diff options
| author | silinoron <none@none> | 2010-09-05 13:12:24 -0700 |
|---|---|---|
| committer | silinoron <none@none> | 2010-09-05 13:12:24 -0700 |
| commit | be7d94f24e77d3c5e98fd8790c810bb2f95327e9 (patch) | |
| tree | 21916cced4665501c3d2bdcdddeca91c15dbacfe /src/server/game/Server | |
| parent | de59ac3bc36ebdd9cd87f6f12d640f5fc12ded5e (diff) | |
Add support for character race and faction transfers.
Based (loosely) on patch by Ner'zhul, DarkXuan, and darkshines@sakha.net.
Fixes issue #3429.
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Server')
| -rw-r--r-- | src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp | 317 | ||||
| -rw-r--r-- | src/server/game/Server/Protocol/Opcodes.cpp | 4 | ||||
| -rw-r--r-- | src/server/game/Server/WorldSession.h | 1 |
3 files changed, 320 insertions, 2 deletions
diff --git a/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp b/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp index e8b50a073f3..0d25742fff1 100644 --- a/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp @@ -42,6 +42,7 @@ #include "UpdateMask.h" #include "Util.h" #include "ScriptMgr.h" +#include "Battleground.h" class LoginQueryHolder : public SQLQueryHolder { @@ -1327,3 +1328,319 @@ void WorldSession::HandleEquipmentSetUse(WorldPacket &recv_data) data << uint8(0); // 4 - equipment swap failed - inventory is full SendPacket(&data); } + +void WorldSession::HandleCharFactionOrRaceChange(WorldPacket& recv_data) +{ + uint64 guid; + std::string newname; + uint8 gender, skin, face, hairStyle, hairColor, facialHair, race; + recv_data >> guid; + recv_data >> newname; + recv_data >> gender >> skin >> hairColor >> hairStyle >> facialHair >> face >> race; + + QueryResult_AutoPtr result = CharacterDatabase.PQuery("SELECT class, level, at_login FROM characters WHERE guid ='%u'", GUID_LOPART(guid)); + if (!result) + { + WorldPacket data(SMSG_CHAR_FACTION_CHANGE, 1); + data << uint8(CHAR_CREATE_ERROR); + SendPacket( &data ); + return; + } + + Field *fields = result->Fetch(); + uint32 playerClass = fields[0].GetUInt32(); + uint32 level = fields[1].GetUInt32(); + uint32 at_loginFlags = fields[2].GetUInt32(); + uint32 used_loginFlag = ((recv_data.GetOpcode() == CMSG_CHAR_RACE_CHANGE) ? AT_LOGIN_CHANGE_RACE : AT_LOGIN_CHANGE_FACTION); + + if (!sObjectMgr.GetPlayerInfo(race, playerClass)) + { + WorldPacket data(SMSG_CHAR_FACTION_CHANGE, 1); + data << uint8(CHAR_CREATE_ERROR); + SendPacket( &data ); + return; + } + + if (!(at_loginFlags & used_loginFlag)) + { + WorldPacket data(SMSG_CHAR_FACTION_CHANGE, 1); + data << uint8(CHAR_CREATE_ERROR); + SendPacket( &data ); + return; + } + + // prevent character rename to invalid name + if (!normalizePlayerName(newname)) + { + WorldPacket data(SMSG_CHAR_FACTION_CHANGE, 1); + data << uint8(CHAR_NAME_NO_NAME); + SendPacket( &data ); + return; + } + + uint8 res = ObjectMgr::CheckPlayerName(newname,true); + if (res != CHAR_NAME_SUCCESS) + { + WorldPacket data(SMSG_CHAR_FACTION_CHANGE, 1); + data << uint8(res); + SendPacket( &data ); + return; + } + + // check name limitations + if (GetSecurity() == SEC_PLAYER && sObjectMgr.IsReservedName(newname)) + { + WorldPacket data(SMSG_CHAR_FACTION_CHANGE, 1); + data << uint8(CHAR_NAME_RESERVED); + SendPacket( &data ); + return; + } + + // character with this name already exist + if (uint64 newguid = sObjectMgr.GetPlayerGUIDByName(newname)) + { + if (newguid != guid) + { + WorldPacket data(SMSG_CHAR_FACTION_CHANGE, 1); + data << uint8(CHAR_CREATE_NAME_IN_USE); + SendPacket( &data ); + return; + } + } + + CharacterDatabase.escape_string(newname); + Player::Customize(guid, gender, skin, face, hairStyle, hairColor, facialHair); + SQLTransaction trans = CharacterDatabase.BeginTransaction(); + trans->PAppend("UPDATE `characters` SET name = '%s', race = '%u', at_login = at_login & ~ %u WHERE guid ='%u'", newname.c_str(), race, uint32(used_loginFlag), GUID_LOPART(guid)); + trans->PAppend("DELETE FROM character_declinedname WHERE guid ='%u'", GUID_LOPART(guid)); + + BattlegroundTeamId team; + + // Search each faction is targeted + switch(race) + { + case RACE_ORC: + case RACE_TAUREN: + case RACE_UNDEAD_PLAYER: + case RACE_TROLL: + case RACE_BLOODELF: + team = BG_TEAM_HORDE; + break; + default: + team = BG_TEAM_ALLIANCE; + break; + } + + // Switch Languages + // delete all languages first + trans->PAppend("DELETE FROM `character_skills` WHERE `skill` IN (98, 113, 759, 111, 313, 109, 115, 315, 673, 137) AND `guid`='%u'", GUID_LOPART(guid)); + + // now add them back + if (team == BG_TEAM_ALLIANCE) + { + trans->PAppend("INSERT INTO `character_skills` (guid, skill, value, max) VALUES (%u, 98, 300, 300)", GUID_LOPART(guid)); + switch (race) + { + case RACE_DWARF: + trans->PAppend("INSERT INTO `character_skills` (guid, skill, value, max) VALUES (%u, 111, 300, 300)", GUID_LOPART(guid)); + break; + case RACE_DRAENEI: + trans->PAppend("INSERT INTO `character_skills` (guid, skill, value, max) VALUES (%u, 759, 300, 300)", GUID_LOPART(guid)); + break; + case RACE_GNOME: + trans->PAppend("INSERT INTO `character_skills` (guid, skill, value, max) VALUES (%u, 313, 300, 300)", GUID_LOPART(guid)); + break; + case RACE_NIGHTELF: + trans->PAppend("INSERT INTO `character_skills` (guid, skill, value, max) VALUES (%u, 113, 300, 300)", GUID_LOPART(guid)); + break; + } + } + else if (team == BG_TEAM_HORDE) + { + trans->PAppend("INSERT INTO `character_skills` (guid, skill, value, max) VALUES (%u, 109, 300, 300)", GUID_LOPART(guid)); + switch (race) + { + case RACE_UNDEAD_PLAYER: + trans->PAppend("INSERT INTO `character_skills` (guid, skill, value, max) VALUES (%u, 673, 300, 300)", GUID_LOPART(guid)); + break; + case RACE_TAUREN: + trans->PAppend("INSERT INTO `character_skills` (guid, skill, value, max) VALUES (%u, 115, 300, 300)", GUID_LOPART(guid)); + break; + case RACE_TROLL: + trans->PAppend("INSERT INTO `character_skills` (guid, skill, value, max) VALUES (%u, 315, 300, 300)", GUID_LOPART(guid)); + break; + case RACE_BLOODELF: + trans->PAppend("INSERT INTO `character_skills` (guid, skill, value, max) VALUES (%u, 137, 300, 300)", GUID_LOPART(guid)); + break; + } + } + + if(recv_data.GetOpcode() == CMSG_CHAR_FACTION_CHANGE) + { + // Delete all Flypaths + trans->PAppend("UPDATE `characters` SET taxi_path = '' WHERE guid ='%u'",GUID_LOPART(guid)); + + if (level > 7) + { + // Update Taxi path + // this doesn't seem to be 100% blizzlike... but it can't really be helped. + std::ostringstream taximaskstream; + uint32 numFullTaximasks = level / 7; + if (numFullTaximasks > 11) + numFullTaximasks = 11; + if (team == BG_TEAM_ALLIANCE) + { + if (playerClass != CLASS_DEATH_KNIGHT) + { + for (uint8 i = 0; i < numFullTaximasks; ++i) + taximaskstream << uint32(sAllianceTaxiNodesMask[i]) << " "; + } + else + { + for (uint8 i = 0; i < numFullTaximasks; ++i) + taximaskstream << uint32(sAllianceTaxiNodesMask[i] | sDeathKnightTaxiNodesMask[i]) << " "; + } + } + else + { + if (playerClass != CLASS_DEATH_KNIGHT) + { + for (uint8 i = 0; i < numFullTaximasks; ++i) + taximaskstream << uint32(sHordeTaxiNodesMask[i]) << " "; + } + else + { + for (uint8 i = 0; i < numFullTaximasks; ++i) + taximaskstream << uint32(sHordeTaxiNodesMask[i] | sDeathKnightTaxiNodesMask[i]) << " "; + } + } + + uint32 numEmptyTaximasks = 11 - numFullTaximasks; + for (uint8 i = 0; i < numEmptyTaximasks; ++i) + taximaskstream << "0 "; + taximaskstream << "0"; + std::string taximask = taximaskstream.str(); + trans->PAppend("UPDATE `characters` SET `taximask`= '%s' WHERE `guid` = '%u'", taximask.c_str(), GUID_LOPART(guid)); + } + + // Delete all current quests + trans->PAppend("DELETE FROM `character_queststatus` WHERE `status` = 3 AND guid ='%u'",GUID_LOPART(guid)); + + // Delete record of the faction old completed quests + { + std::ostringstream quests; + ObjectMgr::QuestMap const& qTemplates = sObjectMgr.GetQuestTemplates(); + for (ObjectMgr::QuestMap::const_iterator iter = qTemplates.begin(); iter != qTemplates.end(); ++iter) + { + Quest *qinfo = iter->second; + uint32 requiredRaces = qinfo->GetRequiredRaces(); + if (team == BG_TEAM_ALLIANCE) + { + if (requiredRaces & RACEMASK_ALLIANCE) + { + quests << uint32(qinfo->GetQuestId()); + quests << ","; + } + } + else // if (team == BG_TEAM_HORDE) + { + if (requiredRaces & RACEMASK_HORDE) + { + quests << uint32(qinfo->GetQuestId()); + quests << ","; + } + } + } + + std::string questsStr = quests.str(); + questsStr = questsStr.substr(0, questsStr.length() - 1); + + trans->PAppend("DELETE FROM `character_queststatus` WHERE guid= '%u' AND quest IN (%s)",GUID_LOPART(guid),questsStr.c_str()); + } + + if (!sWorld.getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD)) + { + // Reset guild + trans->PAppend("DELETE FROM `guild_member` WHERE `guid`= '%u'",GUID_LOPART(guid)); + } + + if (!sWorld.getBoolConfig(CONFIG_ALLOW_TWO_SIDE_ADD_FRIEND)) + { + // Delete Friend List + trans->PAppend("DELETE FROM `character_social` WHERE `guid`= '%u'",GUID_LOPART(guid)); + trans->PAppend("DELETE FROM `character_social` WHERE `friend`= '%u'",GUID_LOPART(guid)); + } + + // Leave Arena Teams + Player::LeaveAllArenaTeams(GUID_LOPART(guid)); + + // Reset homebind and position + trans->PAppend("DELETE FROM `character_homebind` WHERE guid = '%u'",GUID_LOPART(guid)); + if(team == BG_TEAM_ALLIANCE) + { + trans->PAppend("INSERT INTO `character_homebind` VALUES (%u,0,1519,-8867.68,673.373,97.9034)",GUID_LOPART(guid)); + Player::SavePositionInDB(0, -8867.68f, 673.373f, 97.9034f, 0.0f, 1519, GUID_LOPART(guid)); + } + else + { + trans->PAppend("INSERT INTO `character_homebind` VALUES (%u,1,1637,1633.33,-4439.11,15.7588)",GUID_LOPART(guid)); + Player::SavePositionInDB(1, 1633.33f, -4439.11f, 15.7588f, 0.0f, 1637, GUID_LOPART(guid)); + } + + // Achievement conversion + for (std::map<uint32, uint32>::const_iterator it = sObjectMgr.factionchange_achievements.begin(); it != sObjectMgr.factionchange_achievements.end(); ++it) + { + uint32 achiev_alliance = it->first; + uint32 achiev_horde = it->second; + trans->PAppend("UPDATE `character_achievement` SET achievement = '%u' where achievement = '%u' AND guid = '%u'", + team == BG_TEAM_ALLIANCE ? achiev_alliance : achiev_horde, team == BG_TEAM_ALLIANCE ? achiev_horde : achiev_alliance, GUID_LOPART(guid)); + } + + // Item conversion + for (std::map<uint32, uint32>::const_iterator it = sObjectMgr.factionchange_items.begin(); it != sObjectMgr.factionchange_items.end(); ++it) + { + uint32 item_alliance = it->first; + uint32 item_horde = it->second; + trans->PAppend("UPDATE `character_inventory` SET item = '%u' where item = '%u' AND guid = '%u'", + team == BG_TEAM_ALLIANCE ? item_alliance : item_horde, team == BG_TEAM_ALLIANCE ? item_horde : item_alliance, guid); + } + + // Spell conversion + for (std::map<uint32, uint32>::const_iterator it = sObjectMgr.factionchange_spells.begin(); it != sObjectMgr.factionchange_spells.end(); ++it) + { + uint32 spell_alliance = it->first; + uint32 spell_horde = it->second; + trans->PAppend("UPDATE `character_spell` SET spell = '%u' where spell = '%u' AND guid = '%u'", + team == BG_TEAM_ALLIANCE ? spell_alliance : spell_horde, team == BG_TEAM_ALLIANCE ? spell_horde : spell_alliance, GUID_LOPART(guid)); + } + + // Reputation conversion + for (std::map<uint32, uint32>::const_iterator it = sObjectMgr.factionchange_reputations.begin(); it != sObjectMgr.factionchange_reputations.end(); ++it) + { + uint32 reputation_alliance = it->first; + uint32 reputation_horde = it->second; + trans->PAppend("DELETE FROM character_reputation WHERE faction = '%u' AND guid = '%u'", + team == BG_TEAM_ALLIANCE ? reputation_alliance : reputation_horde, GUID_LOPART(guid)); + trans->PAppend("UPDATE `character_reputation` SET faction = '%u' where faction = '%u' AND guid = '%u'", + team == BG_TEAM_ALLIANCE ? reputation_alliance : reputation_horde, team == BG_TEAM_ALLIANCE ? reputation_horde : reputation_alliance, GUID_LOPART(guid)); + } + } + + CharacterDatabase.CommitTransaction(trans); + + std::string IP_str = GetRemoteAddress(); + sLog.outDebug("Account: %d (IP: %s), Character guid: %u Change Race/Faction to: %s", GetAccountId(), IP_str.c_str(), GUID_LOPART(guid), newname.c_str()); + + WorldPacket data(SMSG_CHAR_FACTION_CHANGE, 1 + 8 + (newname.size() + 1) + 1 + 1 + 1 + 1 + 1 + 1 + 1); + data << uint8(RESPONSE_SUCCESS); + data << uint64(guid); + data << newname; + data << uint8(gender); + data << uint8(skin); + data << uint8(face); + data << uint8(hairStyle); + data << uint8(hairColor); + data << uint8(facialHair); + data << uint8(race); + SendPacket(&data); +} diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp index 74fe40a3b6f..347bb93290b 100644 --- a/src/server/game/Server/Protocol/Opcodes.cpp +++ b/src/server/game/Server/Protocol/Opcodes.cpp @@ -1269,7 +1269,7 @@ OpcodeHandler opcodeTable[NUM_MSG_TYPES] = /*0x4D6*/ { "SMSG_EQUIPMENT_SET_USE_RESULT", STATUS_NEVER, &WorldSession::Handle_ServerSide }, /*0x4D7*/ { "UMSG_UNKNOWN_1239", STATUS_NEVER, &WorldSession::Handle_NULL }, /*0x4D8*/ { "SMSG_UNKNOWN_1240", STATUS_NEVER, &WorldSession::Handle_ServerSide }, - /*0x4D9*/ { "CMSG_CHAR_FACTION_CHANGE", STATUS_NEVER, &WorldSession::Handle_NULL }, + /*0x4D9*/ { "CMSG_CHAR_FACTION_CHANGE", STATUS_AUTHED, &WorldSession::HandleCharFactionOrRaceChange }, /*0x4DA*/ { "SMSG_CHAR_FACTION_CHANGE", STATUS_NEVER, &WorldSession::Handle_ServerSide }, /*0x4DB*/ { "UMSG_UNKNOWN_1243", STATUS_NEVER, &WorldSession::Handle_NULL }, /*0x4DC*/ { "UMSG_UNKNOWN_1244", STATUS_NEVER, &WorldSession::Handle_NULL }, @@ -1300,7 +1300,7 @@ OpcodeHandler opcodeTable[NUM_MSG_TYPES] = /*0x4F5*/ { "UMSG_UNKNOWN_1269", STATUS_NEVER, &WorldSession::Handle_NULL }, /*0x4F6*/ { "CMSG_WORLD_STATE_UI_TIMER_UPDATE", STATUS_LOGGEDIN, &WorldSession::HandleWorldStateUITimerUpdate }, /*0x4F7*/ { "SMSG_WORLD_STATE_UI_TIMER_UPDATE", STATUS_NEVER, &WorldSession::Handle_ServerSide }, - /*0x4F8*/ { "CMSG_CHAR_RACE_CHANGE", STATUS_NEVER, &WorldSession::Handle_NULL }, + /*0x4F8*/ { "CMSG_CHAR_RACE_CHANGE", STATUS_AUTHED, &WorldSession::HandleCharFactionOrRaceChange }, /*0x4F9*/ { "UMSG_UNKNOWN_1273", STATUS_NEVER, &WorldSession::Handle_NULL }, /*0x4FA*/ { "SMSG_TALENTS_INVOLUNTARILY_RESET", STATUS_NEVER, &WorldSession::Handle_ServerSide }, /*0x4FB*/ { "UMSG_UNKNOWN_1275", STATUS_NEVER, &WorldSession::Handle_NULL }, diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h index 56b549e9658..01ffbe71245 100644 --- a/src/server/game/Server/WorldSession.h +++ b/src/server/game/Server/WorldSession.h @@ -323,6 +323,7 @@ class WorldSession void HandlePlayerLoginOpcode(WorldPacket& recvPacket); void HandleCharEnum(QueryResult_AutoPtr result); void HandlePlayerLogin(LoginQueryHolder * holder); + void HandleCharFactionOrRaceChange(WorldPacket& recv_data); // played time void HandlePlayedTime(WorldPacket& recvPacket); |
