Server/Protocol/Handlers/PetHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/PetHandler.cpp @@ -37,7 +37,7 @@ void WorldSession::HandleDismissCritter(WorldPacket &recv_data) uint64 guid; recv_data >> guid; - sLog.outDebug("WORLD: Received CMSG_DISMISS_CRITTER for GUID %u", guid); + sLog.outDebug("WORLD: Received CMSG_DISMISS_CRITTER for GUID " UI64FMTD "", guid); Unit* pet = ObjectAccessor::GetCreatureOrPetOrVehicle(*_player, guid); diff --git a/src/server/game/Server/Protocol/Handlers/TicketHandler.cpp b/src/server/game/Server/Protocol/Handlers/TicketHandler.cpp index 8d6f8a13294..0eb4baf10fc 100644 --- a/src/server/game/Server/Protocol/Handlers/TicketHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/TicketHandler.cpp @@ -36,7 +36,7 @@ void WorldSession::HandleGMTicketCreateOpcode(WorldPacket & recv_data) return; } - if (GM_Ticket *ticket = sTicketMgr.GetGMTicketByPlayer(GetPlayer()->GetGUID())) + if (sTicketMgr.GetGMTicketByPlayer(GetPlayer()->GetGUID())) { WorldPacket data(SMSG_GMTICKET_CREATE, 4); data << uint32(GMTICKET_RESPONSE_FAILURE); // You already have GM ticket @@ -291,7 +291,7 @@ void WorldSession::HandleReportLag(WorldPacket& recv_data) CharacterDatabase.Execute(os.str().c_str()); } -void WorldSession::HandleGMResponseResolve(WorldPacket& recvPacket) +void WorldSession::HandleGMResponseResolve(WorldPacket& /*recvPacket*/) { // empty packet GM_Ticket* ticket = sTicketMgr.GetGMTicketByPlayer(GetPlayer()->GetGUID()); diff --git a/src/server/game/Server/Protocol/Handlers/TradeHandler.cpp b/src/server/game/Server/Protocol/Handlers/TradeHandler.cpp index 6cf31f5da59..4ae4a3dc76b 100644 --- a/src/server/game/Server/Protocol/Handlers/TradeHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/TradeHandler.cpp @@ -92,8 +92,6 @@ void WorldSession::SendUpdateTrade(bool trader_data /*= true*/) data << uint32(view_trade->GetMoney()); // trader gold data << uint32(view_trade->GetSpell()); // spell casted on lowest slot item - Item *item = NULL; - for (uint8 i = 0; i < TRADE_SLOT_COUNT; ++i) { data << uint8(i); // trade slot number, if not specified, then end of packet @@ -327,7 +325,7 @@ void WorldSession::HandleAcceptTradeOpcode(WorldPacket& /*recvPacket*/) Item* castItem = my_trade->GetSpellCastItem(); if (!spellEntry || !his_trade->GetItem(TRADE_SLOT_NONTRADED) || - my_trade->HasSpellCastItem() && !castItem) + (my_trade->HasSpellCastItem() && !castItem)) { clearAcceptTradeMode(my_trade, his_trade); clearAcceptTradeMode(myItems, hisItems); @@ -361,7 +359,7 @@ void WorldSession::HandleAcceptTradeOpcode(WorldPacket& /*recvPacket*/) SpellEntry const* spellEntry = sSpellStore.LookupEntry(his_spell_id); Item* castItem = his_trade->GetSpellCastItem(); - if (!spellEntry || !my_trade->GetItem(TRADE_SLOT_NONTRADED) || his_trade->HasSpellCastItem() && !castItem) + if (!spellEntry || !my_trade->GetItem(TRADE_SLOT_NONTRADED) || (his_trade->HasSpellCastItem() && !castItem)) { delete my_spell; his_trade->SetSpell(0); diff --git a/src/server/game/Server/WorldSession.cpp b/src/server/game/Server/WorldSession.cpp index 936137c2e88..8b3c8a06b2c 100644 --- a/src/server/game/Server/WorldSession.cpp +++ b/src/server/game/Server/WorldSession.cpp @@ -166,7 +166,7 @@ void WorldSession::LogUnprocessedTail(WorldPacket *packet) sLog.outError("SESSION: opcode %s (0x%.4X) have unprocessed tail data (read stop at %u from %u)", LookupOpcodeName(packet->GetOpcode()), packet->GetOpcode(), - packet->rpos(),packet->wpos()); + uint32(packet->rpos()), uint32(packet->wpos())); packet->print_storage(); } diff --git a/src/server/game/Server/WorldSocket.cpp b/src/server/game/Server/WorldSocket.cpp index 667473aa3f4..2e9151a2bf4 100644 --- a/src/server/game/Server/WorldSocket.cpp +++ b/src/server/game/Server/WorldSocket.cpp @@ -718,7 +718,7 @@ int WorldSocket::ProcessIncoming (WorldPacket* new_pct) sScriptMgr.OnPacketReceive(this, WorldPacket(*new_pct)); return HandleAuthSession (*new_pct); case CMSG_KEEP_ALIVE: - sLog.outStaticDebug ("CMSG_KEEP_ALIVE ,size: %d", new_pct->size()); + sLog.outStaticDebug ("CMSG_KEEP_ALIVE ,size: " UI64FMTD, uint64(new_pct->size())); sScriptMgr.OnPacketReceive(this, WorldPacket(*new_pct)); return 0; default: |
