diff options
author | Spp <none@none> | 2010-08-30 15:25:15 +0200 |
---|---|---|
committer | Spp <none@none> | 2010-08-30 15:25:15 +0200 |
commit | 405f312918136510fde921403ffffa315bdbcb4b (patch) | |
tree | 1543ab9fe023fcb6ce03d31070917cff527b2e88 /src | |
parent | b0d85ac1858ecc162adb08a8de1b3da68121ce64 (diff) |
Core: Fix more warnings
--HG--
branch : trunk
Diffstat (limited to 'src')
103 files changed, 564 insertions, 468 deletions
diff --git a/src/genrevision/genrevision.cpp b/src/genrevision/genrevision.cpp index 937810908ff..eb868248124 100644 --- a/src/genrevision/genrevision.cpp +++ b/src/genrevision/genrevision.cpp @@ -58,7 +58,7 @@ void extractDataFromSvn(FILE* EntriesFile, bool url, RawData& data) strcpy(data.rev_str,num_str); } -void extractDataFromHG(FILE* EntriesFile, std::string path, bool url, RawData& data) +void extractDataFromHG(FILE* EntriesFile, std::string /*path*/, bool /*url*/, RawData& data) { char buf[200]; @@ -98,7 +98,7 @@ void extractDataFromHG(FILE* EntriesFile, std::string path, bool url, RawData& d strcpy(data.time_str,"*"); } -void extractDataFromArchive(FILE* EntriesFile, std::string path, bool url, RawData& data) +void extractDataFromArchive(FILE* EntriesFile, std::string /*path*/, bool /*url*/, RawData& data) { char buf[200]; @@ -320,7 +320,7 @@ std::string generateHeader(char const* rev_str, char const* date_str, char const newData << " #define STRPRODUCTVER \"0, 0, " << rev_str << ", " << hash_str << "\""<< std::endl; newData << "#endif // __REVISION_H__" << std::endl; - return newData.str(); + return newData.str(); } int main(int argc, char **argv) @@ -329,7 +329,6 @@ int main(int argc, char **argv) bool hg_prefered = true; bool git_prefered = false; bool svn_prefered = false; - bool debug = false; std::string path; // Call: tool {options} [path] diff --git a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp index 9cea85b6dec..22748095d7a 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp +++ b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp @@ -481,7 +481,7 @@ void npc_escortAI::Start(bool bIsActiveAttacker, bool bRun, uint64 uiPlayerGUID, //disable npcflags me->SetUInt32Value(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_NONE); - sLog.outDebug("TSCR: EscortAI started with %u waypoints. ActiveAttacker = %d, Run = %d, PlayerGUID = " UI64FMTD "", WaypointList.size(), m_bIsActiveAttacker, m_bIsRunning, m_uiPlayerGUID); + sLog.outDebug("TSCR: EscortAI started with " UI64FMTD " waypoints. ActiveAttacker = %d, Run = %d, PlayerGUID = " UI64FMTD "", uint64(WaypointList.size()), m_bIsActiveAttacker, m_bIsRunning, m_uiPlayerGUID); CurrentWP = WaypointList.begin(); diff --git a/src/server/game/Battlegrounds/ArenaTeam.cpp b/src/server/game/Battlegrounds/ArenaTeam.cpp index 2941b067e79..1c630a1b10d 100644 --- a/src/server/game/Battlegrounds/ArenaTeam.cpp +++ b/src/server/game/Battlegrounds/ArenaTeam.cpp @@ -32,7 +32,7 @@ void ArenaTeamMember::ModifyPersonalRating(Player* plr, int32 mod, uint32 slot) plr->SetArenaTeamInfoField(slot, ARENA_TEAM_PERSONAL_RATING, personal_rating); } -void ArenaTeamMember::ModifyMatchmakerRating(int32 mod, uint32 slot) +void ArenaTeamMember::ModifyMatchmakerRating(int32 mod, uint32 /*slot*/) { if (int32(matchmaker_rating) + mod < 0) matchmaker_rating = 0; diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp index a3801590191..f69ca79e7b6 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp +++ b/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp @@ -44,7 +44,7 @@ BattlegroundAV::~BattlegroundAV() { } -const uint16 BattlegroundAV::GetBonusHonor(uint8 kills) //TODO: move this function to Battleground.cpp (needs to find a way to get m_MaxLevel) +uint16 BattlegroundAV::GetBonusHonor(uint8 kills) //TODO: move this function to Battleground.cpp (needs to find a way to get m_MaxLevel) { return Trinity::Honor::hk_honor_at_level(m_MaxLevel, kills); } @@ -795,7 +795,7 @@ void BattlegroundAV::DePopulateNode(BG_AV_Nodes node) DelCreature(node + 302);//NULL checks are in DelCreature! 0-302 spirit guides } -const BG_AV_Nodes BattlegroundAV::GetNodeThroughObject(uint32 object) +BG_AV_Nodes BattlegroundAV::GetNodeThroughObject(uint32 object) { sLog.outDebug("bg_AV getnodethroughobject %i",object); if (object <= BG_AV_OBJECT_FLAG_A_STONEHEART_BUNKER) @@ -817,7 +817,7 @@ const BG_AV_Nodes BattlegroundAV::GetNodeThroughObject(uint32 object) return BG_AV_Nodes(0); } -const uint32 BattlegroundAV::GetObjectThroughNode(BG_AV_Nodes node) +uint32 BattlegroundAV::GetObjectThroughNode(BG_AV_Nodes node) { //this function is the counterpart to GetNodeThroughObject() sLog.outDebug("bg_AV GetObjectThroughNode %i",node); if (m_Nodes[node].Owner == ALLIANCE) @@ -1101,7 +1101,7 @@ void BattlegroundAV::FillInitialWorldStates(WorldPacket& data) SendMineWorldStates(AV_SOUTH_MINE); } -const uint8 BattlegroundAV::GetWorldStateType(uint8 state, uint16 team) //this is used for node worldstates and returns values which fit good into the worldstatesarray +uint8 BattlegroundAV::GetWorldStateType(uint8 state, uint16 team) //this is used for node worldstates and returns values which fit good into the worldstatesarray { //neutral stuff cant get handled (currently its only snowfall) ASSERT(team != AV_NEUTRAL_TEAM); diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundAV.h b/src/server/game/Battlegrounds/Zones/BattlegroundAV.h index 09524b08c55..67a322251d2 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundAV.h +++ b/src/server/game/Battlegrounds/Zones/BattlegroundAV.h @@ -1582,23 +1582,23 @@ class BattlegroundAV : public Battleground void PopulateNode(BG_AV_Nodes node); void DePopulateNode(BG_AV_Nodes node); - const BG_AV_Nodes GetNodeThroughObject(uint32 object); - const uint32 GetObjectThroughNode(BG_AV_Nodes node); + BG_AV_Nodes GetNodeThroughObject(uint32 object); + uint32 GetObjectThroughNode(BG_AV_Nodes node); const char* GetNodeName(BG_AV_Nodes node); - const bool IsTower(BG_AV_Nodes node) { return m_Nodes[node].Tower; } + bool IsTower(BG_AV_Nodes node) { return m_Nodes[node].Tower; } /*mine*/ void ChangeMineOwner(uint8 mine, uint32 team, bool initial=false); /*worldstates*/ void FillInitialWorldStates(WorldPacket& data); - const uint8 GetWorldStateType(uint8 state, uint16 team); + uint8 GetWorldStateType(uint8 state, uint16 team); void SendMineWorldStates(uint32 mine); void UpdateNodeWorldState(BG_AV_Nodes node); /*general */ Creature* AddAVCreature(uint16 cinfoid, uint16 type); - const uint16 GetBonusHonor(uint8 kills); //TODO remove this when the core handles this right + uint16 GetBonusHonor(uint8 kills); //TODO remove this when the core handles this right /*variables */ int32 m_Team_Scores[2]; diff --git a/src/server/game/Chat/Commands/TicketCommands.cpp b/src/server/game/Chat/Commands/TicketCommands.cpp index fc1db823a68..6393ea93d3c 100644 --- a/src/server/game/Chat/Commands/TicketCommands.cpp +++ b/src/server/game/Chat/Commands/TicketCommands.cpp @@ -102,7 +102,7 @@ bool ChatHandler::HandleGMTicketListClosedCommand(const char* /*args*/) return true; } -bool ChatHandler::HandleGMTicketListEscalatedCommand(const char* args) +bool ChatHandler::HandleGMTicketListEscalatedCommand(const char* /*args*/) { SendSysMessage(LANG_COMMAND_TICKETSHOWESCALATEDLIST); for (GmTicketList::iterator itr = sTicketMgr.m_GMTicketList.begin(); itr != sTicketMgr.m_GMTicketList.end(); ++itr) diff --git a/src/server/game/DataStores/DBCStores.cpp b/src/server/game/DataStores/DBCStores.cpp index d9d5695cc94..c390f2203e2 100644 --- a/src/server/game/DataStores/DBCStores.cpp +++ b/src/server/game/DataStores/DBCStores.cpp @@ -34,7 +34,7 @@ typedef std::map<uint32,uint32> AreaFlagByMapID; struct WMOAreaTableTripple { - WMOAreaTableTripple(int32 r, int32 a, int32 g) : rootId(r), adtId(a), groupId(g) + WMOAreaTableTripple(int32 r, int32 a, int32 g) : groupId(g), rootId(r), adtId(a) { } diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index 727ffef5708..4535e9853ad 100644 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -2360,7 +2360,7 @@ uint32 Creature::UpdateVendorItemCurrentCount(VendorItem const* vItem, uint32 us time_t ptime = time(NULL); - if (vCount->lastIncrementTime + vItem->incrtime <= ptime) + if (time_t(vCount->lastIncrementTime + vItem->incrtime) <= ptime) { ItemPrototype const* pProto = sObjectMgr.GetItemPrototype(vItem->item); diff --git a/src/server/game/Entities/Creature/TemporarySummon.cpp b/src/server/game/Entities/Creature/TemporarySummon.cpp index 33598c6b39c..20d3806cc18 100644 --- a/src/server/game/Entities/Creature/TemporarySummon.cpp +++ b/src/server/game/Entities/Creature/TemporarySummon.cpp @@ -295,7 +295,7 @@ void Minion::RemoveFromWorld() bool Minion::IsGuardianPet() const { - return isPet() || m_Properties && m_Properties->Category == SUMMON_CATEGORY_PET; + return isPet() || (m_Properties && m_Properties->Category == SUMMON_CATEGORY_PET); } Guardian::Guardian(SummonPropertiesEntry const *properties, Unit *owner) : Minion(properties, owner) diff --git a/src/server/game/Entities/Item/Item.cpp b/src/server/game/Entities/Item/Item.cpp index 4e615052cba..ab54522de7a 100644 --- a/src/server/game/Entities/Item/Item.cpp +++ b/src/server/game/Entities/Item/Item.cpp @@ -1000,7 +1000,7 @@ uint8 Item::GetGemCountWithLimitCategory(uint32 limitCategory) const bool Item::IsLimitedToAnotherMapOrZone(uint32 cur_mapId, uint32 cur_zoneId) const { ItemPrototype const* proto = GetProto(); - return proto && (proto->Map && proto->Map != cur_mapId || proto->Area && proto->Area != cur_zoneId); + return proto && ((proto->Map && proto->Map != cur_mapId) || (proto->Area && proto->Area != cur_zoneId)); } // Though the client has the information in the item's data field, diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index 13a648d131d..271a523a611 100644 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -2370,8 +2370,7 @@ void WorldObject::MovePositionToFirstCollision(Position &pos, float dist, float float step = dist/10.0f; - int j = 0; - for (j; j < 10; j++) + for (uint8 j = 0; j < 10; ++j) { // do not allow too big z changes if (fabs(pos.m_positionZ - destz) > 6) diff --git a/src/server/game/Entities/Pet/Pet.cpp b/src/server/game/Entities/Pet/Pet.cpp index 87ac7627f96..7286512bce6 100644 --- a/src/server/game/Entities/Pet/Pet.cpp +++ b/src/server/game/Entities/Pet/Pet.cpp @@ -615,7 +615,7 @@ void Creature::Regenerate(Powers power) // Apply modifiers (if any). AuraEffectList const& ModPowerRegenPCTAuras = GetAuraEffectsByType(SPELL_AURA_MOD_POWER_REGEN_PERCENT); for (AuraEffectList::const_iterator i = ModPowerRegenPCTAuras.begin(); i != ModPowerRegenPCTAuras.end(); ++i) - if ((*i)->GetMiscValue() == power) + if (Powers((*i)->GetMiscValue()) == power) addvalue *= ((*i)->GetAmount() + 100) / 100.0f; addvalue += GetTotalAuraModifierByMiscValue(SPELL_AURA_MOD_POWER_REGEN, power) * (isHunterPet()? PET_FOCUS_REGEN_INTERVAL : CREATURE_REGEN_INTERVAL) / (5 * IN_MILLISECONDS); diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 06b5a7fd33b..322899f8b74 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -2237,7 +2237,7 @@ void Player::Regenerate(Powers power) { AuraEffectList const& ModPowerRegenPCTAuras = GetAuraEffectsByType(SPELL_AURA_MOD_POWER_REGEN_PERCENT); for (AuraEffectList::const_iterator i = ModPowerRegenPCTAuras.begin(); i != ModPowerRegenPCTAuras.end(); ++i) - if ((*i)->GetMiscValue() == power) + if (Powers((*i)->GetMiscValue()) == power) addvalue *= ((*i)->GetAmount() + 100) / 100.0f; // Butchery requires combat for this effect @@ -17484,7 +17484,7 @@ bool Player::Satisfy(AccessRequirement const* ar, uint32 target_map, bool report if (sDisableMgr.IsDisabledFor(DISABLE_TYPE_MAP, target_map, this)) { - GetSession()->SendAreaTriggerMessage(GetSession()->GetTrinityString(LANG_INSTANCE_CLOSED)); + GetSession()->SendAreaTriggerMessage("%s", GetSession()->GetTrinityString(LANG_INSTANCE_CLOSED)); return false; } @@ -17505,7 +17505,7 @@ bool Player::Satisfy(AccessRequirement const* ar, uint32 target_map, bool report if (report) { if (missingQuest && !ar->questFailedText.empty()) - ChatHandler(GetSession()).PSendSysMessage(ar->questFailedText.c_str()); + ChatHandler(GetSession()).PSendSysMessage("%s", ar->questFailedText.c_str()); else if (mapDiff->hasErrorMessage) // if (missingAchievement) covered by this case SendTransferAborted(target_map, TRANSFER_ABORT_DIFFICULTY, target_difficulty); else if (missingItem) @@ -18256,7 +18256,7 @@ void Player::SavePositionInDB(uint32 mapid, float x,float y,float z,float o,uint << "',position_z='"<<z<<"',orientation='"<<o<<"',map='"<<mapid << "',zone='"<<zone<<"',trans_x='0',trans_y='0',trans_z='0'," << "transguid='0',taxi_path='' WHERE guid='"<< GUID_LOPART(guid) <<"'"; - sLog.outDebug(ss.str().c_str()); + sLog.outDebug("%s", ss.str().c_str()); CharacterDatabase.Execute(ss.str().c_str()); } diff --git a/src/server/game/Entities/Unit/StatSystem.cpp b/src/server/game/Entities/Unit/StatSystem.cpp index e6e588e1b59..0de9be51480 100644 --- a/src/server/game/Entities/Unit/StatSystem.cpp +++ b/src/server/game/Entities/Unit/StatSystem.cpp @@ -155,10 +155,10 @@ void Player::UpdateSpellDamageAndHealingBonus() bool Player::UpdateAllStats() { - for (int i = STAT_STRENGTH; i < MAX_STATS; ++i) + for (int8 i = STAT_STRENGTH; i < MAX_STATS; ++i) { float value = GetTotalStatValue(Stats(i)); - SetStat(Stats(i), (int32)value); + SetStat(Stats(i), int32(value)); } UpdateArmor(); @@ -166,7 +166,7 @@ bool Player::UpdateAllStats() UpdateAttackPowerAndDamage(true); UpdateMaxHealth(); - for (int i = POWER_MANA; i < MAX_POWERS; ++i) + for (uint8 i = POWER_MANA; i < MAX_POWERS; ++i) UpdateMaxPower(Powers(i)); UpdateAllRatings(); @@ -790,10 +790,10 @@ bool Creature::UpdateAllStats() UpdateAttackPowerAndDamage(); UpdateAttackPowerAndDamage(true); - for (int i = POWER_MANA; i < MAX_POWERS; ++i) + for (uint8 i = POWER_MANA; i < MAX_POWERS; ++i) UpdateMaxPower(Powers(i)); - for (int i = SPELL_SCHOOL_NORMAL; i < MAX_SPELL_SCHOOL; ++i) + for (int8 i = SPELL_SCHOOL_NORMAL; i < MAX_SPELL_SCHOOL; ++i) UpdateResistances(i); return true; @@ -1036,13 +1036,13 @@ bool Guardian::UpdateStats(Stats stat) bool Guardian::UpdateAllStats() { - for (int i = STAT_STRENGTH; i < MAX_STATS; ++i) + for (uint8 i = STAT_STRENGTH; i < MAX_STATS; ++i) UpdateStats(Stats(i)); - for (int i = POWER_MANA; i < MAX_POWERS; ++i) + for (uint8 i = POWER_MANA; i < MAX_POWERS; ++i) UpdateMaxPower(Powers(i)); - for (int i = SPELL_SCHOOL_NORMAL; i < MAX_SPELL_SCHOOL; ++i) + for (uint8 i = SPELL_SCHOOL_NORMAL; i < MAX_SPELL_SCHOOL; ++i) UpdateResistances(i); return true; diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 96a8e798696..74f5b5f469a 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -3274,7 +3274,11 @@ uint32 Unit::GetWeaponSkillValue (WeaponAttackType attType, Unit const* target) return GetMaxSkillValueForLevel(); // always maximized SKILL_FERAL_COMBAT in fact // weapon skill or (unarmed for base attack and fist weapons) - uint32 skill = item && item->GetSkill() != SKILL_FIST_WEAPONS ? item->GetSkill() : SKILL_UNARMED; + uint32 skill; + if (item && item->GetSkill() != SKILL_FIST_WEAPONS) + skill = item->GetSkill(); + else + skill = SKILL_UNARMED; // in PvP use full skill instead current skill value value = (target && target->IsControlledByPlayer()) @@ -7350,9 +7354,12 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger { if (ToPlayer()->HasSpellCooldown(16166)) { - uint32 newCooldownDelay = ToPlayer()->GetSpellCooldownDelay(16166) - 2; - if (newCooldownDelay < 0) newCooldownDelay = 0; - ToPlayer()->AddSpellCooldown(16166,0, uint32(time(NULL) + newCooldownDelay)); + uint32 newCooldownDelay = ToPlayer()->GetSpellCooldownDelay(16166); + if (newCooldownDelay < 3) + newCooldownDelay = 0; + else + newCooldownDelay -= 2; + ToPlayer()->AddSpellCooldown(16166,0, uint32(time(NULL) + newCooldownDelay)); WorldPacket data(SMSG_MODIFY_COOLDOWN, 4+8+4); data << uint32(16166); // Spell ID @@ -9636,7 +9643,7 @@ Guardian* Unit::GetGuardianPet() const if (pet->HasUnitTypeMask(UNIT_MASK_GUARDIAN)) return (Guardian*)pet; - sLog.outCrash("Unit::GetGuardianPet: Guardian " I64FMT " not exist.", pet_guid); + sLog.outCrash("Unit::GetGuardianPet: Guardian " UI64FMTD " not exist.", pet_guid); const_cast<Unit*>(this)->SetPetGUID(0); } @@ -9848,7 +9855,7 @@ void Unit::SetCharm(Unit* charm, bool apply) if (GetTypeId() == TYPEID_PLAYER) { if (!AddUInt64Value(UNIT_FIELD_CHARM, charm->GetGUID())) - sLog.outCrash("Player %s is trying to charm unit %u, but it already has a charmed unit %u", GetName(), charm->GetEntry(), GetCharmGUID()); + sLog.outCrash("Player %s is trying to charm unit %u, but it already has a charmed unit " UI64FMTD "", GetName(), charm->GetEntry(), GetCharmGUID()); charm->m_ControlledByPlayer = true; // TODO: maybe we can use this flag to check if controlled by player @@ -9861,7 +9868,7 @@ void Unit::SetCharm(Unit* charm, bool apply) charm->SetByteValue(UNIT_FIELD_BYTES_2, 1, GetByteValue(UNIT_FIELD_BYTES_2, 1)); if (!charm->AddUInt64Value(UNIT_FIELD_CHARMEDBY, GetGUID())) - sLog.outCrash("Unit %u is being charmed, but it already has a charmer %u", charm->GetEntry(), charm->GetCharmerGUID()); + sLog.outCrash("Unit %u is being charmed, but it already has a charmer " UI64FMTD "", charm->GetEntry(), charm->GetCharmerGUID()); if (charm->HasUnitMovementFlag(MOVEMENTFLAG_WALKING)) { @@ -9876,11 +9883,11 @@ void Unit::SetCharm(Unit* charm, bool apply) if (GetTypeId() == TYPEID_PLAYER) { if (!RemoveUInt64Value(UNIT_FIELD_CHARM, charm->GetGUID())) - sLog.outCrash("Player %s is trying to uncharm unit %u, but it has another charmed unit %u", GetName(), charm->GetEntry(), GetCharmGUID()); + sLog.outCrash("Player %s is trying to uncharm unit %u, but it has another charmed unit " UI64FMTD "", GetName(), charm->GetEntry(), GetCharmGUID()); } if (!charm->RemoveUInt64Value(UNIT_FIELD_CHARMEDBY, GetGUID())) - sLog.outCrash("Unit %u is being uncharmed, but it has another charmer %u", charm->GetEntry(), charm->GetCharmerGUID()); + sLog.outCrash("Unit %u is being uncharmed, but it has another charmer " UI64FMTD "", charm->GetEntry(), charm->GetCharmerGUID()); if (charm->GetTypeId() == TYPEID_PLAYER) { @@ -10011,11 +10018,11 @@ void Unit::RemoveAllControlled() sLog.outError("Unit %u is trying to release unit %u which is neither charmed nor owned by it", GetEntry(), target->GetEntry()); } if (GetPetGUID()) - sLog.outCrash("Unit %u is not able to release its pet " I64FMT, GetEntry(), GetPetGUID()); + sLog.outCrash("Unit %u is not able to release its pet " UI64FMTD, GetEntry(), GetPetGUID()); if (GetMinionGUID()) - sLog.outCrash("Unit %u is not able to release its minion " I64FMT, GetEntry(), GetMinionGUID()); + sLog.outCrash("Unit %u is not able to release its minion " UI64FMTD, GetEntry(), GetMinionGUID()); if (GetCharmGUID()) - sLog.outCrash("Unit %u is not able to release its charm " I64FMT, GetEntry(), GetCharmGUID()); + sLog.outCrash("Unit %u is not able to release its charm " UI64FMTD, GetEntry(), GetCharmGUID()); } Unit* Unit::GetNextRandomRaidMemberOrPet(float radius) @@ -11117,7 +11124,7 @@ uint32 Unit::SpellHealingBonus(Unit *pVictim, SpellEntry const *spellProto, uint for (uint8 j = 0; j < MAX_SPELL_EFFECTS; ++j) { if (spellProto->Effect[j] == SPELL_EFFECT_HEALTH_LEECH || - spellProto->Effect[j] == SPELL_EFFECT_APPLY_AURA && spellProto->EffectApplyAuraName[j] == SPELL_AURA_PERIODIC_LEECH) + (spellProto->Effect[j] == SPELL_EFFECT_APPLY_AURA && spellProto->EffectApplyAuraName[j] == SPELL_AURA_PERIODIC_LEECH)) { CastingTime /= 2; break; @@ -14718,7 +14725,7 @@ void Unit::SetContestedPvP(Player *attackedPlayer) { Player* player = GetCharmerOrOwnerPlayerOrPlayerItself(); - if (!player || (attackedPlayer && (attackedPlayer == player || player->duel && player->duel->opponent == attackedPlayer))) + if (!player || (attackedPlayer && (attackedPlayer == player || (player->duel && player->duel->opponent == attackedPlayer)))) return; player->SetContestedPvPTimer(30000); @@ -15179,7 +15186,7 @@ void Unit::Kill(Unit *pVictim, bool durabilityLoss) // only if not player and not controlled by player pet. And not at BG if ((durabilityLoss && !player && !pVictim->ToPlayer()->InBattleground()) || (player && sWorld.getBoolConfig(CONFIG_DURABILITY_LOSS_IN_PVP))) { - sLog.outStaticDebug("We are dead, losing %u percent durability", sWorld.getRate(RATE_DURABILITY_LOSS_ON_DEATH)); + sLog.outStaticDebug("We are dead, losing %f percent durability", sWorld.getRate(RATE_DURABILITY_LOSS_ON_DEATH)); pVictim->ToPlayer()->DurabilityLossAll(sWorld.getRate(RATE_DURABILITY_LOSS_ON_DEATH),false); // durability lost message WorldPacket data(SMSG_DURABILITY_DAMAGE_DEATH, 0); diff --git a/src/server/game/Events/GameEventMgr.cpp b/src/server/game/Events/GameEventMgr.cpp index 8ed647ca364..d1d91f44354 100644 --- a/src/server/game/Events/GameEventMgr.cpp +++ b/src/server/game/Events/GameEventMgr.cpp @@ -79,7 +79,12 @@ uint32 GameEventMgr::NextCheck(uint16 entry) const // for CONDITIONS state world events, return the length of the wait period, so if the conditions are met, this check will be called again to set the timer as NEXTPHASE event if (mGameEvent[entry].state == GAMEEVENT_WORLD_CONDITIONS) - return mGameEvent[entry].length ? mGameEvent[entry].length * 60 : max_ge_check_delay; + { + if (mGameEvent[entry].length) + return mGameEvent[entry].length * 60 ; + else + return max_ge_check_delay; + } // outdated event: we return max if (currenttime > mGameEvent[entry].end) @@ -1710,7 +1715,7 @@ bool IsHolidayActive(HolidayIds id) GameEventMgr::ActiveEvents const& ae = sGameEventMgr.GetActiveEventList(); for (GameEventMgr::ActiveEvents::const_iterator itr = ae.begin(); itr != ae.end(); ++itr) - if (events[*itr].holiday_id == uint32(id)) + if (events[*itr].holiday_id == id) return true; return false; diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index e9fec505d22..c733c434f9d 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -848,7 +848,7 @@ void ObjectMgr::CheckCreatureTemplate(CreatureInfo const* cInfo) if (cInfo->expansion > (MAX_CREATURE_BASE_HP - 1)) { - sLog.outErrorDb("Table `creature_template` lists creature (Entry: %u) with expansion %u. Ignored and set to 0.", cInfo->expansion); + sLog.outErrorDb("Table `creature_template` lists creature (Entry: %u) with expansion %u. Ignored and set to 0.", cInfo->Entry, cInfo->expansion); const_cast<CreatureInfo*>(cInfo)->expansion = 0; } @@ -1186,7 +1186,7 @@ void ObjectMgr::LoadCreatureLinkedRespawn() bar.step(); - sLog.outString(""); + sLog.outString(); sLog.outErrorDb(">> Loaded 0 linked respawns. DB table `creature_linked_respawn` is empty."); return; } @@ -1207,7 +1207,7 @@ void ObjectMgr::LoadCreatureLinkedRespawn() } while (result->NextRow()); sLog.outString(); - sLog.outString(">> Loaded %u linked respawns", mCreatureLinkedRespawnMap.size()); + sLog.outString(">> Loaded " UI64FMTD " linked respawns", uint64(mCreatureLinkedRespawnMap.size())); } bool ObjectMgr::SetCreatureLinkedRespawn(uint32 guid, uint32 linkedGuid) @@ -2447,7 +2447,7 @@ void ObjectMgr::LoadItemSetNameLocales() } while (result->NextRow()); sLog.outString(); - sLog.outString(">> Loaded %lu Item set name locale strings", (uint32)mItemSetNameLocaleMap.size()); + sLog.outString(">> Loaded " UI64FMTD " Item set name locale strings", uint64(mItemSetNameLocaleMap.size())); } void ObjectMgr::LoadItemSetNames() @@ -2764,7 +2764,7 @@ void ObjectMgr::PlayerCreateInfoAddItemHelper(uint32 race_, uint32 class_, uint3 bool found = false; for (uint8 x = 0; x < MAX_OUTFIT_ITEMS; ++x) { - if (entry->ItemId[x] == itemId) + if (entry->ItemId[x] > 0 && uint32(entry->ItemId[x]) == itemId) { found = true; const_cast<CharStartOutfitEntry*>(entry)->ItemId[x] = 0; @@ -3103,16 +3103,11 @@ void ObjectMgr::LoadPlayerInfo() continue; } - uint8 current_level = fields[1].GetUInt8(); + uint8 current_level = fields[1].GetUInt8(); // Can't be > than STRONG_MAX_LEVEL (hardcoded level maximum) due to var type if (current_level > sWorld.getIntConfig(CONFIG_MAX_PLAYER_LEVEL)) { - if (current_level > STRONG_MAX_LEVEL) // hardcoded level maximum - sLog.outErrorDb("Wrong (> %u) level %u in `player_classlevelstats` table, ignoring.",STRONG_MAX_LEVEL,current_level); - else - { - sLog.outDetail("Unused (> MaxPlayerLevel in worldserver.conf) level %u in `player_classlevelstats` table, ignoring.",current_level); - ++count; // make result loading percent "expected" correct in case disabled detail mode for example. - } + sLog.outDetail("Unused (> MaxPlayerLevel in worldserver.conf) level %u in `player_classlevelstats` table, ignoring.",current_level); + ++count; // make result loading percent "expected" correct in case disabled detail mode for example. continue; } @@ -4961,7 +4956,7 @@ void ObjectMgr::LoadSpellScriptNames() if (allRanks) { - if (sSpellMgr.GetFirstSpellInChain(spellId) != spellId) + if (sSpellMgr.GetFirstSpellInChain(spellId) != uint32(spellId)) { sLog.outErrorDb("Scriptname:`%s` spell (spell_id:%d) is not first rank of spell.",scriptName,fields[0].GetInt32()); continue; @@ -5079,7 +5074,7 @@ void ObjectMgr::LoadPageTexts() ss << *itr << " "; ss << "create(s) a circular reference, which can cause the server to freeze. Changing Next_Page of page " << pageItr->Page_ID <<" to 0"; - sLog.outErrorDb(ss.str().c_str()); + sLog.outErrorDb("%s", ss.str().c_str()); const_cast<PageText*>(pageItr)->Next_Page = 0; break; } @@ -6987,7 +6982,7 @@ void ObjectMgr::LoadReputationSpilloverTemplate() void ObjectMgr::LoadPointsOfInterest() { mPointsOfInterest.clear(); // need for reload case - + uint32 count = 0; // 0 1 2 3 4 5 6 @@ -7039,7 +7034,7 @@ void ObjectMgr::LoadPointsOfInterest() void ObjectMgr::LoadQuestPOI() { mQuestPOIMap.clear(); // need for reload case - + uint32 count = 0; // 0 1 2 3 @@ -8857,7 +8852,7 @@ void ObjectMgr::LoadCreatureClassLevelStats() { Field *fields = result->Fetch(); - uint8 Level = fields[0].GetUInt32(); + uint8 Level = fields[0].GetUInt8(); uint8 Class = fields[1].GetUInt8(); CreatureBaseStats stats; @@ -8866,13 +8861,14 @@ void ObjectMgr::LoadCreatureClassLevelStats() stats.BaseMana = fields[5].GetUInt32(); stats.BaseArmor = fields[6].GetUInt32(); +/* With uint8 Level can't be greater than STRONG_MAX_LEVEL if (Level > STRONG_MAX_LEVEL) { sLog.outErrorDb("Creature base stats for class %u has invalid level %u (max is %u) - set to %u", Class, Level, STRONG_MAX_LEVEL, STRONG_MAX_LEVEL); Level = STRONG_MAX_LEVEL; } - +*/ if (!Class || ((1 << (Class - 1)) & CLASSMASK_ALL_CREATURES) == 0) sLog.outErrorDb("Creature base stats for level %u has invalid class %u", Level, Class); diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index f7cde3ae6ff..01ea1e82572 100644 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -1109,7 +1109,6 @@ void Group::SendUpdate() data << uint8(citr->flags); if (isLFGGroup()) { - uint32 lowguid = GetLowGUID(); data << uint8(1); data << uint8(m_LfgStatus); data << uint32(m_LfgDungeonEntry); @@ -1728,7 +1727,7 @@ void Group::ResetInstances(uint8 method, bool isRaid, Player* SendMsgTo) { InstanceSave *p = itr->second.save; const MapEntry *entry = sMapStore.LookupEntry(itr->first); - if (!entry || entry->IsRaid() != isRaid || !p->CanReset() && method != INSTANCE_RESET_GROUP_DISBAND) + if (!entry || entry->IsRaid() != isRaid || (!p->CanReset() && method != INSTANCE_RESET_GROUP_DISBAND)) { ++itr; continue; @@ -1791,7 +1790,7 @@ InstanceGroupBind* Group::GetBoundInstance(Map* aMap) Difficulty difficulty = GetDifficulty(aMap->IsRaid()); // some instances only have one difficulty - MapDifficulty const* mapDiff = GetDownscaledMapDifficultyData(aMap->GetId(),difficulty); + GetDownscaledMapDifficultyData(aMap->GetId(),difficulty); BoundInstancesMap::iterator itr = m_boundInstances[difficulty].find(aMap->GetId()); if (itr != m_boundInstances[difficulty].end()) @@ -1808,7 +1807,7 @@ InstanceGroupBind* Group::GetBoundInstance(MapEntry const* mapEntry) Difficulty difficulty = GetDifficulty(mapEntry->IsRaid()); // some instances only have one difficulty - MapDifficulty const* mapDiff = GetDownscaledMapDifficultyData(mapEntry->MapID,difficulty); + GetDownscaledMapDifficultyData(mapEntry->MapID,difficulty); BoundInstancesMap::iterator itr = m_boundInstances[difficulty].find(mapEntry->MapID); if (itr != m_boundInstances[difficulty].end()) @@ -1882,8 +1881,8 @@ void Group::ResetMaxEnchantingLevel() Player *pMember = NULL; for (member_citerator citr = m_memberSlots.begin(); citr != m_memberSlots.end(); ++citr) { - if (pMember = sObjectMgr.GetPlayer(citr->guid)) - if (m_maxEnchantingLevel < pMember->GetSkillValue(SKILL_ENCHANTING)) - m_maxEnchantingLevel = pMember->GetSkillValue(SKILL_ENCHANTING); + pMember = sObjectMgr.GetPlayer(citr->guid); + if (pMember && m_maxEnchantingLevel < pMember->GetSkillValue(SKILL_ENCHANTING)) + m_maxEnchantingLevel = pMember->GetSkillValue(SKILL_ENCHANTING); } } diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp index 4d342d99475..d1562c08334 100644 --- a/src/server/game/Guilds/Guild.cpp +++ b/src/server/game/Guilds/Guild.cpp @@ -158,7 +158,7 @@ bool Guild::AddMember(uint64 plGuid, uint32 plRank) newmember.Class = fields[3].GetUInt8(); newmember.accountId = fields[4].GetInt32(); - if (newmember.Level < 1 || newmember.Level > STRONG_MAX_LEVEL || + if (newmember.Level < 1 || //newmember.Level > STRONG_MAX_LEVEL || newmember.Class < CLASS_WARRIOR || newmember.Class >= MAX_CLASSES) { sLog.outError("Player (GUID: %u) has a broken data in field `characters` table, cannot add him to guild.",GUID_LOPART(plGuid)); @@ -403,7 +403,7 @@ bool Guild::LoadMembersFromDB(QueryResult_AutoPtr guildMembersResult) newmember.accountId = fields[24].GetInt32(); //this code will remove unexisting character guids from guild - if (newmember.Level < 1 || newmember.Level > STRONG_MAX_LEVEL) // can be at broken `data` field + if (newmember.Level < 1 /*|| newmember.Level > STRONG_MAX_LEVEL*/) // can be at broken `data` field { sLog.outError("Player (GUID: %u) has a broken data in field `characters`.`data`, deleting him from guild!",GUID_LOPART(guid)); CharacterDatabase.PExecute("DELETE FROM guild_member WHERE guid = '%u'", GUID_LOPART(guid)); diff --git a/src/server/game/Instances/InstanceScript.cpp b/src/server/game/Instances/InstanceScript.cpp index e881128f049..7644fa16868 100644 --- a/src/server/game/Instances/InstanceScript.cpp +++ b/src/server/game/Instances/InstanceScript.cpp @@ -64,7 +64,7 @@ void InstanceScript::LoadMinionData(const MinionData *data) ++data; } - sLog.outDebug("InstanceScript::LoadMinionData: %u minions loaded.", doors.size()); + sLog.outDebug("InstanceScript::LoadMinionData: " UI64FMTD " minions loaded.", uint64(minions.size())); } void InstanceScript::LoadDoorData(const DoorData *data) @@ -76,7 +76,7 @@ void InstanceScript::LoadDoorData(const DoorData *data) ++data; } - sLog.outDebug("InstanceScript::LoadDoorData: %u doors loaded.", doors.size()); + sLog.outDebug("InstanceScript::LoadDoorData: " UI64FMTD " doors loaded.", uint64(doors.size())); } void InstanceScript::UpdateMinionState(Creature *minion, EncounterState state) @@ -306,10 +306,17 @@ void InstanceScript::DoSendNotifyToInstance(const char *format, ...) InstanceMap::PlayerList::const_iterator i; if (!PlayerList.isEmpty()) + { + va_list ap; + va_start(ap, format); for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) + { if (Player *pPlayer = i->getSource()) if (WorldSession *pSession = pPlayer->GetSession()) - pSession->SendNotification(format); + pSession->SendNotification(format, ap); + } + va_end(ap); + } } // Complete Achievement for all players in instance diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 331257ca673..880044ff760 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -749,13 +749,13 @@ Map::Remove(T *obj, bool remove) CellPair p = Trinity::ComputeCellPair(obj->GetPositionX(), obj->GetPositionY()); if (p.x_coord >= TOTAL_NUMBER_OF_CELLS_PER_MAP || p.y_coord >= TOTAL_NUMBER_OF_CELLS_PER_MAP) - sLog.outError("Map::Remove: Object " I64FMT " has invalid coordinates X:%f Y:%f grid cell [%u:%u]", obj->GetGUID(), obj->GetPositionX(), obj->GetPositionY(), p.x_coord, p.y_coord); + sLog.outError("Map::Remove: Object " UI64FMTD " has invalid coordinates X:%f Y:%f grid cell [%u:%u]", obj->GetGUID(), obj->GetPositionX(), obj->GetPositionY(), p.x_coord, p.y_coord); else { Cell cell(p); if (loaded(GridPair(cell.data.Part.grid_x, cell.data.Part.grid_y))) { - sLog.outStaticDebug("Remove object " I64FMT " from grid[%u,%u]", obj->GetGUID(), cell.data.Part.grid_x, cell.data.Part.grid_y); + sLog.outStaticDebug("Remove object " UI64FMTD " from grid[%u,%u]", obj->GetGUID(), cell.data.Part.grid_x, cell.data.Part.grid_y); NGridType *grid = getNGrid(cell.GridX(), cell.GridY()); ASSERT(grid != NULL); diff --git a/src/server/game/Maps/MapInstanced.cpp b/src/server/game/Maps/MapInstanced.cpp index eb138e66818..fbeeb06019a 100644 --- a/src/server/game/Maps/MapInstanced.cpp +++ b/src/server/game/Maps/MapInstanced.cpp @@ -188,7 +188,7 @@ InstanceMap* MapInstanced::CreateInstance(uint32 InstanceId, InstanceSave *save, } // some instances only have one difficulty - MapDifficulty const* mapDiff = GetDownscaledMapDifficultyData(GetId(),difficulty); + GetDownscaledMapDifficultyData(GetId(),difficulty); sLog.outDebug("MapInstanced::CreateInstance: %s map instance %d for %d created with difficulty %s", save?"":"new ", InstanceId, GetId(), difficulty?"heroic":"normal"); @@ -211,7 +211,12 @@ BattlegroundMap* MapInstanced::CreateBattleground(uint32 InstanceId, Battlegroun PvPDifficultyEntry const* bracketEntry = GetBattlegroundBracketByLevel(bg->GetMapId(),bg->GetMinLevel()); - uint8 spawnMode = bracketEntry ? bracketEntry->difficulty : REGULAR_DIFFICULTY; + uint8 spawnMode; + + if (bracketEntry) + spawnMode = bracketEntry->difficulty; + else + spawnMode = REGULAR_DIFFICULTY; BattlegroundMap *map = new BattlegroundMap(GetId(), GetGridExpiry(), InstanceId, this, spawnMode); ASSERT(map->IsBattlegroundOrArena()); diff --git a/src/server/game/Pools/PoolMgr.cpp b/src/server/game/Pools/PoolMgr.cpp index c8b14943c7f..8b40b41a1ef 100644 --- a/src/server/game/Pools/PoolMgr.cpp +++ b/src/server/game/Pools/PoolMgr.cpp @@ -639,7 +639,7 @@ void PoolMgr::LoadFromDB() ss << *itr << " "; ss << "create(s) a circular reference, which can cause the server to freeze.\nRemoving the last link between mother pool " << poolItr->first << " and child pool " << poolItr->second; - sLog.outErrorDb(ss.str().c_str()); + sLog.outErrorDb("%s", ss.str().c_str()); mPoolPoolGroups[poolItr->second].RemoveOneRelation(poolItr->first); mPoolSearchMap.erase(poolItr); --count; diff --git a/src/server/game/Scripting/ScriptLoader.cpp b/src/server/game/Scripting/ScriptLoader.cpp index 2378db7dff3..0a7eb686d02 100644 --- a/src/server/game/Scripting/ScriptLoader.cpp +++ b/src/server/game/Scripting/ScriptLoader.cpp @@ -1130,19 +1130,19 @@ void AddOutdoorPvPScripts() AddSC_outdoorpvp_si(); AddSC_outdoorpvp_tf(); AddSC_outdoorpvp_zm(); -#endif SCRIPTS +#endif } void AddBattlegroundScripts() { #ifdef SCRIPTS -#endif SCRIPTS +#endif } #ifdef SCRIPTS /* This is where custom scripts' loading functions should be declared. */ -#endif SCRIPTS +#endif void AddCustomScripts() { diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index bdff47bc74c..860ec673b4f 100644 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -182,7 +182,7 @@ void ScriptMgr::Initialize() sLog.outString("Loading C++ scripts"); barGoLink bar(1); bar.step(); - sLog.outString(""); + sLog.outString(); FillSpellSummary(); AddScripts(); @@ -855,7 +855,7 @@ bool ScriptMgr::OnAreaTrigger(Player* player, AreaTriggerEntry const* trigger) return tmpscript->OnTrigger(player, trigger); } -Battleground* ScriptMgr::CreateBattleground(BattlegroundTypeId typeId) +Battleground* ScriptMgr::CreateBattleground(BattlegroundTypeId /*typeId*/) { // TODO: Implement script-side battlegrounds. ASSERT(false); diff --git a/src/server/game/Scripting/ScriptSystem.cpp b/src/server/game/Scripting/ScriptSystem.cpp index 54a14228bc1..d642faa3f3f 100644 --- a/src/server/game/Scripting/ScriptSystem.cpp +++ b/src/server/game/Scripting/ScriptSystem.cpp @@ -44,12 +44,12 @@ void SystemMgr::LoadVersion() Field* pFields = Result->Fetch(); sLog.outString("TSCR: Database version is: %s", pFields[0].GetString()); - sLog.outString(""); + sLog.outString(); } else { sLog.outError("TSCR: Missing `version`.`script_version` information."); - sLog.outString(""); + sLog.outString(); } } @@ -107,14 +107,14 @@ void SystemMgr::LoadScriptTexts() ++uiCount; } while (Result->NextRow()); - sLog.outString(""); + sLog.outString(); sLog.outString(">> Loaded %u additional Script Texts data.", uiCount); } else { barGoLink bar(1); bar.step(); - sLog.outString(""); + sLog.outString(); sLog.outString(">> Loaded 0 additional Script Texts data. DB table `script_texts` is empty."); } } @@ -173,14 +173,14 @@ void SystemMgr::LoadScriptTextsCustom() ++uiCount; } while (Result->NextRow()); - sLog.outString(""); + sLog.outString(); sLog.outString(">> Loaded %u additional Custom Texts data.", uiCount); } else { barGoLink bar(1); bar.step(); - sLog.outString(""); + sLog.outString(); sLog.outString(">> Loaded 0 additional Custom Texts data. DB table `custom_texts` is empty."); } } @@ -197,7 +197,7 @@ void SystemMgr::LoadScriptWaypoints() if (Result) uiCreatureCount = Result->GetRowCount(); - sLog.outString("TSCR: Loading Script Waypoints for %u creature(s)...", uiCreatureCount); + sLog.outString("TSCR: Loading Script Waypoints for " UI64FMTD " creature(s)...", uiCreatureCount); Result = WorldDatabase.Query("SELECT entry, pointid, location_x, location_y, location_z, waittime FROM script_waypoint ORDER BY pointid"); @@ -235,14 +235,14 @@ void SystemMgr::LoadScriptWaypoints() ++uiNodeCount; } while (Result->NextRow()); - sLog.outString(""); + sLog.outString(); sLog.outString(">> Loaded %u Script Waypoint nodes.", uiNodeCount); } else { barGoLink bar(1); bar.step(); - sLog.outString(""); + sLog.outString(); sLog.outString(">> Loaded 0 Script Waypoints. DB table `script_waypoint` is empty."); } } diff --git a/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp b/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp index 87786c27ac2..e8b50a073f3 100644 --- a/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp @@ -682,7 +682,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder * holder) // send new char string if not empty if (!sWorld.GetNewCharString().empty()) - chH.PSendSysMessage(sWorld.GetNewCharString().c_str()); + chH.PSendSysMessage("%s", sWorld.GetNewCharString().c_str()); } } diff --git a/src/server/game/Server/Protocol/Handlers/GuildHandler.cpp b/src/server/game/Server/Protocol/Handlers/GuildHandler.cpp index 0fd3c04b359..1114ec353b2 100644 --- a/src/server/game/Server/Protocol/Handlers/GuildHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/GuildHandler.cpp @@ -1032,7 +1032,7 @@ void WorldSession::HandleGuildBankSwapItems(WorldPacket & recv_data) recv_data >> SplitedAmount; } - if (BankTabSlot >= GUILD_BANK_MAX_SLOTS && BankTabSlot != 0xFF || + if ((BankTabSlot >= GUILD_BANK_MAX_SLOTS && BankTabSlot != 0xFF) || BankTab >= pGuild->GetPurchasedTabs()) { recv_data.rpos(recv_data.wpos()); // prevent additional spam at rejected packet diff --git a/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp b/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp index 7947ea9ce2c..e5025aa5bd0 100644 --- a/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp @@ -746,7 +746,7 @@ void WorldSession::HandleReclaimCorpseOpcode(WorldPacket &recv_data) return; // prevent resurrect before 30-sec delay after body release not finished - if (corpse->GetGhostTime() + GetPlayer()->GetCorpseReclaimDelay(corpse->GetType() == CORPSE_RESURRECTABLE_PVP) > time_t(time(NULL))) + if (time_t(corpse->GetGhostTime() + GetPlayer()->GetCorpseReclaimDelay(corpse->GetType() == CORPSE_RESURRECTABLE_PVP)) > time_t(time(NULL))) return; if (!corpse->IsWithinDistInMap(GetPlayer(), CORPSE_RECLAIM_RADIUS, true)) @@ -1421,7 +1421,7 @@ void WorldSession::HandleFarSightOpcode(WorldPacket & recv_data) _player->SetSeer(_player); break; case 1: - sLog.outDebug("Added FarSight " I64FMT " to player %u", _player->GetUInt64Value(PLAYER_FARSIGHT), _player->GetGUIDLow()); + sLog.outDebug("Added FarSight " UI64FMTD " to player %u", _player->GetUInt64Value(PLAYER_FARSIGHT), _player->GetGUIDLow()); if (WorldObject *target = _player->GetViewpoint()) _player->SetSeer(target); else diff --git a/src/server/game/Server/Protocol/Handlers/MovementHandler.cpp b/src/server/game/Server/Protocol/Handlers/MovementHandler.cpp index f147b26e376..e81cc59e0ff 100644 --- a/src/server/game/Server/Protocol/Handlers/MovementHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/MovementHandler.cpp @@ -499,21 +499,23 @@ void WorldSession::HandleSetActiveMoverOpcode(WorldPacket &recv_data) recv_data >> guid; if (GetPlayer()->IsInWorld()) - if (Unit *mover = ObjectAccessor::GetUnit(*GetPlayer(), guid)) - { - GetPlayer()->SetMover(mover); - if (mover != GetPlayer() && mover->canFly()) - { - WorldPacket data(SMSG_MOVE_SET_CAN_FLY, 12); - data.append(mover->GetPackGUID()); - data << uint32(0); - SendPacket(&data); - } - } - else { - sLog.outError("HandleSetActiveMoverOpcode: incorrect mover guid: mover is " UI64FMTD " and should be " UI64FMTD, guid, _player->m_mover->GetGUID()); - GetPlayer()->SetMover(GetPlayer()); + if (Unit *mover = ObjectAccessor::GetUnit(*GetPlayer(), guid)) + { + GetPlayer()->SetMover(mover); + if (mover != GetPlayer() && mover->canFly()) + { + WorldPacket data(SMSG_MOVE_SET_CAN_FLY, 12); + data.append(mover->GetPackGUID()); + data << uint32(0); + SendPacket(&data); + } + } + else + { + sLog.outError("HandleSetActiveMoverOpcode: incorrect mover guid: mover is " UI64FMTD " and should be " UI64FMTD, guid, _player->m_mover->GetGUID()); + GetPlayer()->SetMover(GetPlayer()); + } } } @@ -653,7 +655,7 @@ void WorldSession::HandleEjectPasenger(WorldPacket &data) { if (data.GetOpcode() == CMSG_EJECT_PASSENGER) { - if (Vehicle* Vv= _player->GetVehicleKit()) + if (_player->GetVehicleKit()) { uint64 guid; data >> guid; diff --git a/src/server/game/Server/Protocol/Handlers/NPCHandler.cpp b/src/server/game/Server/Protocol/Handlers/NPCHandler.cpp index aa05a964ebe..b79d046ed35 100644 --- a/src/server/game/Server/Protocol/Handlers/NPCHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/NPCHandler.cpp @@ -569,7 +569,7 @@ void WorldSession::SendStablePetCallback(QueryResult_AutoPtr result, uint64 guid while (result->NextRow()); } - data.put<uint8>(sizeof(uint64), num); // set real data to placeholder + data.put<uint8>(wpos, num); // set real data to placeholder SendPacket(&data); } diff --git a/src/server/game/Server/Protocol/Handlers/PetHandler.cpp b/src/server/game/Server/Protocol/Handlers/PetHandler.cpp index 85ef8826771..18193b51a2b 100644 --- a/src/server/game/Server/Protocol/Handlers/PetHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/PetHandler.cpp @@ -37,7 +37,7 @@ void WorldSession::HandleDismissCritter(WorldPacket &recv_data) uint64 guid; recv_data >> guid; - sLog.outDebug("WORLD: Received CMSG_DISMISS_CRITTER for GUID %u", guid); + sLog.outDebug("WORLD: Received CMSG_DISMISS_CRITTER for GUID " UI64FMTD "", guid); Unit* pet = ObjectAccessor::GetCreatureOrPetOrVehicle(*_player, guid); diff --git a/src/server/game/Server/Protocol/Handlers/TicketHandler.cpp b/src/server/game/Server/Protocol/Handlers/TicketHandler.cpp index 8d6f8a13294..0eb4baf10fc 100644 --- a/src/server/game/Server/Protocol/Handlers/TicketHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/TicketHandler.cpp @@ -36,7 +36,7 @@ void WorldSession::HandleGMTicketCreateOpcode(WorldPacket & recv_data) return; } - if (GM_Ticket *ticket = sTicketMgr.GetGMTicketByPlayer(GetPlayer()->GetGUID())) + if (sTicketMgr.GetGMTicketByPlayer(GetPlayer()->GetGUID())) { WorldPacket data(SMSG_GMTICKET_CREATE, 4); data << uint32(GMTICKET_RESPONSE_FAILURE); // You already have GM ticket @@ -291,7 +291,7 @@ void WorldSession::HandleReportLag(WorldPacket& recv_data) CharacterDatabase.Execute(os.str().c_str()); } -void WorldSession::HandleGMResponseResolve(WorldPacket& recvPacket) +void WorldSession::HandleGMResponseResolve(WorldPacket& /*recvPacket*/) { // empty packet GM_Ticket* ticket = sTicketMgr.GetGMTicketByPlayer(GetPlayer()->GetGUID()); diff --git a/src/server/game/Server/Protocol/Handlers/TradeHandler.cpp b/src/server/game/Server/Protocol/Handlers/TradeHandler.cpp index 6cf31f5da59..4ae4a3dc76b 100644 --- a/src/server/game/Server/Protocol/Handlers/TradeHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/TradeHandler.cpp @@ -92,8 +92,6 @@ void WorldSession::SendUpdateTrade(bool trader_data /*= true*/) data << uint32(view_trade->GetMoney()); // trader gold data << uint32(view_trade->GetSpell()); // spell casted on lowest slot item - Item *item = NULL; - for (uint8 i = 0; i < TRADE_SLOT_COUNT; ++i) { data << uint8(i); // trade slot number, if not specified, then end of packet @@ -327,7 +325,7 @@ void WorldSession::HandleAcceptTradeOpcode(WorldPacket& /*recvPacket*/) Item* castItem = my_trade->GetSpellCastItem(); if (!spellEntry || !his_trade->GetItem(TRADE_SLOT_NONTRADED) || - my_trade->HasSpellCastItem() && !castItem) + (my_trade->HasSpellCastItem() && !castItem)) { clearAcceptTradeMode(my_trade, his_trade); clearAcceptTradeMode(myItems, hisItems); @@ -361,7 +359,7 @@ void WorldSession::HandleAcceptTradeOpcode(WorldPacket& /*recvPacket*/) SpellEntry const* spellEntry = sSpellStore.LookupEntry(his_spell_id); Item* castItem = his_trade->GetSpellCastItem(); - if (!spellEntry || !my_trade->GetItem(TRADE_SLOT_NONTRADED) || his_trade->HasSpellCastItem() && !castItem) + if (!spellEntry || !my_trade->GetItem(TRADE_SLOT_NONTRADED) || (his_trade->HasSpellCastItem() && !castItem)) { delete my_spell; his_trade->SetSpell(0); diff --git a/src/server/game/Server/WorldSession.cpp b/src/server/game/Server/WorldSession.cpp index 936137c2e88..8b3c8a06b2c 100644 --- a/src/server/game/Server/WorldSession.cpp +++ b/src/server/game/Server/WorldSession.cpp @@ -166,7 +166,7 @@ void WorldSession::LogUnprocessedTail(WorldPacket *packet) sLog.outError("SESSION: opcode %s (0x%.4X) have unprocessed tail data (read stop at %u from %u)", LookupOpcodeName(packet->GetOpcode()), packet->GetOpcode(), - packet->rpos(),packet->wpos()); + uint32(packet->rpos()), uint32(packet->wpos())); packet->print_storage(); } diff --git a/src/server/game/Server/WorldSocket.cpp b/src/server/game/Server/WorldSocket.cpp index 667473aa3f4..2e9151a2bf4 100644 --- a/src/server/game/Server/WorldSocket.cpp +++ b/src/server/game/Server/WorldSocket.cpp @@ -718,7 +718,7 @@ int WorldSocket::ProcessIncoming (WorldPacket* new_pct) sScriptMgr.OnPacketReceive(this, WorldPacket(*new_pct)); return HandleAuthSession (*new_pct); case CMSG_KEEP_ALIVE: - sLog.outStaticDebug ("CMSG_KEEP_ALIVE ,size: %d", new_pct->size()); + sLog.outStaticDebug ("CMSG_KEEP_ALIVE ,size: " UI64FMTD, uint64(new_pct->size())); sScriptMgr.OnPacketReceive(this, WorldPacket(*new_pct)); return 0; default: diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index 2fc836c76ca..228b4dcadad 100644 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -1228,7 +1228,7 @@ bool AuraEffect::IsPeriodicTickCrit(Unit * target, Unit const * caster) const return true; } // Rupture - since 3.3.3 can crit - if (AuraEffect *AuraRupture = target->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_ROGUE, 0x100000, 0x0, 0x0, caster->GetGUID())) + if (target->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_ROGUE, 0x100000, 0x0, 0x0, caster->GetGUID())) { if (caster->isSpellCrit(target, m_spellProto, GetSpellSchoolMask(m_spellProto))) return true; @@ -1604,7 +1604,7 @@ void AuraEffect::PeriodicTick(Unit * target, Unit * caster) const } case SPELL_AURA_PERIODIC_MANA_LEECH: { - if (GetMiscValue() < 0 || GetMiscValue() >= MAX_POWERS) + if (GetMiscValue() < 0 || GetMiscValue() >= int8(MAX_POWERS)) break; Powers power = Powers(GetMiscValue()); @@ -1739,7 +1739,7 @@ void AuraEffect::PeriodicTick(Unit * target, Unit * caster) const case SPELL_AURA_PERIODIC_ENERGIZE: { // ignore non positive values (can be result apply spellmods to aura damage - if (m_amount < 0 || GetMiscValue() >= MAX_POWERS) + if (m_amount < 0 || GetMiscValue() >= int8(MAX_POWERS)) return; Powers power = Powers(GetMiscValue()); @@ -2599,7 +2599,7 @@ void AuraEffect::HandleShapeshiftBoosts(Unit * target, bool apply) const { case FORM_CAT: // Savage Roar - if (AuraEffect const * aurEff = target->GetAuraEffect(SPELL_AURA_DUMMY, SPELLFAMILY_DRUID, 0 , 0x10000000, 0)) + if (target->GetAuraEffect(SPELL_AURA_DUMMY, SPELLFAMILY_DRUID, 0 , 0x10000000, 0)) target->CastSpell(target, 62071, true); // Nurturing Instinct if (AuraEffect const * aurEff = target->GetAuraEffect(SPELL_AURA_MOD_SPELL_HEALING_OF_STAT_PERCENT, SPELLFAMILY_DRUID, 2254, 0)) @@ -2859,12 +2859,22 @@ void AuraEffect::HandlePhase(AuraApplication const * aurApp, uint8 mode, bool ap // GM-mode have mask 0xFFFFFFFF if (!target->ToPlayer()->isGameMaster()) - target->SetPhaseMask((apply) ? GetMiscValue() : PHASEMASK_NORMAL,false); - - target->ToPlayer()->GetSession()->SendSetPhaseShift((apply) ? GetMiscValue() : PHASEMASK_NORMAL); + { + if (apply) + target->SetPhaseMask(GetMiscValue(), false); + else + target->SetPhaseMask(PHASEMASK_NORMAL, false); + } + + if (apply) + target->ToPlayer()->GetSession()->SendSetPhaseShift(GetMiscValue()); + else + target->ToPlayer()->GetSession()->SendSetPhaseShift(PHASEMASK_NORMAL); } + else if (apply) + target->SetPhaseMask(GetMiscValue(), false); else - target->SetPhaseMask((apply) ? GetMiscValue() : PHASEMASK_NORMAL,false); + target->SetPhaseMask(PHASEMASK_NORMAL, false); // need triggering visibility update base at phase update of not GM invisible (other GMs anyway see in any phases) if (target->GetVisibility() != VISIBILITY_OFF) @@ -6230,7 +6240,7 @@ void AuraEffect::HandleForceReaction(AuraApplication const * aurApp, uint8 mode, player->GetReputationMgr().SendForceReactions(); // stop fighting if at apply forced rank friendly or at remove real rank friendly - if (apply && faction_rank >= REP_FRIENDLY || !apply && player->GetReputationRank(faction_id) >= REP_FRIENDLY) + if ((apply && faction_rank >= REP_FRIENDLY) || (!apply && player->GetReputationRank(faction_id) >= REP_FRIENDLY)) player->StopAttackFaction(faction_id); } diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 457bc1e019b..af9ad32490f 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -2750,7 +2750,7 @@ void Spell::SelectEffectTargets(uint32 i, uint32 cur) if (maxSize && power != -1) { - if (power == POWER_HEALTH) + if (Powers(power) == POWER_HEALTH) { if (unitList.size() > maxSize) { @@ -4172,7 +4172,7 @@ void Spell::ExecuteLogEffectInterruptCast(uint8 effIndex, Unit * victim, uint32 *m_effectExecuteData[effIndex] << uint32(spellId); } -void Spell::ExecuteLogEffectDurabilityDamage(uint8 effIndex, Unit * victim, uint32 itemslot, uint32 damage) +void Spell::ExecuteLogEffectDurabilityDamage(uint8 effIndex, Unit * victim, uint32 /*itemslot*/, uint32 damage) { InitEffectExecuteData(effIndex); m_effectExecuteData[effIndex]->append(victim->GetPackGUID()); @@ -5297,7 +5297,7 @@ SpellCastResult Spell::CheckCast(bool strict) // Can be area effect, Check only for players and not check if target - caster (spell can have multiply drain/burn effects) if (m_caster->GetTypeId() == TYPEID_PLAYER) if (Unit* target = m_targets.getUnitTarget()) - if (target != m_caster && target->getPowerType() != m_spellInfo->EffectMiscValue[i]) + if (target != m_caster && target->getPowerType() != Powers(m_spellInfo->EffectMiscValue[i])) return SPELL_FAILED_BAD_TARGETS; break; } @@ -6054,7 +6054,7 @@ SpellCastResult Spell::CheckItems() // Mana Potion, Rage Potion, Thistle Tea(Rogue), ... if (m_spellInfo->Effect[i] == SPELL_EFFECT_ENERGIZE) { - if (m_spellInfo->EffectMiscValue[i] < 0 || m_spellInfo->EffectMiscValue[i] >= MAX_POWERS) + if (m_spellInfo->EffectMiscValue[i] < 0 || m_spellInfo->EffectMiscValue[i] >= int8(MAX_POWERS)) { failReason = SPELL_FAILED_ALREADY_AT_FULL_POWER; continue; @@ -6982,7 +6982,7 @@ void Spell::CalculateDamageDoneForAllTargets() } } -int32 Spell::CalculateDamageDone(Unit *unit, const uint32 effectMask, float *multiplier) +int32 Spell::CalculateDamageDone(Unit *unit, const uint32 effectMask, float * /*multiplier*/) { int32 damageDone = 0; unitTarget = unit; diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index c38fb902801..749f858e212 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -858,19 +858,19 @@ void Spell::EffectDummy(SpellEffIndex effIndex) uint32 effect = 0; uint32 rand = urand(0, 100); - if (rand >= 0 && rand < 25) // Fireball (25% chance) + if (rand < 25) // Fireball (25% chance) effect = ClearSpellId[0]; - else if (rand >= 25 && rand < 50) // Frostball (25% chance) + else if (rand < 50) // Frostball (25% chance) effect = ClearSpellId[1]; - else if (rand >=50 && rand < 70) // Chain Lighting (25% chance) + else if (rand < 70) // Chain Lighting (25% chance) effect = ClearSpellId[2]; - else if (rand >= 70 && rand < 80) // Polymorph (10% chance) + else if (rand < 80) // Polymorph (10% chance) { effect = ClearSpellId[3]; if (urand(0, 100) <= 30) // 30% chance to self-cast unitTarget = m_caster; } - else if (rand >=80 && rand < 95) // Enveloping Winds (15% chance) + else if (rand < 95) // Enveloping Winds (15% chance) effect = ClearSpellId[4]; else // Summon Felhund minion (5% chance) { @@ -1524,7 +1524,7 @@ void Spell::EffectDummy(SpellEffIndex effIndex) if (m_caster->GetTypeId() != TYPEID_PLAYER) return; - if (Item *item = m_caster->ToPlayer()->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_OFFHAND)) + if (m_caster->ToPlayer()->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_OFFHAND)) { // Damage is increased by 25% if your off-hand weapon is enchanted with Flametongue. if (m_caster->GetAuraEffect(SPELL_AURA_DUMMY, SPELLFAMILY_SHAMAN, 0x200000, 0, 0)) @@ -2193,7 +2193,7 @@ void Spell::EffectUnlearnSpecialization(SpellEffIndex effIndex) void Spell::EffectPowerDrain(SpellEffIndex effIndex) { - if (m_spellInfo->EffectMiscValue[effIndex] < 0 || m_spellInfo->EffectMiscValue[effIndex] >= MAX_POWERS) + if (m_spellInfo->EffectMiscValue[effIndex] < 0 || m_spellInfo->EffectMiscValue[effIndex] >= int8(MAX_POWERS)) return; Powers powerType = Powers(m_spellInfo->EffectMiscValue[effIndex]); @@ -2247,7 +2247,7 @@ void Spell::EffectSendEvent(SpellEffIndex effIndex) void Spell::EffectPowerBurn(SpellEffIndex effIndex) { - if (m_spellInfo->EffectMiscValue[effIndex] < 0 || m_spellInfo->EffectMiscValue[effIndex] >= MAX_POWERS) + if (m_spellInfo->EffectMiscValue[effIndex] < 0 || m_spellInfo->EffectMiscValue[effIndex] >= int8(MAX_POWERS)) return; Powers powerType = Powers(m_spellInfo->EffectMiscValue[effIndex]); @@ -2647,7 +2647,7 @@ void Spell::EffectEnergize(SpellEffIndex effIndex) if (!unitTarget->isAlive()) return; - if (m_spellInfo->EffectMiscValue[effIndex] < 0 || m_spellInfo->EffectMiscValue[effIndex] >= MAX_POWERS) + if (m_spellInfo->EffectMiscValue[effIndex] < 0 || m_spellInfo->EffectMiscValue[effIndex] >= int8(MAX_POWERS)) return; Powers power = Powers(m_spellInfo->EffectMiscValue[effIndex]); @@ -2749,7 +2749,7 @@ void Spell::EffectEnergizePct(SpellEffIndex effIndex) if (!unitTarget->isAlive()) return; - if (m_spellInfo->EffectMiscValue[effIndex] < 0 || m_spellInfo->EffectMiscValue[effIndex] >= MAX_POWERS) + if (m_spellInfo->EffectMiscValue[effIndex] < 0 || m_spellInfo->EffectMiscValue[effIndex] >= int8(MAX_POWERS)) return; Powers power = Powers(m_spellInfo->EffectMiscValue[effIndex]); @@ -2837,8 +2837,8 @@ void Spell::EffectOpenLock(SpellEffIndex effIndex) { GameObjectInfo const* goInfo = gameObjTarget->GetGOInfo(); // Arathi Basin banner opening ! - if (goInfo->type == GAMEOBJECT_TYPE_BUTTON && goInfo->button.noDamageImmune || - goInfo->type == GAMEOBJECT_TYPE_GOOBER && goInfo->goober.losOK) + if ((goInfo->type == GAMEOBJECT_TYPE_BUTTON && goInfo->button.noDamageImmune) || + (goInfo->type == GAMEOBJECT_TYPE_GOOBER && goInfo->goober.losOK)) { //CanUseBattlegroundObject() already called in CheckCast() // in battleground check @@ -4133,7 +4133,7 @@ void Spell::SpellDamageWeaponDmg(SpellEffIndex effIndex) totalDamagePercentMod *= (float(unitTarget->GetDiseasesByCaster(m_caster->GetGUID())) * 12.5f + 100.0f) / 100.0f; // Glyph of Blood Strike - if (AuraEffect * aurEff = m_caster->GetAuraEffect(59332,0)) + if (m_caster->GetAuraEffect(59332,0)) { if (unitTarget->HasAuraType(SPELL_AURA_MOD_DECREASE_SPEED)) totalDamagePercentMod *= float((20 + 100.0f) / 100.0f); @@ -4143,7 +4143,7 @@ void Spell::SpellDamageWeaponDmg(SpellEffIndex effIndex) else if (m_spellInfo->SpellFamilyFlags[0] & 0x00000010) { // Glyph of Death Strike - if (AuraEffect * aurEff = m_caster->GetAuraEffect(59336,0)) + if (m_caster->GetAuraEffect(59336,0)) { if (uint32 runic = m_caster->GetPower(POWER_RUNIC_POWER)) { @@ -4304,7 +4304,7 @@ void Spell::EffectInterruptCast(SpellEffIndex effIndex) SpellEntry const* curSpellInfo = spell->m_spellInfo; // check if we can interrupt spell if ((spell->getState() == SPELL_STATE_CASTING - || spell->getState() == SPELL_STATE_PREPARING && spell->GetCastTime() > 0.0f) + || (spell->getState() == SPELL_STATE_PREPARING && spell->GetCastTime() > 0.0f)) && curSpellInfo->InterruptFlags & SPELL_INTERRUPT_FLAG_INTERRUPT && curSpellInfo->PreventionType == SPELL_PREVENTION_TYPE_SILENCE) { if (m_originalCaster) @@ -4691,7 +4691,7 @@ void Spell::EffectScriptEffect(SpellEffIndex effIndex) uint8 slot = 0; Item *item = NULL; - while (bag < 256) + while (bag) // 256 = 0 due to var type { item = m_caster->ToPlayer()->GetItemByPos(bag, slot); if (item && item->GetEntry() == 38587) break; @@ -4702,7 +4702,7 @@ void Spell::EffectScriptEffect(SpellEffIndex effIndex) ++bag; } } - if (bag < 256) + if (bag) { if (m_caster->ToPlayer()->GetItemByPos(bag,slot)->GetCount() == 1) m_caster->ToPlayer()->RemoveItem(bag,slot,true); else m_caster->ToPlayer()->GetItemByPos(bag,slot)->SetCount(m_caster->ToPlayer()->GetItemByPos(bag,slot)->GetCount()-1); @@ -4754,7 +4754,7 @@ void Spell::EffectScriptEffect(SpellEffIndex effIndex) case 47770: { char buf[128]; - char *gender = "his"; + const char *gender = "his"; if (m_caster->getGender() > 0) gender = "her"; sprintf(buf, "%s rubs %s [Decahedral Dwarven Dice] between %s hands and rolls. One %u and one %u.", m_caster->GetName(), gender, gender, urand(1,10), urand(1,10)); @@ -4765,7 +4765,7 @@ void Spell::EffectScriptEffect(SpellEffIndex effIndex) case 47776: { char buf[128]; - char *gender = "his"; + const char *gender = "his"; if (m_caster->getGender() > 0) gender = "her"; sprintf(buf, "%s causually tosses %s [Worn Troll Dice]. One %u and one %u.", m_caster->GetName(), gender, urand(1,6), urand(1,6)); @@ -6936,6 +6936,7 @@ void Spell::SummonGuardian(uint32 i, uint32 entry, SummonPropertiesEntry const * ((Minion*)summon)->SetFollowAngle(m_caster->GetAngle(summon)); if (summon->GetEntry() == 27893) + { if (uint32 weapon = m_caster->GetUInt32Value(PLAYER_VISIBLE_ITEM_16_ENTRYID)) { summon->SetDisplayId(11686); @@ -6943,6 +6944,7 @@ void Spell::SummonGuardian(uint32 i, uint32 entry, SummonPropertiesEntry const * } else summon->SetDisplayId(1126); + } summon->AI()->EnterEvadeMode(); diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp index 660fc88679f..8306cd3403d 100644 --- a/src/server/game/World/World.cpp +++ b/src/server/game/World/World.cpp @@ -1237,13 +1237,14 @@ void World::SetInitialWorldSettings() ///- Check the existence of the map files for all races' startup areas. if (!MapManager::ExistMapAndVMap(0,-6240.32f, 331.033f) - ||!MapManager::ExistMapAndVMap(0,-8949.95f,-132.493f) - ||!MapManager::ExistMapAndVMap(1,-618.518f,-4251.67f) - ||!MapManager::ExistMapAndVMap(0, 1676.35f, 1677.45f) - ||!MapManager::ExistMapAndVMap(1, 10311.3f, 832.463f) - ||!MapManager::ExistMapAndVMap(1,-2917.58f,-257.98f) - ||m_int_configs[CONFIG_EXPANSION] && ( - !MapManager::ExistMapAndVMap(530,10349.6f,-6357.29f) || !MapManager::ExistMapAndVMap(530,-3961.64f,-13931.2f))) + || !MapManager::ExistMapAndVMap(0,-8949.95f,-132.493f) + || !MapManager::ExistMapAndVMap(1,-618.518f,-4251.67f) + || !MapManager::ExistMapAndVMap(0, 1676.35f, 1677.45f) + || !MapManager::ExistMapAndVMap(1, 10311.3f, 832.463f) + || !MapManager::ExistMapAndVMap(1,-2917.58f,-257.98f) + || (m_int_configs[CONFIG_EXPANSION] && ( + !MapManager::ExistMapAndVMap(530,10349.6f,-6357.29f) || + !MapManager::ExistMapAndVMap(530,-3961.64f,-13931.2f)))) { sLog.outError("Correct *.map files not found in path '%smaps' or *.vmtree/*.vmtile files in '%svmaps'. Please place *.map/*.vmtree/*.vmtile files in appropriate directories or correct the DataDir value in the worldserver.conf file.",m_dataPath.c_str(),m_dataPath.c_str()); exit(1); @@ -1259,7 +1260,11 @@ void World::SetInitialWorldSettings() //No SQL injection as values are treated as integers // not send custom type REALM_FFA_PVP to realm list - uint32 server_type = IsFFAPvPRealm() ? REALM_TYPE_PVP : getIntConfig(CONFIG_GAME_TYPE); + uint32 server_type; + if (IsFFAPvPRealm()) + server_type = REALM_TYPE_PVP; + else + server_type = getIntConfig(CONFIG_GAME_TYPE); uint32 realm_zone = getIntConfig(CONFIG_REALM_ZONE); LoginDatabase.PExecute("UPDATE realmlist SET icon = %u, timezone = %u WHERE id = '%d'", server_type, realm_zone, realmID); diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_tomb_of_seven.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_tomb_of_seven.cpp index 4c42eb803aa..a6f12ea294e 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_tomb_of_seven.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_tomb_of_seven.cpp @@ -177,10 +177,12 @@ public: me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); if (pInstance) + { if (pInstance->GetData(DATA_GHOSTKILL) >= 7) me->SetUInt32Value(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_NONE); else me->SetUInt32Value(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); + } } void EnterCombat(Unit * /*who*/) diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp index 2d007cf388f..a9f24cfba25 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp @@ -219,7 +219,7 @@ public: void SetData64(uint32 type, uint64 data) { - sLog.outDebug("TSCR: Instance Blackrock Depths: SetData64 update (Type: %u Data %u)", type, data); + sLog.outDebug("TSCR: Instance Blackrock Depths: SetData64 update (Type: %u Data " UI64FMTD ")", type, data); switch(type) { diff --git a/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp b/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp index 6fbc83e05a3..3c7fae20124 100644 --- a/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp +++ b/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp @@ -121,7 +121,7 @@ public: } else uiNimbleReflexesTimer -= uiDiff; /*END ACID-AI*/ - if (uiHealth == 0 && !HealthAbovePct(66) || uiHealth == 1 && !HealthAbovePct(33)) + if ((uiHealth == 0 && !HealthAbovePct(66)) || (uiHealth == 1 && !HealthAbovePct(33))) { ++uiHealth; DoCastAOE(SPELL_SMITE_STOMP,false); diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp index b70fc098d0e..3cfb2669127 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp @@ -109,7 +109,7 @@ public: struct netherspite_infernalAI : public ScriptedAI { netherspite_infernalAI(Creature *c) : ScriptedAI(c) , - malchezaar(0), HellfireTimer(0), CleanupTimer(0), point(NULL) {} + HellfireTimer(0), CleanupTimer(0), malchezaar(0), point(NULL) {} uint32 HellfireTimer; uint32 CleanupTimer; @@ -123,19 +123,23 @@ public: void UpdateAI(const uint32 diff) { if (HellfireTimer) - if (HellfireTimer <= diff) { - DoCast(me, SPELL_HELLFIRE); - HellfireTimer = 0; + if (HellfireTimer <= diff) + { + DoCast(me, SPELL_HELLFIRE); + HellfireTimer = 0; + } + else HellfireTimer -= diff; } - else HellfireTimer -= diff; if (CleanupTimer) - if (CleanupTimer <= diff) { - Cleanup(); - CleanupTimer = 0; - } else CleanupTimer -= diff; + if (CleanupTimer <= diff) + { + Cleanup(); + CleanupTimer = 0; + } else CleanupTimer -= diff; + } } void KilledUnit(Unit *who) diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp index 44fec322a99..a36ebf52475 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp @@ -287,15 +287,17 @@ public: //Drink Interrupt Timer if (Drinking && !DrinkInturrupted) + { if (DrinkInterruptTimer >= diff) DrinkInterruptTimer -= diff; - else - { - me->SetStandState(UNIT_STAND_STATE_STAND); - DoCast(me, SPELL_POTION, true); - DoCast(me, SPELL_AOE_PYROBLAST, false); - DrinkInturrupted = true; - Drinking = false; + else + { + me->SetStandState(UNIT_STAND_STATE_STAND); + DoCast(me, SPELL_POTION, true); + DoCast(me, SPELL_AOE_PYROBLAST, false); + DrinkInturrupted = true; + Drinking = false; + } } //Don't execute any more code if we are drinking diff --git a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp index 0dd067ef465..af5fbcf005e 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp @@ -342,17 +342,17 @@ public: case GOSSIP_ACTION_INFO_DEF+3: pPlayer->CLOSE_GOSSIP_MENU(); pBarnesAI->m_uiEventId = EVENT_OZ; - sLog.outString("TSCR: player (GUID %i) manually set Opera event to EVENT_OZ",pPlayer->GetGUID()); + sLog.outString("TSCR: player (GUID " UI64FMTD ") manually set Opera event to EVENT_OZ",pPlayer->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+4: pPlayer->CLOSE_GOSSIP_MENU(); pBarnesAI->m_uiEventId = EVENT_HOOD; - sLog.outString("TSCR: player (GUID %i) manually set Opera event to EVENT_HOOD",pPlayer->GetGUID()); + sLog.outString("TSCR: player (GUID " UI64FMTD ") manually set Opera event to EVENT_HOOD",pPlayer->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+5: pPlayer->CLOSE_GOSSIP_MENU(); pBarnesAI->m_uiEventId = EVENT_RAJ; - sLog.outString("TSCR: player (GUID %i) manually set Opera event to EVENT_RAJ",pPlayer->GetGUID()); + sLog.outString("TSCR: player (GUID " UI64FMTD ") manually set Opera event to EVENT_RAJ",pPlayer->GetGUID()); break; } diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp index 8cc27dbcaad..a488ae8389e 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp @@ -75,7 +75,7 @@ public: for (uint8 i = 0; i < size; ++i) { uint64 guid = pInstance->GetData64(DATA_FEL_CRYSTAL); - sLog.outDebug("TSCR: Selin: Adding Fel Crystal %u to list", guid); + sLog.outDebug("TSCR: Selin: Adding Fel Crystal " UI64FMTD " to list", guid); Crystals.push_back(guid); } } diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp index 10431e74ad5..a4c856d95ba 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp @@ -207,7 +207,7 @@ public: else sLog.outError("npc_unworthy_initiateAI: unable to find prison!"); } - return; + break; case PHASE_TO_EQUIP: if (wait_timer) { @@ -221,7 +221,7 @@ public: wait_timer = 0; } } - return; + break; case PHASE_TO_ATTACK: if (wait_timer) { @@ -238,7 +238,7 @@ public: wait_timer = 0; } } - return; + break; case PHASE_ATTACKING: if (!UpdateVictim()) return; @@ -273,10 +273,12 @@ public: } DoMeleeAttackIfReady(); + break; + default: + break; } } }; - }; diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp index b0587250154..0813864e0df 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp @@ -140,7 +140,7 @@ public: //ShadowBolt if (ShadowBolt_Timer <= diff) { - if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0)) + if (SelectUnit(SELECT_TARGET_RANDOM, 0)) DoCast(me->getVictim(), SPELL_SHADOWBOLT); ShadowBolt_Timer = 10000; diff --git a/src/server/scripts/EasternKingdoms/SunkenTemple/sunken_temple.cpp b/src/server/scripts/EasternKingdoms/SunkenTemple/sunken_temple.cpp index d399e77ca81..e7beab42608 100644 --- a/src/server/scripts/EasternKingdoms/SunkenTemple/sunken_temple.cpp +++ b/src/server/scripts/EasternKingdoms/SunkenTemple/sunken_temple.cpp @@ -41,13 +41,9 @@ public: bool OnTrigger(Player* pPlayer, const AreaTriggerEntry * /*at*/) { - if (InstanceScript* pInstance = pPlayer->GetInstanceScript()) - { - if (!pPlayer->FindNearestCreature(15362,15)) - pPlayer->SummonCreature(15362, pPlayer->GetPositionX(), pPlayer->GetPositionY(), pPlayer->GetPositionZ(), -1.52f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 100000); - return false; - } - return false; + if (pPlayer->GetInstanceScript() && !pPlayer->FindNearestCreature(15362, 15)) + pPlayer->SummonCreature(15362, pPlayer->GetPositionX(), pPlayer->GetPositionY(), pPlayer->GetPositionZ(), -1.52f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 100000); + return false; } }; @@ -62,10 +58,8 @@ public: bool OnGossipHello(Player* pPlayer, GameObject* pGo) { - InstanceScript* pInstance = pPlayer->GetInstanceScript(); - if (!pInstance) - return false; - pInstance->SetData(EVENT_STATE,pGo->GetEntry()); + if (InstanceScript* pInstance = pPlayer->GetInstanceScript()) + pInstance->SetData(EVENT_STATE,pGo->GetEntry()); return false; } diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp index 01133f93401..e6ee7e41973 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp @@ -122,16 +122,12 @@ public: { Unit* Temp = Unit::GetUnit((*me),pInstance->GetData64(DATA_ALYTHESS)); if (Temp) + { if (Temp->isDead()) - { CAST_CRE(Temp)->Respawn(); - }else - { - if (Temp->getVictim()) - { - me->getThreatManager().addThreat(Temp->getVictim(),0.0f); - } - } + else if (Temp->getVictim()) + me->getThreatManager().addThreat(Temp->getVictim(),0.0f); + } } if (!me->isInCombat()) @@ -389,16 +385,12 @@ public: { Unit* Temp = Unit::GetUnit((*me),pInstance->GetData64(DATA_SACROLASH)); if (Temp) + { if (Temp->isDead()) - { CAST_CRE(Temp)->Respawn(); - }else - { - if (Temp->getVictim()) - { - me->getThreatManager().addThreat(Temp->getVictim(),0.0f); - } - } + else if (Temp->getVictim()) + me->getThreatManager().addThreat(Temp->getVictim(),0.0f); + } } if (!me->isInCombat()) diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp index a81c607e754..f39364af81a 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp @@ -270,6 +270,8 @@ public: uiFlightCount = 0; uiBreathCount = 0; break; + default: + break; } phase = NextPhase; } @@ -291,7 +293,7 @@ public: break; case 2: { - Unit *pTarget = pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 150, true); + Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 150, true); if (!pTarget) pTarget = Unit::GetUnit(*me, pInstance ? pInstance->GetData64(DATA_PLAYER_GUID) : 0); diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp index dd55ae7d404..fcdec2b2b65 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp @@ -545,16 +545,19 @@ public: bool OnGossipHello(Player* pPlayer, GameObject* pGo) { - uint32 SpectralPlayers = 0; + uint8 SpectralPlayers = 0; Map* pMap = pGo->GetMap(); - if (!pMap->IsDungeon()) return true; + if (!pMap->IsDungeon()) + return true; + Map::PlayerList const &PlayerList = pMap->GetPlayers(); for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) { if (i->getSource() && i->getSource()->GetPositionZ() < DEMON_REALM_Z + 5) ++SpectralPlayers; } - if (pPlayer->HasAura(AURA_SPECTRAL_EXHAUSTION) || (MAX_PLAYERS_IN_SPECTRAL_REALM && SpectralPlayers >= MAX_PLAYERS_IN_SPECTRAL_REALM)) + uint8 MaxSpectralPlayers = MAX_PLAYERS_IN_SPECTRAL_REALM; + if (pPlayer->HasAura(AURA_SPECTRAL_EXHAUSTION) || (MaxSpectralPlayers && SpectralPlayers >= MaxSpectralPlayers)) pPlayer->GetSession()->SendNotification(GO_FAILED); else pPlayer->CastSpell(pPlayer, SPELL_TELEPORT_SPECTRAL, true); diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp index 9a0ce4cca45..b89824b819b 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp @@ -193,9 +193,9 @@ enum KilJaedenTimers // Locations of the Hand of Deceiver adds Position DeceiverLocations[3]= { - {1682.045f, 631.299f, 5.936f}, - {1684.099f, 618.848f, 0.589f}, - {1694.170f, 612.272f, 1.416f}, + {1682.045f, 631.299f, 5.936f, 0.0f}, + {1684.099f, 618.848f, 0.589f, 0.0f}, + {1694.170f, 612.272f, 1.416f, 0.0f}, }; // Locations, where Shield Orbs will spawn @@ -345,7 +345,7 @@ public: } } - void UpdateAI(const uint32 diff) + void UpdateAI(const uint32 /*diff*/) { } @@ -612,7 +612,7 @@ public: summons.Summon(summoned); } - void JustDied(Unit* killer) + void JustDied(Unit* /*killer*/) { DoScriptText(SAY_KJ_DEATH, me); summons.DespawnAll(); @@ -621,7 +621,7 @@ public: pInstance->SetData(DATA_KILJAEDEN_EVENT, DONE); } - void KilledUnit(Unit* victim) + void KilledUnit(Unit* /*victim*/) { DoScriptText(RAND(SAY_KJ_SLAY1,SAY_KJ_SLAY2), me); } @@ -639,7 +639,7 @@ public: } } - void EnterCombat(Unit* who) + void EnterCombat(Unit* /*who*/) { DoZoneInCombat(); } @@ -957,7 +957,7 @@ public: me->InterruptNonMeleeSpells(true); } - void JustDied(Unit* killer) + void JustDied(Unit* /*killer*/) { if (!pInstance) return; @@ -1081,7 +1081,7 @@ public: bLockedTarget = false; } - void DamageTaken(Unit *done_by, uint32 &damage) + void DamageTaken(Unit * /*done_by*/, uint32 &damage) { if (damage > me->GetHealth()) DoCast(me, SPELL_FELFIRE_FISSION, true); @@ -1248,7 +1248,7 @@ public: } else uiTimer -= diff; } - void MovementInform(uint32 type, uint32 id) + void MovementInform(uint32 type, uint32 /*id*/) { if (type != POINT_MOTION_TYPE) return; diff --git a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp index c6c742f9688..9d899007c56 100644 --- a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp +++ b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp @@ -189,7 +189,7 @@ class boss_archaedas : public CreatureScript DoMeleeAttackIfReady(); } - void JustDied (Unit *pKiller) { + void JustDied (Unit * /*pKiller*/) { if (pInstance) { pInstance->SetData(NULL,3); // open the vault door diff --git a/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp b/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp index 132860ea083..f6ca048c59c 100644 --- a/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp +++ b/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp @@ -173,7 +173,7 @@ class instance_uldaman : public InstanceMapScript if (!archaedas) return; - if (Unit *victim = Unit::GetUnit(*archaedas, target)) + if (Unit::GetUnit(*archaedas, target)) { archaedas->CastSpell(archaedas, SPELL_ARCHAEDAS_AWAKEN,false); whoWokeArchaedasGUID = target; @@ -299,4 +299,4 @@ class instance_uldaman : public InstanceMapScript void AddSC_instance_uldaman() { new instance_uldaman(); -}
\ No newline at end of file +} diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp index c604659148c..7967e0560d7 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp @@ -242,12 +242,14 @@ class boss_halazzi : public CreatureScript } else FrenzyTimer -= diff; if (Phase == PHASE_LYNX) + { if (CheckTimer <= diff) { if (HealthBelowPct(25 * (3 - TransformCount))) EnterPhase(PHASE_SPLIT); CheckTimer = 1000; } else CheckTimer -= diff; + } } if (Phase == PHASE_HUMAN || Phase == PHASE_ENRAGE) @@ -271,6 +273,7 @@ class boss_halazzi : public CreatureScript } else ShockTimer -= diff; if (Phase == PHASE_HUMAN) + { if (CheckTimer <= diff) { if (!HealthAbovePct(20) /*HealthBelowPct(10)*/) @@ -283,6 +286,7 @@ class boss_halazzi : public CreatureScript } CheckTimer = 1000; } else CheckTimer -= diff; + } } if (Phase == PHASE_MERGE) diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp index 6ae25708bf9..0d144563958 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp @@ -343,15 +343,14 @@ class boss_nalorakk : public CreatureScript void UpdateAI(const uint32 diff) { - if (waitTimer) + if (waitTimer && inMove) { - if (inMove) - if (waitTimer <= diff) - { - (*me).GetMotionMaster()->MovementExpired(); - (*me).GetMotionMaster()->MovePoint(MovePhase,NalorakkWay[MovePhase][0],NalorakkWay[MovePhase][1],NalorakkWay[MovePhase][2]); - waitTimer = 0; - } else waitTimer -= diff; + if (waitTimer <= diff) + { + (*me).GetMotionMaster()->MovementExpired(); + (*me).GetMotionMaster()->MovePoint(MovePhase,NalorakkWay[MovePhase][0],NalorakkWay[MovePhase][1],NalorakkWay[MovePhase][2]); + waitTimer = 0; + } else waitTimer -= diff; } if (!UpdateVictim()) diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp index 719264a4d6b..8e46bdcf8fc 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp @@ -317,7 +317,8 @@ class boss_zuljin : public CreatureScript Unit* Temp = NULL; if (SpiritGUID[i]) { - if (Temp = Unit::GetUnit(*me, SpiritGUID[i])) + Temp = Unit::GetUnit(*me, SpiritGUID[i]); + if (Temp) { Temp->SetVisibility(VISIBILITY_OFF); Temp->setDeathState(DEAD); diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp index be335b5b00c..099aab8dbd0 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp @@ -123,26 +123,30 @@ class boss_renataki : public CreatureScript //Resetting some aggro so he attacks other gamers if (!Invisible) - if (Aggro_Timer <= diff) { - Unit *pTarget = NULL; - pTarget = SelectUnit(SELECT_TARGET_RANDOM,1); + if (Aggro_Timer <= diff) + { + Unit *pTarget = NULL; + pTarget = SelectUnit(SELECT_TARGET_RANDOM,1); - if (DoGetThreat(me->getVictim())) - DoModifyThreatPercent(me->getVictim(),-50); + if (DoGetThreat(me->getVictim())) + DoModifyThreatPercent(me->getVictim(),-50); - if (pTarget) - AttackStart(pTarget); + if (pTarget) + AttackStart(pTarget); - Aggro_Timer = 7000 + rand()%13000; - } else Aggro_Timer -= diff; + Aggro_Timer = 7000 + rand()%13000; + } else Aggro_Timer -= diff; + } if (!Invisible) - if (ThousandBlades_Timer <= diff) { - DoCast(me->getVictim(), SPELL_THOUSANDBLADES); - ThousandBlades_Timer = 7000 + rand()%5000; - } else ThousandBlades_Timer -= diff; + if (ThousandBlades_Timer <= diff) + { + DoCast(me->getVictim(), SPELL_THOUSANDBLADES); + ThousandBlades_Timer = 7000 + rand()%5000; + } else ThousandBlades_Timer -= diff; + } DoMeleeAttackIfReady(); } diff --git a/src/server/scripts/EasternKingdoms/eversong_woods.cpp b/src/server/scripts/EasternKingdoms/eversong_woods.cpp index c85528a28b0..99096fb2355 100644 --- a/src/server/scripts/EasternKingdoms/eversong_woods.cpp +++ b/src/server/scripts/EasternKingdoms/eversong_woods.cpp @@ -252,6 +252,7 @@ public: void UpdateAI(const uint32 diff) { if (questPhase == 1) + { if (timer <= diff) { me->SetUInt32Value(UNIT_FIELD_BYTES_1, UNIT_STAND_STATE_STAND); @@ -266,22 +267,25 @@ public: } else timer -= diff; + } if (!UpdateVictim()) return; // healer - if (spellFlashLight) - if (HealthBelowPct(70)) - if (timerFlashLight <= diff) - { - DoCast(me, SPELL_FLASH_OF_LIGHT); - timerFlashLight = TIMER_FLASH_OF_LIGHT + rand()%TIMER_FLASH_OF_LIGHT; - } - else - timerFlashLight -= diff; + if (spellFlashLight && HealthBelowPct(70)) + { + if (timerFlashLight <= diff) + { + DoCast(me, SPELL_FLASH_OF_LIGHT); + timerFlashLight = TIMER_FLASH_OF_LIGHT + rand()%TIMER_FLASH_OF_LIGHT; + } + else + timerFlashLight -= diff; + } if (spellJustice) + { if (timerJustice <= diff) { DoCast(me, SPELL_SEAL_OF_JUSTICE); @@ -289,8 +293,10 @@ public: } else timerJustice -= diff; + } if (spellJudLight) + { if (timerJudLight <= diff) { DoCast(me, SPELL_JUDGEMENT_OF_LIGHT); @@ -298,8 +304,10 @@ public: } else timerJudLight -= diff; + } - if (spellCommand) + if (spellCommand) + { if (timerCommand <= diff) { DoCast(me, TIMER_SEAL_OF_COMMAND); @@ -307,14 +315,15 @@ public: } else timerCommand -= diff; + } - DoMeleeAttackIfReady(); + DoMeleeAttackIfReady(); } void Activate(uint64 summonerguid) { - questPhase = 1; - summonerGuid = summonerguid; + questPhase = 1; + summonerGuid = summonerguid; } void KilledUnit(Unit* Killed) diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp index a6fbcdc9e7b..80eb83c227a 100644 --- a/src/server/scripts/Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp +++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp @@ -36,10 +36,10 @@ EndScriptData */ const Position LorgusPosition[4] = { - { -458.500610f, -38.343079f, -33.474445f }, - { -469.423615f, -88.400513f, -39.265102f }, - { -622.354980f, -10.350100f, -22.777000f }, - { -759.640564f, 16.658913f, -29.159529f } + { -458.500610f, -38.343079f, -33.474445f, 0.0f }, + { -469.423615f, -88.400513f, -39.265102f, 0.0f }, + { -622.354980f, -10.350100f, -22.777000f, 0.0f }, + { -759.640564f, 16.658913f, -29.159529f, 0.0f } }; const Position SpawnsLocation[] = diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp index 1423f0dd74a..182891a5ea2 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp @@ -525,7 +525,7 @@ void hyjalAI::SummonCreature(uint32 entry, float Base[4][3]) } } -void hyjalAI::SummonNextWave(Wave wave[18], uint32 Count, float Base[4][3]) +void hyjalAI::SummonNextWave(const Wave wave[18], uint32 Count, float Base[4][3]) { // 1 in 4 chance we give a rally yell. Not sure if the chance is offilike. if (rand()%4 == 0) diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.h b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.h index 338f33cc485..d9334cc3a18 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.h +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.h @@ -67,7 +67,7 @@ struct Wave bool IsBoss; // Simply used to inform the wave summoner that the next wave contains a boss to halt all waves after that }; -static Wave AllianceWaves[]= // Waves that will be summoned in the Alliance Base +const Wave AllianceWaves[]= // Waves that will be summoned in the Alliance Base { // Rage Winterchill Wave 1-8 {{GHOUL, GHOUL, GHOUL, GHOUL, GHOUL, GHOUL, GHOUL, GHOUL, GHOUL, GHOUL, 0, 0, 0, 0, 0, 0, 0, 0}, 120000, false}, {{GHOUL, GHOUL, GHOUL, GHOUL, GHOUL, GHOUL, GHOUL, GHOUL, GHOUL, GHOUL, CRYPT_FIEND, CRYPT_FIEND, 0, 0, 0, 0, 0, 0}, 120000, false}, @@ -92,7 +92,7 @@ static Wave AllianceWaves[]= // Waves that will b {{ANETHERON, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, 0, true} }; -static Wave HordeWaves[]= // Waves that are summoned in the Horde base +const Wave HordeWaves[]= // Waves that are summoned in the Horde base { // Kaz'Rogal Wave 1-8 {{GHOUL, GHOUL, GHOUL, GHOUL, ABOMINATION, ABOMINATION, ABOMINATION, ABOMINATION, BANSHEE, BANSHEE, NECROMANCER, NECROMANCER, 0, 0, 0, 0, 0, 0}, 180000, false}, {{GHOUL, GHOUL, GHOUL, GHOUL, GARGOYLE, GARGOYLE, GARGOYLE, GARGOYLE, GARGOYLE, GARGOYLE, GARGOYLE, GARGOYLE, GARGOYLE, GARGOYLE, 0, 0, 0, 0}, 180000, false}, @@ -141,7 +141,7 @@ enum YellId DEATH = 6, // Used on death }; -static Yells JainaQuotes[]= +const Yells JainaQuotes[]= { {ATTACKED, -1534000}, {ATTACKED, -1534001}, @@ -154,7 +154,7 @@ static Yells JainaQuotes[]= {DEATH, -1534008}, }; -static Yells ThrallQuotes[]= +const Yells ThrallQuotes[]= { {ATTACKED, -1534009}, {ATTACKED, -1534010}, @@ -201,7 +201,7 @@ struct hyjalAI : public npc_escortAI void SummonCreature(uint32 entry, float Base[4][3]); // Summons a creature for that wave in that base // Summons the next wave, calls SummonCreature - void SummonNextWave(Wave wave[18], uint32 Count, float Base[4][3]); + void SummonNextWave(const Wave wave[18], uint32 Count, float Base[4][3]); void StartEvent(Player* player); // Begins the event by gossip click diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp index 5f1f8786595..c347b0ef9ad 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp @@ -245,9 +245,9 @@ struct Wave static Wave PortalWaves[]= { - {C_ASSAS, C_WHELP, C_CHRON, 0}, - {C_EXECU, C_CHRON, C_WHELP, C_ASSAS}, - {C_EXECU, C_VANQU, C_CHRON, C_ASSAS} + { {C_ASSAS, C_WHELP, C_CHRON, 0} }, + { {C_EXECU, C_CHRON, C_WHELP, C_ASSAS} }, + { {C_EXECU, C_VANQU, C_CHRON, C_ASSAS} } }; class npc_time_rift : public CreatureScript diff --git a/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp b/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp index a369ec98c02..94137ed29c5 100644 --- a/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp +++ b/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp @@ -87,17 +87,17 @@ static sOnyxMove aMoveData[]= {7, 6, SPELL_BREATH_NORTH_TO_SOUTH, 22.8763f, -217.152f, -55.0548f},//north }; -const Position MiddleRoomLocation = {-23.6155f, -215.357f, -55.7344f}; +const Position MiddleRoomLocation = {-23.6155f, -215.357f, -55.7344f, 0.0f}; -const Position Phase2Location = {-80.924f, -214.299f, -82.942f}; +const Position Phase2Location = {-80.924f, -214.299f, -82.942f, 0.0f}; static Position aSpawnLocations[3]= { //Whelps - {-30.127f, -254.463f, -89.440f}, - {-30.817f, -177.106f, -89.258f}, + {-30.127f, -254.463f, -89.440f, 0.0f}, + {-30.817f, -177.106f, -89.258f, 0.0f}, //Lair Guard - {-145.950f, -212.831f, -68.659f} + {-145.950f, -212.831f, -68.659f, 0.0f} }; class boss_onyxia : public CreatureScript @@ -177,7 +177,7 @@ public: } } - void EnterCombat(Unit* pWho) + void EnterCombat(Unit* /*pWho*/) { DoScriptText(SAY_AGGRO, me); me->SetInCombatWithZone(); @@ -189,7 +189,7 @@ public: } } - void JustDied(Unit* killer) + void JustDied(Unit* /*killer*/) { if (m_pInstance) m_pInstance->SetData(DATA_ONYXIA, DONE); @@ -220,12 +220,12 @@ public: Summons.Despawn(summon); } - void KilledUnit(Unit* pVictim) + void KilledUnit(Unit* /*pVictim*/) { DoScriptText(SAY_KILL, me); } - void SpellHit(Unit *pCaster, const SpellEntry* pSpell) + void SpellHit(Unit * /*pCaster*/, const SpellEntry* pSpell) { if (pSpell->Id == SPELL_BREATH_EAST_TO_WEST || pSpell->Id == SPELL_BREATH_WEST_TO_EAST || @@ -260,23 +260,23 @@ public: me->GetMotionMaster()->MoveChase(me->getVictim()); m_uiBellowingRoarTimer = 1000; break; - case 10: - me->SetFlying(true); + case 10: + me->SetFlying(true); me->GetMotionMaster()->MovePoint(11, Phase2Location.GetPositionX(),Phase2Location.GetPositionY(),Phase2Location.GetPositionZ()+25); - me->SetSpeed(MOVE_FLIGHT, 1.0f); + me->SetSpeed(MOVE_FLIGHT, 1.0f); DoScriptText(SAY_PHASE_2_TRANS, me); if (m_pInstance) m_pInstance->SetData(DATA_ONYXIA_PHASE, m_uiPhase); m_uiWhelpTimer = 5000; m_uiLairGuardTimer = 15000; - break; - case 11: + break; + case 11: if (m_pPointData) me->GetMotionMaster()->MovePoint(m_pPointData->uiLocId, m_pPointData->fX, m_pPointData->fY, m_pPointData->fZ); - me->GetMotionMaster()->Clear(false); + me->GetMotionMaster()->Clear(false); me->GetMotionMaster()->MoveIdle(); - break; + break; default: m_bIsMoving = false; diff --git a/src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp b/src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp index cc6c2684b3c..c5ed6541f2a 100644 --- a/src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp +++ b/src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp @@ -67,7 +67,7 @@ public: m_uiEruptTimer = 0; } - void OnCreatureCreate(Creature* pCreature, bool add) + void OnCreatureCreate(Creature* pCreature, bool /*add*/) { switch (pCreature->GetEntry()) { @@ -230,7 +230,7 @@ public: } } - bool CheckAchievementCriteriaMeet(uint32 criteria_id, Player const* source, Unit const* target = NULL, uint32 miscvalue1 = 0) + bool CheckAchievementCriteriaMeet(uint32 criteria_id, Player const* /*source*/, Unit const* /*target*/ = NULL, uint32 /*miscvalue1*/ = 0) { switch(criteria_id) { diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp index 8dc5a08622c..6fe01a99f5f 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp @@ -162,7 +162,7 @@ const Position FleshTentaclePos[2] = }; //Kick out position -const Position KickPos = { -8545.0f, 1984.0f, -96.0f}; +const Position KickPos = { -8545.0f, 1984.0f, -96.0f, 0.0f}; class boss_eye_of_cthun : public CreatureScript { @@ -353,6 +353,7 @@ public: case PHASE_EYE_RED_BEAM: if (DarkGlareTick < 35) + { if (DarkGlareTickTimer <= diff) { //Set angle and cast @@ -372,6 +373,7 @@ public: //1 second per tick DarkGlareTickTimer = 1000; } else DarkGlareTickTimer -= diff; + } //PhaseTimer if (PhaseTimer <= diff) @@ -799,6 +801,7 @@ public: } else StomachEnterTimer -= diff; if (StomachEnterVisTimer && StomachEnterTarget) + { if (StomachEnterVisTimer <= diff) { //Check for valid player @@ -812,6 +815,7 @@ public: StomachEnterTarget = 0; StomachEnterVisTimer = 0; } else StomachEnterVisTimer -= diff; + } //GientClawTentacleTimer if (GiantClawTentacleTimer <= diff) @@ -1051,6 +1055,7 @@ public: //EvadeTimer if (!me->IsWithinMeleeRange(me->getVictim())) + { if (EvadeTimer <= diff) { if (Unit* p = Unit::GetUnit(*me, Portal)) @@ -1083,6 +1088,7 @@ public: me->SetVisibility(VISIBILITY_ON); } else EvadeTimer -= diff; + } //GroundRuptureTimer if (GroundRuptureTimer <= diff) @@ -1161,40 +1167,40 @@ public: //EvadeTimer if (!me->IsWithinMeleeRange(me->getVictim())) - if (EvadeTimer <= diff) { - if (Unit* p = Unit::GetUnit(*me, Portal)) - p->Kill(p); - - //Dissapear and reappear at new position - me->SetVisibility(VISIBILITY_OFF); - - Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0); - if (!pTarget) + if (EvadeTimer <= diff) { - me->Kill(me); - return; - } + if (Unit* p = Unit::GetUnit(*me, Portal)) + p->Kill(p); - if (!pTarget->HasAura(SPELL_DIGESTIVE_ACID)) - { - me->GetMap()->CreatureRelocation(me, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0); - if (Creature* pPortal = me->SummonCreature(MOB_GIANT_PORTAL, *me, TEMPSUMMON_CORPSE_DESPAWN)) + //Dissapear and reappear at new position + me->SetVisibility(VISIBILITY_OFF); + + Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0); + if (!pTarget) { - pPortal->SetReactState(REACT_PASSIVE); - Portal = pPortal->GetGUID(); + me->Kill(me); + return; } - GroundRuptureTimer = 500; - HamstringTimer = 2000; - ThrashTimer = 5000; - EvadeTimer = 5000; - AttackStart(pTarget); - } - - me->SetVisibility(VISIBILITY_ON); + if (!pTarget->HasAura(SPELL_DIGESTIVE_ACID)) + { + me->GetMap()->CreatureRelocation(me, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0); + if (Creature* pPortal = me->SummonCreature(MOB_GIANT_PORTAL, *me, TEMPSUMMON_CORPSE_DESPAWN)) + { + pPortal->SetReactState(REACT_PASSIVE); + Portal = pPortal->GetGUID(); + } - } else EvadeTimer -= diff; + GroundRuptureTimer = 500; + HamstringTimer = 2000; + ThrashTimer = 5000; + EvadeTimer = 5000; + AttackStart(pTarget); + } + me->SetVisibility(VISIBILITY_ON); + } else EvadeTimer -= diff; + } //GroundRuptureTimer if (GroundRuptureTimer <= diff) diff --git a/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp b/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp index 11505aa564b..71565ba3fb5 100644 --- a/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp +++ b/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp @@ -61,7 +61,7 @@ class npc_sergeant_bly : public CreatureScript public: npc_sergeant_bly() : CreatureScript("npc_sergeant_bly") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF+1) @@ -179,7 +179,7 @@ public: DoMeleeAttackIfReady(); } - void DoAction(const int32 param) + void DoAction(const int32 /*param*/) { postGossipStep=1; Text_Timer = 0; @@ -219,7 +219,7 @@ class go_troll_cage : public GameObjectScript public: go_troll_cage() : GameObjectScript("go_troll_cage") { } - bool OnGossipHello(Player* pPlayer, GameObject* pGo) + bool OnGossipHello(Player* /*pPlayer*/, GameObject* pGo) { if (InstanceScript* pInstance = pGo->GetInstanceScript()) { @@ -261,7 +261,7 @@ class npc_weegli_blastfuse : public CreatureScript public: npc_weegli_blastfuse() : CreatureScript("npc_weegli_blastfuse") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF+1) @@ -356,7 +356,7 @@ public: } } - void MovementInform(uint32 type, uint32 id) + void MovementInform(uint32 /*type*/, uint32 /*id*/) { if (pInstance) { @@ -376,7 +376,7 @@ public: } } - void DoAction(const int32 param) + void DoAction(const int32 /*param*/) { DestroyDoor(); } @@ -415,7 +415,7 @@ class go_shallow_grave : public GameObjectScript public: go_shallow_grave() : GameObjectScript("go_shallow_grave") { } - bool OnGossipHello(Player* pPlayer, GameObject* pGo) + bool OnGossipHello(Player* /*pPlayer*/, GameObject* pGo) { // randomly summon a zombie or dead hero the first time a grave is used if (pGo->GetUseCount() == 0) @@ -448,7 +448,7 @@ class at_zumrah : public AreaTriggerScript public: at_zumrah() : AreaTriggerScript("at_zumrah") { } - bool OnTrigger(Player* pPlayer,const AreaTriggerEntry *at) + bool OnTrigger(Player* pPlayer,const AreaTriggerEntry * /*at*/) { Creature* pZumrah = pPlayer->FindNearestCreature(ZUMRAH_ID, 30.0f); diff --git a/src/server/scripts/Kalimdor/ashenvale.cpp b/src/server/scripts/Kalimdor/ashenvale.cpp index f309db9ba08..567a5193f23 100644 --- a/src/server/scripts/Kalimdor/ashenvale.cpp +++ b/src/server/scripts/Kalimdor/ashenvale.cpp @@ -456,7 +456,7 @@ class go_naga_brazier : public GameObjectScript { } - bool OnGossipHello(Player* player, GameObject* go) + bool OnGossipHello(Player* /*player*/, GameObject* go) { if (Creature* creature = GetClosestCreatureWithEntry(go, NPC_MUGLASH, INTERACTION_DISTANCE*2)) { diff --git a/src/server/scripts/Kalimdor/azshara.cpp b/src/server/scripts/Kalimdor/azshara.cpp index fb9dabc51bb..9cc80dbfe16 100644 --- a/src/server/scripts/Kalimdor/azshara.cpp +++ b/src/server/scripts/Kalimdor/azshara.cpp @@ -331,11 +331,13 @@ public: void UpdateAI(const uint32 diff) { if (Must_Die) + { if (Must_Die_Timer <= diff) { me->ForcedDespawn(); return; } else Must_Die_Timer -= diff; + } if (!Escape) { @@ -490,10 +492,12 @@ public: void UpdateAI(const uint32 diff) { if (we_must_die) + { if (must_die_timer <= diff) { me->ForcedDespawn(); } else must_die_timer -= diff; + } return; } diff --git a/src/server/scripts/Kalimdor/dustwallow_marsh.cpp b/src/server/scripts/Kalimdor/dustwallow_marsh.cpp index 13ee7a39ea3..26c8cb0a59f 100644 --- a/src/server/scripts/Kalimdor/dustwallow_marsh.cpp +++ b/src/server/scripts/Kalimdor/dustwallow_marsh.cpp @@ -368,7 +368,7 @@ public: ## npc_zelfrax ######*/ -const Position MovePosition = {-2967.030f,-3872.1799f,35.620f}; +const Position MovePosition = {-2967.030f,-3872.1799f,35.620f, 0.0f}; enum eZelfrax { @@ -503,19 +503,19 @@ public: DoScriptText(SAY_STAY_1, me, pPlayer); break; case 11: - DoScriptText(SAY_STAY_2, me, pPlayer); + DoScriptText(SAY_STAY_2, me, pPlayer); break; case 25: - DoScriptText(SAY_STAY_3, me, pPlayer); + DoScriptText(SAY_STAY_3, me, pPlayer); break; case 26: - DoScriptText(SAY_STAY_4, me, pPlayer); + DoScriptText(SAY_STAY_4, me, pPlayer); break; case 27: - DoScriptText(SAY_STAY_5, me, pPlayer); + DoScriptText(SAY_STAY_5, me, pPlayer); break; case 28: - DoScriptText(SAY_STAY_6, me, pPlayer); + DoScriptText(SAY_STAY_6, me, pPlayer); me->SetStandState(UNIT_STAND_STATE_KNEEL); break; case 29: diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp index b57145b3620..c8f1d683f9d 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp @@ -274,6 +274,7 @@ public: } else uiHolySmiteTimer -= uiDiff; if (me->HasAura(SPELL_SHIELD)) + { if (uiRenewTimer <= uiDiff) { me->InterruptNonMeleeSpells(true); @@ -291,7 +292,7 @@ public: } uiRenewTimer = urand(15000,17000); } else uiRenewTimer -= uiDiff; - + } if (!bHealth && !HealthAbovePct(25)) { diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp index 3e33431f38c..9806103e17d 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp @@ -157,6 +157,7 @@ public: return; if (bEventInProgress) + { if (uiResurrectTimer <= uiDiff) { me->SetFullHealth(); @@ -166,6 +167,7 @@ public: bEventInProgress = false; me->clearUnitState(UNIT_STAT_ROOT | UNIT_STAT_STUNNED); } else uiResurrectTimer -= uiDiff; + } switch(uiPhase) { @@ -211,12 +213,14 @@ public: DoCast(me, SPELL_ARMY_DEAD); } if (!bDeathArmyDone) + { if (uiDeathArmyCheckTimer <= uiDiff) { me->clearUnitState(UNIT_STAT_ROOT | UNIT_STAT_STUNNED); uiDeathArmyCheckTimer = 0; bDeathArmyDone = true; } else uiDeathArmyCheckTimer -= uiDiff; + } if (uiDesecration <= uiDiff) { if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true)) diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp index d9b07573065..900113b3017 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp @@ -207,7 +207,7 @@ public: switch(i) { case 2: - if (pInstance && uiWaypointPath == 3 || uiWaypointPath == 2) + if ((pInstance && uiWaypointPath == 3) || uiWaypointPath == 2) pInstance->SetData(DATA_MOVEMENT_DONE, pInstance->GetData(DATA_MOVEMENT_DONE)+1); break; case 3: diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp index 180a91e58cb..0215db9264f 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp @@ -308,7 +308,7 @@ public: { me->GetMotionMaster()->MovePoint(1,735.81f,661.92f,412.39f); - if (Creature* pBoss = me->SummonCreature(uiArgentChampion,SpawnPosition)) + if (me->SummonCreature(uiArgentChampion,SpawnPosition)) { for (uint8 i = 0; i < 3; ++i) { @@ -366,8 +366,8 @@ public: DoStartArgentChampionEncounter(); } - if (pInstance->GetData(BOSS_GRAND_CHAMPIONS) == DONE && - pInstance->GetData(BOSS_ARGENT_CHALLENGE_E) == DONE || + if ((pInstance->GetData(BOSS_GRAND_CHAMPIONS) == DONE && + pInstance->GetData(BOSS_ARGENT_CHALLENGE_E) == DONE) || pInstance->GetData(BOSS_ARGENT_CHALLENGE_P) == DONE) me->SummonCreature(VEHICLE_BLACK_KNIGHT,769.834f,651.915f,447.035f,0); } @@ -472,10 +472,10 @@ public: InstanceScript* pInstance = pCreature->GetInstanceScript(); if (pInstance && - pInstance->GetData(BOSS_GRAND_CHAMPIONS) == DONE && + ((pInstance->GetData(BOSS_GRAND_CHAMPIONS) == DONE && pInstance->GetData(BOSS_BLACK_KNIGHT) == DONE && - pInstance->GetData(BOSS_ARGENT_CHALLENGE_E) == DONE || - pInstance->GetData(BOSS_ARGENT_CHALLENGE_P) == DONE) + pInstance->GetData(BOSS_ARGENT_CHALLENGE_E) == DONE) || + pInstance->GetData(BOSS_ARGENT_CHALLENGE_P) == DONE)) return false; if (pInstance && diff --git a/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp b/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp index 3cf22dcb6ef..98462340a16 100644 --- a/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp +++ b/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp @@ -59,9 +59,9 @@ enum Achievements ACHIEV_OH_NOVOS = 2057 }; -static Position AddSpawnPoint = { -379.20f, -816.76f, 59.70f }; -static Position CrystalHandlerSpawnPoint = { -326.626343f, -709.956604f, 27.813314f }; -static Position AddDestinyPoint = { -379.314545f, -772.577637f, 28.58837f }; +static Position AddSpawnPoint = { -379.20f, -816.76f, 59.70f, 0.0f }; +static Position CrystalHandlerSpawnPoint = { -326.626343f, -709.956604f, 27.813314f, 0.0f }; +static Position AddDestinyPoint = { -379.314545f, -772.577637f, 28.58837f, 0.0f }; class boss_novos : public CreatureScript { @@ -169,6 +169,8 @@ public: uiTimer = urand(1*IN_MILLISECONDS,3*IN_MILLISECONDS); } else uiTimer -= diff; break; + default: + break; } } void JustDied(Unit* /*killer*/) diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp index 7f61c5dca07..d734fa671f6 100644 --- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp @@ -71,7 +71,7 @@ public: pInstance->SetData(DATA_FALRIC_EVENT, NOT_STARTED); } - void EnterCombat(Unit* who) + void EnterCombat(Unit* /*who*/) { DoScriptText(SAY_AGGRO, me); if (pInstance) @@ -82,7 +82,7 @@ public: events.ScheduleEvent(EVENT_DEFILING_HORROR, urand(25000,45000)); // TODO adjust timer. } - void JustDied(Unit* killer) + void JustDied(Unit* /*killer*/) { DoScriptText(SAY_DEATH, me); @@ -90,7 +90,7 @@ public: pInstance->SetData(DATA_FALRIC_EVENT, DONE); } - void KilledUnit(Unit *victim) + void KilledUnit(Unit * /*victim*/) { DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me); } diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp index b7f04f84e95..2ba029bb2d1 100644 --- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp @@ -67,7 +67,7 @@ public: pInstance->SetData(DATA_MARWYN_EVENT, NOT_STARTED); } - void EnterCombat(Unit* who) + void EnterCombat(Unit* /*who*/) { DoScriptText(SAY_AGGRO, me); if (pInstance) @@ -79,7 +79,7 @@ public: events.ScheduleEvent(EVENT_SHARED_SUFFERING, 20000); // TODO Check timer } - void JustDied(Unit* killer) + void JustDied(Unit* /*killer*/) { DoScriptText(SAY_DEATH, me); @@ -87,7 +87,7 @@ public: pInstance->SetData(DATA_MARWYN_EVENT, DONE); } - void KilledUnit(Unit *victim) + void KilledUnit(Unit * /*victim*/) { DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me); } diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp index f9f6195bf8d..9b247be6733 100644 --- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp @@ -135,19 +135,19 @@ enum eEnum QUEST_WRATH_OF_THE_LICH_KING_H2 = 24802, }; -static Position HallsofReflectionLocs[]= +const Position HallsofReflectionLocs[]= { {5283.234863f, 1990.946777f, 707.695679f, 0.929097f}, // 2 Loralen Follows {5408.031250f, 2102.918213f, 707.695251f, 0.792756f}, // 9 Sylvanas Follows {5401.866699f, 2110.837402f, 707.695251f, 0.800610f}, // 10 Loralen follows }; -static Position SpawnPos = {5262.540527f, 1949.693726f, 707.695007f, 0.808736f}; // Jaina/Sylvanas Beginning Position -static Position MoveThronePos = {5306.952148f, 1998.499023f, 709.341431f, 1.277278f}; // Jaina/Sylvanas walks to throne -static Position UtherSpawnPos = {5308.310059f, 2003.857178f, 709.341431f, 4.650315f}; -static Position LichKingSpawnPos = {5362.917480f, 2062.307129f, 707.695374f, 3.945812f}; -static Position LichKingMoveThronePos = {5312.080566f, 2009.172119f, 709.341431f, 3.973301f}; // Lich King walks to throne -static Position LichKingMoveAwayPos = {5400.069824f, 2102.7131689f, 707.69525f, 0.843803f}; // Lich King walks away +const Position SpawnPos = {5262.540527f, 1949.693726f, 707.695007f, 0.808736f}; // Jaina/Sylvanas Beginning Position +const Position MoveThronePos = {5306.952148f, 1998.499023f, 709.341431f, 1.277278f}; // Jaina/Sylvanas walks to throne +const Position UtherSpawnPos = {5308.310059f, 2003.857178f, 709.341431f, 4.650315f}; +const Position LichKingSpawnPos = {5362.917480f, 2062.307129f, 707.695374f, 3.945812f}; +const Position LichKingMoveThronePos = {5312.080566f, 2009.172119f, 709.341431f, 3.973301f}; // Lich King walks to throne +const Position LichKingMoveAwayPos = {5400.069824f, 2102.7131689f, 707.69525f, 0.843803f}; // Lich King walks away class npc_jaina_or_sylvanas_hor : public CreatureScript { @@ -157,7 +157,7 @@ private: public: npc_jaina_or_sylvanas_hor(bool isSylvana, const char* name) : CreatureScript(name), m_isSylvana(isSylvana) { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch (uiAction) @@ -438,10 +438,12 @@ public: } if (Creature* pUther = me->GetCreature(*me, uiUther)) + { if (pInstance->GetData(DATA_TEAM_IN_INSTANCE) == ALLIANCE) DoScriptText(SAY_UTHER_INTRO_A2_9, pUther); else DoScriptText(SAY_UTHER_INTRO_H2_7, pUther); + } events.ScheduleEvent(EVENT_INTRO_LK_2, 11000); break; diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h index df54e58c574..bccccffd655 100644 --- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h +++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h @@ -96,7 +96,7 @@ struct boss_horAI : ScriptedAI me->SetReactState(REACT_PASSIVE); } - void DamageTaken(Unit *pWho, uint32 &uiDamage) + void DamageTaken(Unit * /*pWho*/, uint32 &uiDamage) { if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE)) uiDamage = 0; diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp index 531129b562a..455dfea60e0 100644 --- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp @@ -414,7 +414,7 @@ public: events.Update(diff); - switch(uint32 eventId = events.ExecuteEvent()) + switch(events.ExecuteEvent()) { case EVENT_NEXT_WAVE: uiWaveCount++; diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp index 7c55d3ec977..4f88125c3a6 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp @@ -377,9 +377,9 @@ class boss_lady_deathwhisper : public CreatureScript break; case EVENT_DOMINATE_MIND_H: DoScriptText(SAY_DOMINATE_MIND, me); - for (uint8 i = 0; i < uiDominateMindCount; i++) - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 0.0f, true, -SPELL_DOMINATE_MIND_H)) - DoCast(target, SPELL_DOMINATE_MIND_H); + for (uint8 i = 0; i < uiDominateMindCount; i++) + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 0.0f, true, -SPELL_DOMINATE_MIND_H)) + DoCast(target, SPELL_DOMINATE_MIND_H); events.ScheduleEvent(EVENT_DOMINATE_MIND_H, urand(18000, 22000)); break; case EVENT_P1_SUMMON_WAVE: @@ -727,7 +727,7 @@ class npc_vengeful_shade : public CreatureScript npc_vengeful_shadeAI(Creature* pCreature) : ScriptedAI(pCreature) { me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); } void Reset() @@ -755,7 +755,7 @@ class spell_deathwhisper_mana_barrier : public SpellScriptLoader class spell_deathwhisper_mana_barrier_AuraScript : public AuraScript { - void HandlePeriodicTick(AuraEffect const * aurEff, AuraApplication const * aurApp) + void HandlePeriodicTick(AuraEffect const * /*aurEff*/, AuraApplication const * /*aurApp*/) { Unit* caster = GetCaster(); int32 missingHealth = caster->GetMaxHealth() - caster->GetHealth(); @@ -783,7 +783,7 @@ class spell_cultist_dark_martyrdom : public SpellScriptLoader class spell_cultist_dark_martyrdom_SpellScript : public SpellScript { - bool Validate(SpellEntry const* spellEntry) + bool Validate(SpellEntry const* /*spellEntry*/) { if (uint32 scriptId = sObjectMgr.GetScriptId("boss_lady_deathwhisper")) if (CreatureInfo const* creInfo = ObjectMgr::GetCreatureTemplate(NPC_LADY_DEATHWHISPER)) @@ -793,7 +793,7 @@ class spell_cultist_dark_martyrdom : public SpellScriptLoader return false; } - void HandleEffect(SpellEffIndex effIndex) + void HandleEffect(SpellEffIndex /*effIndex*/) { if (GetCaster()->isSummon()) if (Unit* owner = GetCaster()->ToTempSummon()->GetSummoner()) diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp index ad7147ee58c..914cde7a68a 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp @@ -104,7 +104,7 @@ class boss_lord_marrowgar : public CreatureScript pInstance->SetData(DATA_LORD_MARROWGAR, NOT_STARTED); } - void EnterCombat(Unit* who) + void EnterCombat(Unit* /*who*/) { DoScriptText(SAY_AGGRO, me); @@ -112,7 +112,7 @@ class boss_lord_marrowgar : public CreatureScript pInstance->SetData(DATA_LORD_MARROWGAR, IN_PROGRESS); } - void JustDied(Unit* killer) + void JustDied(Unit* /*killer*/) { DoScriptText(SAY_DEATH, me); @@ -354,14 +354,14 @@ class npc_bone_spike : public CreatureScript uiTrappedGUID = 0; } - void JustDied(Unit *killer) + void JustDied(Unit * /*killer*/) { events.Reset(); if (Unit* trapped = Unit::GetUnit((*me), uiTrappedGUID)) trapped->RemoveAurasDueToSpell(SPELL_IMPALED); } - void KilledUnit(Unit *pVictim) + void KilledUnit(Unit * /*pVictim*/) { me->Kill(me); } @@ -415,7 +415,7 @@ class spell_marrowgar_coldflame : public SpellScriptLoader class spell_marrowgar_coldflame_SpellScript : public SpellScript { - void HandleScriptEffect(SpellEffIndex effIndex) + void HandleScriptEffect(SpellEffIndex /*effIndex*/) { Unit* caster = GetCaster(); uint8 count = 1; @@ -463,7 +463,7 @@ class spell_marrowgar_bone_spike_graveyard : public SpellScriptLoader class spell_marrowgar_bone_spike_graveyard_SpellScript : public SpellScript { - void HandleApplyAura(SpellEffIndex effIndex) + void HandleApplyAura(SpellEffIndex /*effIndex*/) { CreatureAI* marrowgarAI = GetCaster()->ToCreature()->AI(); bool yell = false; @@ -512,7 +512,7 @@ class spell_marrowgar_bone_storm : public SpellScriptLoader class spell_marrowgar_bone_storm_SpellScript : public SpellScript { - void RecalculateDamage(SpellEffIndex effIndex) + void RecalculateDamage(SpellEffIndex /*effIndex*/) { int32 dmg = GetHitDamage(); float distance = GetHitUnit()->GetExactDist2d(GetCaster()); diff --git a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel_teleport.cpp b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel_teleport.cpp index 100440237bb..7ab328debd0 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel_teleport.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel_teleport.cpp @@ -61,7 +61,7 @@ class icecrown_citadel_teleport : public GameObjectScript return true; } - bool OnGossipSelect(Player* player, GameObject* go, uint32 sender, uint32 action) + bool OnGossipSelect(Player* player, GameObject* /*go*/, uint32 sender, uint32 action) { player->CLOSE_GOSSIP_MENU(); SpellEntry const* spell = sSpellStore.LookupEntry(action); diff --git a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp index dbf8ced0c48..e7a5d6faf30 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp @@ -50,7 +50,7 @@ class instance_icecrown_citadel : public InstanceMapScript return false; } - void OnCreatureCreate(Creature* creature, bool add) + void OnCreatureCreate(Creature* creature, bool /*add*/) { Map::PlayerList const &players = instance->GetPlayers(); uint32 TeamInInstance = 0; @@ -82,7 +82,7 @@ class instance_icecrown_citadel : public InstanceMapScript } } - void OnGameObjectCreate(GameObject* pGo, bool add) + void OnGameObjectCreate(GameObject* pGo, bool /*add*/) { switch (pGo->GetEntry()) { diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp index eb0aea45b79..d23ad8693d5 100644 --- a/src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp +++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp @@ -51,12 +51,12 @@ enum Achievs const Position RiftLocation[6] = { - {652.64f, -273.70f, -8.75f}, - {634.45f, -265.94f, -8.44f}, - {620.73f, -281.17f, -9.02f}, - {626.10f, -304.67f, -9.44f}, - {639.87f, -314.11f, -9.49f}, - {651.72f, -297.44f, -9.37f} + {652.64f, -273.70f, -8.75f, 0.0f}, + {634.45f, -265.94f, -8.44f, 0.0f}, + {620.73f, -281.17f, -9.02f, 0.0f}, + {626.10f, -304.67f, -9.44f, 0.0f}, + {639.87f, -314.11f, -9.49f, 0.0f}, + {651.72f, -297.44f, -9.37f, 0.0f} }; class boss_anomalus : public CreatureScript @@ -229,10 +229,12 @@ public: { Unit* pAnomalus = Unit::GetUnit(*me, pInstance ? pInstance->GetData64(DATA_ANOMALUS) : 0); if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0)) + { if (pAnomalus && pAnomalus->HasAura(SPELL_RIFT_SHIELD)) DoCast(pTarget, SPELL_CHARGED_CHAOTIC_ENERGY_BURST); else DoCast(pTarget, SPELL_CHAOTIC_ENERGY_BURST); + } uiChaoticEnergyBurstTimer = 1*IN_MILLISECONDS; } else uiChaoticEnergyBurstTimer -= diff; diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp index 07591841af7..12d9ac5569a 100644 --- a/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp +++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp @@ -125,6 +125,7 @@ public: return; } if (bCrystalSpikes) + { if (uiCrystalSpikesTimer2 <= diff) { fSpikeXY[0][0] = fBaseX+(SPIKE_DISTANCE*uiCrystalSpikesCount*cos(fBaseO)); @@ -141,6 +142,7 @@ public: bCrystalSpikes = false; uiCrystalSpikesTimer2 = 200; } else uiCrystalSpikesTimer2 -= diff; + } if (!bFrenzy && HealthBelowPct(25)) { diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp index d85c70c4fe8..e7639f46e89 100644 --- a/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp +++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp @@ -71,9 +71,9 @@ struct Summons static Summons Group[]= { - {NPC_PHANTASMAL_CLOUDSCRAPER,NPC_PHANTASMAL_CLOUDSCRAPER,NPC_PHANTASMAL_MAMMOTH,NPC_PHANTASMAL_WOLF}, - {NPC_PHANTASMAL_AIR,NPC_PHANTASMAL_AIR,NPC_PHANTASMAL_WATER,NPC_PHANTASMAL_FIRE}, - {NPC_PHANTASMAL_OGRE,NPC_PHANTASMAL_OGRE,NPC_PHANTASMAL_NAGAL,NPC_PHANTASMAL_MURLOC} + { {NPC_PHANTASMAL_CLOUDSCRAPER, NPC_PHANTASMAL_CLOUDSCRAPER, NPC_PHANTASMAL_MAMMOTH, NPC_PHANTASMAL_WOLF} }, + { {NPC_PHANTASMAL_AIR, NPC_PHANTASMAL_AIR, NPC_PHANTASMAL_WATER, NPC_PHANTASMAL_FIRE} }, + { {NPC_PHANTASMAL_OGRE, NPC_PHANTASMAL_OGRE, NPC_PHANTASMAL_NAGAL, NPC_PHANTASMAL_MURLOC} } }; static uint32 TeleportSpells[]= @@ -133,7 +133,8 @@ public: uiGroup[2] = 0; } - x,y = 0.0f; + x = 0.0f; + y = 0.0f; bCanCast = false; bCanGoBack = false; @@ -146,7 +147,7 @@ public: uiTimeBombTimer = urand(20000,25000); } - void EnterCombat(Unit* pWho) + void EnterCombat(Unit* /*pWho*/) { if (pInstance) pInstance->SetData(DATA_UROM_EVENT, IN_PROGRESS); @@ -325,7 +326,7 @@ public: me->DeleteThreatList(); } - void SpellHit(Unit* pCaster, const SpellEntry* pSpell) + void SpellHit(Unit* /*pCaster*/, const SpellEntry* pSpell) { switch(pSpell->Id) { diff --git a/src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp b/src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp index 36d8a0d742e..ae736181566 100644 --- a/src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp +++ b/src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp @@ -76,11 +76,11 @@ public: } } - void OnGameObjectCreate(GameObject* pGO, bool bAdd) + void OnGameObjectCreate(GameObject* pGO, bool /*bAdd*/) { if (pGO->GetEntry() == GO_DRAGON_CAGE_DOOR) { - if (DATA_DRAKOS_EVENT == DONE) + if (GetData(DATA_DRAKOS_EVENT) == DONE) pGO->SetGoState(GO_STATE_ACTIVE); else pGO->SetGoState(GO_STATE_READY); diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp index ad777d2cd3b..2ca643637f3 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp @@ -128,8 +128,8 @@ enum Achievements static Position SpawnLocations[]= { - {946.992f, 397.016f, 208.374f}, - {960.748f, 382.944f, 208.374f}, + {946.992f, 397.016f, 208.374f, 0.0f}, + {960.748f, 382.944f, 208.374f, 0.0f}, }; class mob_tribuna_controller : public CreatureScript diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_flame_leviathan.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_flame_leviathan.cpp index 10fcd42334f..6a5da06cb21 100644 --- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_flame_leviathan.cpp +++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_flame_leviathan.cpp @@ -167,7 +167,7 @@ enum eAchievementData static Position Center[]= { - {354.8771f, -12.90240f, 409.803650f}, + {354.8771f, -12.90240f, 409.803650f, 0.0f}, }; const Position PosSiege[5] = @@ -806,7 +806,7 @@ public: me->GetMap()->CreatureRelocation(me, x,y,z,0); } - void UpdateAI(const uint32 diff) + void UpdateAI(const uint32 /*diff*/) { } }; @@ -851,7 +851,7 @@ public: } - void MovementInform(uint32 type, uint32 id) + void MovementInform(uint32 /*type*/, uint32 id) { if (id == 1) { @@ -940,7 +940,7 @@ public: } } - void UpdateAI(const uint32 diff) + void UpdateAI(const uint32 /*diff*/) { if (!UpdateVictim()) return; @@ -981,7 +981,7 @@ public: { } - void UpdateAI(const uint32 diff) + void UpdateAI(const uint32 /*diff*/) { if (!me->HasAura(AURA_DUMMY_BLUE)) me->AddAura(AURA_DUMMY_BLUE, me); @@ -1012,7 +1012,7 @@ public: me->SetReactState(REACT_PASSIVE); } - void WaypointReached(uint32 i) + void WaypointReached(uint32 /*i*/) { } @@ -1084,7 +1084,7 @@ public: { } - void UpdateAI(const uint32 diff) + void UpdateAI(const uint32 /*diff*/) { if (!me->HasAura(AURA_DUMMY_GREEN)) me->AddAura(AURA_DUMMY_GREEN, me); @@ -1331,7 +1331,7 @@ class go_ulduar_tower : public GameObjectScript public: go_ulduar_tower() : GameObjectScript("go_ulduar_tower") { } - void OnDestroyed(Player* pPlayer, GameObject* pGO, uint32 value) + void OnDestroyed(Player* /*pPlayer*/, GameObject* pGO, uint32 /*value*/) { InstanceScript* pInstance = pGO->GetInstanceScript(); if (pGO->GetGOValue()->building.health == 0) @@ -1361,7 +1361,7 @@ class at_RX_214_repair_o_matic_station : public AreaTriggerScript public: at_RX_214_repair_o_matic_station() : AreaTriggerScript("at_RX_214_repair_o_matic_station") { } - bool OnTrigger(Player* pPlayer, const AreaTriggerEntry* pAt) + bool OnTrigger(Player* pPlayer, const AreaTriggerEntry* /*pAt*/) { if(Creature* vehicle = pPlayer->GetVehicleCreatureBase()) { diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp index 498106bcb7b..dd2014b167d 100644 --- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp +++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp @@ -442,12 +442,14 @@ public: //Enrage stuff if (!enraged) + { if (uiEnrageTimer <= diff) { DoScriptText(SAY_BERSERK, me); DoCast(me, SPELL_ENRAGE); enraged = true; } else uiEnrageTimer -= diff; + } } void exposeHeart() @@ -559,10 +561,10 @@ public: if (pXT002->AI()) { uint32 health = me->GetHealth(); - health -= damage; - if (health < 0) + if (health <= damage) health = 0; - + else + health -= damage; pXT002->AI()->SetData(DATA_TRANSFERED_HEALTH, me->GetMaxHealth() - health); } } diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/instance_ulduar.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/instance_ulduar.cpp index 681c58c474e..1345ec03d9f 100644 --- a/src/server/scripts/Northrend/Ulduar/ulduar/instance_ulduar.cpp +++ b/src/server/scripts/Northrend/Ulduar/ulduar/instance_ulduar.cpp @@ -202,7 +202,7 @@ public: } } - void ProcessEvent(GameObject* pGO, uint32 uiEventId) + void ProcessEvent(GameObject* /*pGO*/, uint32 uiEventId) { // Flame Leviathan's Tower Event triggers Creature* pFlameLeviathan = instance->GetCreature(uiLeviathanGUID); diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp index e680b0d9eec..4702bf2192f 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp @@ -192,12 +192,14 @@ public: if (bEventInProgress) { if (uiSpawnResTimer) + { if (uiSpawnResTimer <= diff) { DoCast(me, SPELL_SUMMON_BANSHEE); // Summons directly on caster position // DoCast(me, SPELL_SCOURG_RESURRECTION, true); // Not needed ? uiSpawnResTimer = 0; } else uiSpawnResTimer -= diff; + } return; } @@ -356,6 +358,7 @@ public: void UpdateAI(const uint32 diff) { if (uiResurectTimer) + { if (uiResurectTimer <= diff) { if (uiResurectPhase == 1) @@ -383,11 +386,10 @@ public: uiResurectTimer = 0; } } - } else uiResurectTimer -= diff; + } } }; - }; diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp index a06ca389d34..5d70edea75a 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp @@ -212,6 +212,7 @@ public: } else ShadowboltTimer -= diff; if (!Skeletons) + { if ((SummonSkeletonsTimer <= diff)) { Creature* Skeleton; @@ -229,6 +230,7 @@ public: } Skeletons = true; } else SummonSkeletonsTimer -= diff; + } if (FrostTombTimer <= diff) { diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp index ce9adc77a61..039734730ea 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp @@ -167,6 +167,7 @@ public: if (!ghost) { if (Check_Timer) + { if (Check_Timer <= diff) { Check_Timer = 5000; @@ -178,15 +179,16 @@ public: Check_Timer = 0; } } else Check_Timer -= diff; + } + if (Response_Timer && Dalronn_isDead) + { + if (Response_Timer <= diff) + { + DoScriptText(YELL_SKARVALD_DAL_DIEDFIRST,me); - if (Response_Timer) - if (Dalronn_isDead) - if (Response_Timer <= diff) - { - DoScriptText(YELL_SKARVALD_DAL_DIEDFIRST,me); - - Response_Timer = 0; - } else Response_Timer -= diff; + Response_Timer = 0; + } else Response_Timer -= diff; + } } if (Charge_Timer <= diff) @@ -278,6 +280,7 @@ public: { Unit* skarvald = Unit::GetUnit((*me),pInstance->GetData64(DATA_SKARVALD)); if (skarvald) + { if (skarvald->isDead()) { DoScriptText(YELL_DALRONN_SKA_DIED,me); @@ -298,6 +301,7 @@ public: temp->AI()->AttackStart(Killer); } } + } } } @@ -321,16 +325,19 @@ public: return; if (AggroYell_Timer) + { if (AggroYell_Timer <= diff) { DoScriptText(YELL_DALRONN_AGGRO,me); AggroYell_Timer = 0; } else AggroYell_Timer -= diff; + } if (!ghost) { if (Check_Timer) + { if (Check_Timer <= diff) { Check_Timer = 5000; @@ -342,15 +349,16 @@ public: Check_Timer = 0; } } else Check_Timer -= diff; + } - if (Response_Timer) - if (Skarvald_isDead) - if (Response_Timer <= diff) - { - DoScriptText(YELL_DALRONN_SKA_DIEDFIRST,me); - - Response_Timer = 0; - } else Response_Timer -= diff; + if (Response_Timer && Skarvald_isDead) + { + if (Response_Timer <= diff) + { + DoScriptText(YELL_DALRONN_SKA_DIEDFIRST,me); + Response_Timer = 0; + } else Response_Timer -= diff; + } } if (ShadowBolt_Timer <= diff) @@ -372,6 +380,7 @@ public: } else Debilitate_Timer -= diff; if (IsHeroic()) + { if (Summon_Timer <= diff) { if (!me->IsNonMeleeSpellCasted(false)) @@ -380,6 +389,7 @@ public: Summon_Timer = (rand()%10000) + 20000; } } else Summon_Timer -= diff; + } DoMeleeAttackIfReady(); } diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp index 3dfb7206e0a..26b204ddf32 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp @@ -789,6 +789,7 @@ public: case PHASE_MASSIVE_JORMUNGAR: pNext = Unit::GetCreature((*me), pInstance ? pInstance->GetData64(DATA_MOB_MASSIVE_JORMUNGAR) : 0); break; case PHASE_FEROCIOUS_RHINO: pNext = Unit::GetCreature((*me), pInstance ? pInstance->GetData64(DATA_MOB_FEROCIOUS_RHINO) : 0); break; case PHASE_GORTOK_PALEHOOF: pNext = Unit::GetCreature((*me), pInstance ? pInstance->GetData64(DATA_GORTOK_PALEHOOF) : 0); break; + default: break; } if (pNext) @@ -809,7 +810,7 @@ public: { if (type != POINT_MOTION_TYPE) return; - if (id<0 || id>4) + if (id > 4) return; Creature *pNext = NULL; switch(id) @@ -819,6 +820,7 @@ public: case PHASE_MASSIVE_JORMUNGAR: pNext = Unit::GetCreature((*me), pInstance ? pInstance->GetData64(DATA_MOB_MASSIVE_JORMUNGAR) : 0); break; case PHASE_FEROCIOUS_RHINO: pNext = Unit::GetCreature((*me), pInstance ? pInstance->GetData64(DATA_MOB_FEROCIOUS_RHINO) : 0); break; case PHASE_GORTOK_PALEHOOF: pNext = Unit::GetCreature((*me), pInstance ? pInstance->GetData64(DATA_GORTOK_PALEHOOF) : 0); break; + default: break; } if (pNext) DoCast(pNext, SPELL_ORB_CHANNEL, false); diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp index 1db99f14f2e..d9ee68c95fc 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp @@ -77,9 +77,9 @@ enum CombatPhase static Position RitualChannelerPos[]= { - {296.42f, -355.01f, 90.94f}, - {302.36f, -352.01f, 90.54f}, - {291.39f, -350.89f, 90.54f} + {296.42f, -355.01f, 90.94f, 0.0f}, + {302.36f, -352.01f, 90.54f, 0.0f}, + {291.39f, -350.89f, 90.54f, 0.0f} }; static Position ArthasPos = { 295.81f, -366.16f, 92.57f, 1.58f }; static Position SvalaPos = { 296.632f, -346.075f, 90.6307f, 1.58f }; @@ -189,7 +189,7 @@ public: uiIntroTimer = 200; break; case 6: - if (Creature* pSvalaSorrowgrave = me->SummonCreature(CREATURE_SVALA_SORROWGRAVE, SvalaPos, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 60*IN_MILLISECONDS)) + if (me->SummonCreature(CREATURE_SVALA_SORROWGRAVE, SvalaPos, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 60*IN_MILLISECONDS)) { me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE|UNIT_FLAG_NOT_SELECTABLE); me->SetDisplayId(DATA_SVALA_DISPLAY_ID); @@ -341,6 +341,7 @@ public: } else uiCallFlamesTimer -= diff; if (!bSacrificed) + { if (uiRitualOfSwordTimer <= diff) { if (Unit* pSacrificeTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true)) @@ -364,6 +365,7 @@ public: bSacrificed = true; } } else uiRitualOfSwordTimer -= diff; + } DoMeleeAttackIfReady(); } diff --git a/src/server/scripts/Northrend/storm_peaks.cpp b/src/server/scripts/Northrend/storm_peaks.cpp index 7ea000d1559..58c1c76762c 100644 --- a/src/server/scripts/Northrend/storm_peaks.cpp +++ b/src/server/scripts/Northrend/storm_peaks.cpp @@ -518,16 +518,16 @@ public: return true; } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action ) + bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*sender*/, uint32 action) { pPlayer->PlayerTalkClass->ClearMenus(); switch(action) { case GOSSIP_ACTION_TRAIN: - pPlayer->SEND_TRAINERLIST( pCreature->GetGUID() ); + pPlayer->SEND_TRAINERLIST(pCreature->GetGUID()); break; case GOSSIP_ACTION_TRADE: - pPlayer->SEND_VENDORLIST( pCreature->GetGUID() ); + pPlayer->SEND_VENDORLIST(pCreature->GetGUID()); break; } return true; diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp index e9775f7e775..7340ff34af1 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp @@ -93,6 +93,7 @@ EndScriptData */ #define OLUM_Z -7.54773f #define OLUM_O 0.401581f +#define MAX_ADVISORS 3 //Fathom-Lord Karathress AI class boss_fathomlord_karathress : public CreatureScript { @@ -122,7 +123,7 @@ public: bool BlessingOfTides; - uint64 Advisors[3]; + uint64 Advisors[MAX_ADVISORS]; void Reset() { @@ -134,24 +135,23 @@ public: if (pInstance) { - uint64 RAdvisors[3]; + uint64 RAdvisors[MAX_ADVISORS]; RAdvisors[0] = pInstance->GetData64(DATA_SHARKKIS); RAdvisors[1] = pInstance->GetData64(DATA_TIDALVESS); RAdvisors[2] = pInstance->GetData64(DATA_CARIBDIS); //Respawn of the 3 Advisors Creature* pAdvisor = NULL; - for (int i=0; i<3; ++i) - - if (RAdvisors[i]) - { - pAdvisor = (Unit::GetCreature((*me), RAdvisors[i])); - if (pAdvisor && !pAdvisor->isAlive()) + for (int i=0; i<MAX_ADVISORS; ++i) + if (RAdvisors[i]) { - pAdvisor->Respawn(); - pAdvisor->AI()->EnterEvadeMode(); - pAdvisor->GetMotionMaster()->MoveTargetedHome(); + pAdvisor = (Unit::GetCreature((*me), RAdvisors[i])); + if (pAdvisor && !pAdvisor->isAlive()) + { + pAdvisor->Respawn(); + pAdvisor->AI()->EnterEvadeMode(); + pAdvisor->GetMotionMaster()->MoveTargetedHome(); + } } - } pInstance->SetData(DATA_KARATHRESSEVENT, NOT_STARTED); } @@ -280,7 +280,7 @@ public: BlessingOfTides = true; bool continueTriggering = false; Creature* Advisor; - for (uint8 i = 0; i < 4; ++i) + for (uint8 i = 0; i < MAX_ADVISORS; ++i) if (Advisors[i]) { Advisor = (Unit::GetCreature(*me, Advisors[i])); diff --git a/src/server/scripts/Outland/netherstorm.cpp b/src/server/scripts/Outland/netherstorm.cpp index a1ca44e3564..a4745e2fac5 100644 --- a/src/server/scripts/Outland/netherstorm.cpp +++ b/src/server/scripts/Outland/netherstorm.cpp @@ -979,7 +979,7 @@ public: case 17: case 29: //Find Object and "work" - if ( GameObject* pGO = GetClosestGameObjectWithEntry(me,GO_DRAENEI_MACHINE,INTERACTION_DISTANCE)) + if (GetClosestGameObjectWithEntry(me,GO_DRAENEI_MACHINE,INTERACTION_DISTANCE)) { // take the GO -> animation me->HandleEmoteCommand(EMOTE_STATE_LOOT); @@ -994,7 +994,7 @@ public: } } - void JustDied(Unit* pKiller) + void JustDied(Unit* /*pKiller*/) { Player* pPlayer = GetPlayerForEscort(); if (pPlayer) diff --git a/src/server/scripts/World/npc_innkeeper.cpp b/src/server/scripts/World/npc_innkeeper.cpp index 99240069cb5..3332e65d0df 100644 --- a/src/server/scripts/World/npc_innkeeper.cpp +++ b/src/server/scripts/World/npc_innkeeper.cpp @@ -46,7 +46,7 @@ public: { if (IsEventActive(HALLOWEEN_EVENTID) && !pPlayer->HasAura(SPELL_TRICK_OR_TREATED)) { - char* localizedEntry; + const char* localizedEntry; switch (pPlayer->GetSession()->GetSessionDbcLocale()) { case LOCALE_frFR: localizedEntry = LOCALE_TRICK_OR_TREAT_2; break; @@ -65,7 +65,7 @@ public: if (pCreature->isInnkeeper()) { - char* localizedEntry; + const char* localizedEntry; switch (pPlayer->GetSession()->GetSessionDbcLocale()) { case LOCALE_deDE: localizedEntry = LOCALE_INNKEEPER_3; break; |