aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Skills
diff options
context:
space:
mode:
authorclick <clickvd@gonnamakeyou.com>2011-06-11 22:35:29 +0200
committerclick <clickvd@gonnamakeyou.com>2011-06-11 22:35:29 +0200
commit158966dc793f47dd4ada264da775f647601298aa (patch)
tree8fa1dc1cc36d07123662c32eb5981cfac01e91b6 /src/server/game/Skills
parent9ef8bd307200445f448a67d1bb26c3afee9b7051 (diff)
Core: Codestyle cleanup
Diffstat (limited to 'src/server/game/Skills')
-rwxr-xr-xsrc/server/game/Skills/SkillExtraItems.cpp2
-rwxr-xr-xsrc/server/game/Skills/SkillExtraItems.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Skills/SkillExtraItems.cpp b/src/server/game/Skills/SkillExtraItems.cpp
index f4aaa26a251..64b5187c2ee 100755
--- a/src/server/game/Skills/SkillExtraItems.cpp
+++ b/src/server/game/Skills/SkillExtraItems.cpp
@@ -114,7 +114,7 @@ void LoadSkillExtraItemTable()
sLog->outString();
}
-bool canCreateExtraItems(Player * player, uint32 spellId, float &additionalChance, uint8 &additionalMax)
+bool canCreateExtraItems(Player* player, uint32 spellId, float &additionalChance, uint8 &additionalMax)
{
// get the info for the specified spell
SkillExtraItemMap::const_iterator ret = SkillExtraItemStore.find(spellId);
diff --git a/src/server/game/Skills/SkillExtraItems.h b/src/server/game/Skills/SkillExtraItems.h
index 0d24c84cf47..2b453508c8c 100755
--- a/src/server/game/Skills/SkillExtraItems.h
+++ b/src/server/game/Skills/SkillExtraItems.h
@@ -24,7 +24,7 @@
// predef classes used in functions
class Player;
// returns true and sets the appropriate info if the player can create extra items with the given spellId
-bool canCreateExtraItems(Player * player, uint32 spellId, float &additionalChance, uint8 &additionalMax);
+bool canCreateExtraItems(Player* player, uint32 spellId, float &additionalChance, uint8 &additionalMax);
// function to load the extra item creation info from DB
void LoadSkillExtraItemTable();
#endif