diff options
| author | Shauren <shauren.trinity@gmail.com> | 2017-08-16 23:22:41 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2017-08-16 23:22:41 +0200 |
| commit | 43d268d75c8b5afae94983f19363ac0e484e4afb (patch) | |
| tree | 2802ee9fe724c4f96869ea552f22bb61f1900f16 /src/server/game/Server | |
| parent | 9711dd3f706a30d23f57b259765837b71292d09e (diff) | |
Core/PacketIO: Renamed "movementInfo" to "Status" in movement packets in effort to preserve original naming (and to follow codestyle for naming public data members)
Diffstat (limited to 'src/server/game/Server')
| -rw-r--r-- | src/server/game/Server/Packets/MovementPackets.cpp | 20 | ||||
| -rw-r--r-- | src/server/game/Server/Packets/MovementPackets.h | 20 |
2 files changed, 20 insertions, 20 deletions
diff --git a/src/server/game/Server/Packets/MovementPackets.cpp b/src/server/game/Server/Packets/MovementPackets.cpp index 8bebc63711a..74f188179ef 100644 --- a/src/server/game/Server/Packets/MovementPackets.cpp +++ b/src/server/game/Server/Packets/MovementPackets.cpp @@ -181,7 +181,7 @@ ByteBuffer& operator<<(ByteBuffer& data, MovementInfo::TransportInfo const& tran void WorldPackets::Movement::ClientPlayerMovement::Read() { - _worldPacket >> movementInfo; + _worldPacket >> Status; } ByteBuffer& WorldPackets::operator<<(ByteBuffer& data, Movement::MonsterSplineFilterKey const& monsterSplineFilterKey) @@ -469,7 +469,7 @@ WorldPacket const* WorldPackets::Movement::MoveSetSpeed::Write() WorldPacket const* WorldPackets::Movement::MoveUpdateSpeed::Write() { - _worldPacket << *movementInfo; + _worldPacket << *Status; _worldPacket << Speed; return &_worldPacket; } @@ -489,7 +489,7 @@ WorldPacket const* WorldPackets::Movement::MoveSetFlag::Write() WorldPacket const* WorldPackets::Movement::MoveUpdate::Write() { - _worldPacket << *movementInfo; + _worldPacket << *Status; return &_worldPacket; } @@ -573,7 +573,7 @@ ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Movement::MovementForce c WorldPacket const* WorldPackets::Movement::MoveUpdateTeleport::Write() { - _worldPacket << *movementInfo; + _worldPacket << *Status; _worldPacket << uint32(MovementForces.size()); _worldPacket.WriteBit(WalkSpeed.is_initialized()); @@ -629,7 +629,7 @@ void WorldPackets::Movement::MoveTeleportAck::Read() ByteBuffer& operator>>(ByteBuffer& data, WorldPackets::Movement::MovementAck& ack) { - data >> ack.movementInfo; + data >> ack.Status; data >> ack.AckIndex; return data; } @@ -685,7 +685,7 @@ WorldPacket const* WorldPackets::Movement::MoveKnockBack::Write() WorldPacket const* WorldPackets::Movement::MoveUpdateKnockBack::Write() { - _worldPacket << *movementInfo; + _worldPacket << *Status; return &_worldPacket; } @@ -717,7 +717,7 @@ WorldPacket const* WorldPackets::Movement::MoveSetCollisionHeight::Write() WorldPacket const* WorldPackets::Movement::MoveUpdateCollisionHeight::Write() { - _worldPacket << *movementInfo; + _worldPacket << *Status; _worldPacket << float(Height); _worldPacket << float(Scale); @@ -726,7 +726,7 @@ WorldPacket const* WorldPackets::Movement::MoveUpdateCollisionHeight::Write() WorldPacket const* WorldPackets::Movement::MoveUpdateRemoveMovementForce::Write() { - _worldPacket << *movementInfo; + _worldPacket << *Status; _worldPacket << TriggerGUID; return &_worldPacket; @@ -734,7 +734,7 @@ WorldPacket const* WorldPackets::Movement::MoveUpdateRemoveMovementForce::Write( WorldPacket const* WorldPackets::Movement::MoveUpdateApplyMovementForce::Write() { - _worldPacket << *movementInfo; + _worldPacket << *Status; _worldPacket << Force; return &_worldPacket; @@ -771,7 +771,7 @@ WorldPacket const* WorldPackets::Movement::ControlUpdate::Write() void WorldPackets::Movement::MoveSplineDone::Read() { - _worldPacket >> movementInfo; + _worldPacket >> Status; _worldPacket >> SplineID; } diff --git a/src/server/game/Server/Packets/MovementPackets.h b/src/server/game/Server/Packets/MovementPackets.h index 328ea1845dd..51687f75e74 100644 --- a/src/server/game/Server/Packets/MovementPackets.h +++ b/src/server/game/Server/Packets/MovementPackets.h @@ -40,7 +40,7 @@ namespace WorldPackets void Read() override; - MovementInfo movementInfo; + MovementInfo Status; }; class TC_GAME_API MoveUpdate final : public ServerPacket @@ -50,7 +50,7 @@ namespace WorldPackets WorldPacket const* Write() override; - MovementInfo* movementInfo = nullptr; + MovementInfo* Status = nullptr; }; struct MonsterSplineFilterKey @@ -160,7 +160,7 @@ namespace WorldPackets WorldPacket const* Write() override; - MovementInfo* movementInfo = nullptr; + MovementInfo* Status = nullptr; float Speed = 1.0f; }; @@ -277,7 +277,7 @@ namespace WorldPackets WorldPacket const* Write() override; - MovementInfo* movementInfo = nullptr; + MovementInfo* Status = nullptr; std::vector<MovementForce> MovementForces; Optional<float> SwimBackSpeed; Optional<float> FlightSpeed; @@ -297,7 +297,7 @@ namespace WorldPackets WorldPacket const* Write() override; - MovementInfo* movementInfo = nullptr; + MovementInfo* Status = nullptr; MovementForce Force; }; @@ -308,7 +308,7 @@ namespace WorldPackets WorldPacket const* Write() override; - MovementInfo* movementInfo = nullptr; + MovementInfo* Status = nullptr; ObjectGuid TriggerGUID; }; @@ -326,7 +326,7 @@ namespace WorldPackets struct MovementAck { - MovementInfo movementInfo; + MovementInfo Status; int32 AckIndex = 0; }; @@ -397,7 +397,7 @@ namespace WorldPackets WorldPacket const* Write() override; - MovementInfo* movementInfo = nullptr; + MovementInfo* Status = nullptr; }; class MoveKnockBackAck final : public ClientPacket @@ -441,7 +441,7 @@ namespace WorldPackets WorldPacket const* Write() override; - MovementInfo* movementInfo = nullptr; + MovementInfo* Status = nullptr; float Scale = 1.0f; float Height = 1.0f; }; @@ -499,7 +499,7 @@ namespace WorldPackets void Read() override; - MovementInfo movementInfo; + MovementInfo Status; int32 SplineID = 0; }; |
