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authorShauren <shauren.trinity@gmail.com>2017-08-16 23:22:41 +0200
committerShauren <shauren.trinity@gmail.com>2017-08-16 23:22:41 +0200
commit43d268d75c8b5afae94983f19363ac0e484e4afb (patch)
tree2802ee9fe724c4f96869ea552f22bb61f1900f16 /src/server/game/Server
parent9711dd3f706a30d23f57b259765837b71292d09e (diff)
Core/PacketIO: Renamed "movementInfo" to "Status" in movement packets in effort to preserve original naming (and to follow codestyle for naming public data members)
Diffstat (limited to 'src/server/game/Server')
-rw-r--r--src/server/game/Server/Packets/MovementPackets.cpp20
-rw-r--r--src/server/game/Server/Packets/MovementPackets.h20
2 files changed, 20 insertions, 20 deletions
diff --git a/src/server/game/Server/Packets/MovementPackets.cpp b/src/server/game/Server/Packets/MovementPackets.cpp
index 8bebc63711a..74f188179ef 100644
--- a/src/server/game/Server/Packets/MovementPackets.cpp
+++ b/src/server/game/Server/Packets/MovementPackets.cpp
@@ -181,7 +181,7 @@ ByteBuffer& operator<<(ByteBuffer& data, MovementInfo::TransportInfo const& tran
void WorldPackets::Movement::ClientPlayerMovement::Read()
{
- _worldPacket >> movementInfo;
+ _worldPacket >> Status;
}
ByteBuffer& WorldPackets::operator<<(ByteBuffer& data, Movement::MonsterSplineFilterKey const& monsterSplineFilterKey)
@@ -469,7 +469,7 @@ WorldPacket const* WorldPackets::Movement::MoveSetSpeed::Write()
WorldPacket const* WorldPackets::Movement::MoveUpdateSpeed::Write()
{
- _worldPacket << *movementInfo;
+ _worldPacket << *Status;
_worldPacket << Speed;
return &_worldPacket;
}
@@ -489,7 +489,7 @@ WorldPacket const* WorldPackets::Movement::MoveSetFlag::Write()
WorldPacket const* WorldPackets::Movement::MoveUpdate::Write()
{
- _worldPacket << *movementInfo;
+ _worldPacket << *Status;
return &_worldPacket;
}
@@ -573,7 +573,7 @@ ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Movement::MovementForce c
WorldPacket const* WorldPackets::Movement::MoveUpdateTeleport::Write()
{
- _worldPacket << *movementInfo;
+ _worldPacket << *Status;
_worldPacket << uint32(MovementForces.size());
_worldPacket.WriteBit(WalkSpeed.is_initialized());
@@ -629,7 +629,7 @@ void WorldPackets::Movement::MoveTeleportAck::Read()
ByteBuffer& operator>>(ByteBuffer& data, WorldPackets::Movement::MovementAck& ack)
{
- data >> ack.movementInfo;
+ data >> ack.Status;
data >> ack.AckIndex;
return data;
}
@@ -685,7 +685,7 @@ WorldPacket const* WorldPackets::Movement::MoveKnockBack::Write()
WorldPacket const* WorldPackets::Movement::MoveUpdateKnockBack::Write()
{
- _worldPacket << *movementInfo;
+ _worldPacket << *Status;
return &_worldPacket;
}
@@ -717,7 +717,7 @@ WorldPacket const* WorldPackets::Movement::MoveSetCollisionHeight::Write()
WorldPacket const* WorldPackets::Movement::MoveUpdateCollisionHeight::Write()
{
- _worldPacket << *movementInfo;
+ _worldPacket << *Status;
_worldPacket << float(Height);
_worldPacket << float(Scale);
@@ -726,7 +726,7 @@ WorldPacket const* WorldPackets::Movement::MoveUpdateCollisionHeight::Write()
WorldPacket const* WorldPackets::Movement::MoveUpdateRemoveMovementForce::Write()
{
- _worldPacket << *movementInfo;
+ _worldPacket << *Status;
_worldPacket << TriggerGUID;
return &_worldPacket;
@@ -734,7 +734,7 @@ WorldPacket const* WorldPackets::Movement::MoveUpdateRemoveMovementForce::Write(
WorldPacket const* WorldPackets::Movement::MoveUpdateApplyMovementForce::Write()
{
- _worldPacket << *movementInfo;
+ _worldPacket << *Status;
_worldPacket << Force;
return &_worldPacket;
@@ -771,7 +771,7 @@ WorldPacket const* WorldPackets::Movement::ControlUpdate::Write()
void WorldPackets::Movement::MoveSplineDone::Read()
{
- _worldPacket >> movementInfo;
+ _worldPacket >> Status;
_worldPacket >> SplineID;
}
diff --git a/src/server/game/Server/Packets/MovementPackets.h b/src/server/game/Server/Packets/MovementPackets.h
index 328ea1845dd..51687f75e74 100644
--- a/src/server/game/Server/Packets/MovementPackets.h
+++ b/src/server/game/Server/Packets/MovementPackets.h
@@ -40,7 +40,7 @@ namespace WorldPackets
void Read() override;
- MovementInfo movementInfo;
+ MovementInfo Status;
};
class TC_GAME_API MoveUpdate final : public ServerPacket
@@ -50,7 +50,7 @@ namespace WorldPackets
WorldPacket const* Write() override;
- MovementInfo* movementInfo = nullptr;
+ MovementInfo* Status = nullptr;
};
struct MonsterSplineFilterKey
@@ -160,7 +160,7 @@ namespace WorldPackets
WorldPacket const* Write() override;
- MovementInfo* movementInfo = nullptr;
+ MovementInfo* Status = nullptr;
float Speed = 1.0f;
};
@@ -277,7 +277,7 @@ namespace WorldPackets
WorldPacket const* Write() override;
- MovementInfo* movementInfo = nullptr;
+ MovementInfo* Status = nullptr;
std::vector<MovementForce> MovementForces;
Optional<float> SwimBackSpeed;
Optional<float> FlightSpeed;
@@ -297,7 +297,7 @@ namespace WorldPackets
WorldPacket const* Write() override;
- MovementInfo* movementInfo = nullptr;
+ MovementInfo* Status = nullptr;
MovementForce Force;
};
@@ -308,7 +308,7 @@ namespace WorldPackets
WorldPacket const* Write() override;
- MovementInfo* movementInfo = nullptr;
+ MovementInfo* Status = nullptr;
ObjectGuid TriggerGUID;
};
@@ -326,7 +326,7 @@ namespace WorldPackets
struct MovementAck
{
- MovementInfo movementInfo;
+ MovementInfo Status;
int32 AckIndex = 0;
};
@@ -397,7 +397,7 @@ namespace WorldPackets
WorldPacket const* Write() override;
- MovementInfo* movementInfo = nullptr;
+ MovementInfo* Status = nullptr;
};
class MoveKnockBackAck final : public ClientPacket
@@ -441,7 +441,7 @@ namespace WorldPackets
WorldPacket const* Write() override;
- MovementInfo* movementInfo = nullptr;
+ MovementInfo* Status = nullptr;
float Scale = 1.0f;
float Height = 1.0f;
};
@@ -499,7 +499,7 @@ namespace WorldPackets
void Read() override;
- MovementInfo movementInfo;
+ MovementInfo Status;
int32 SplineID = 0;
};