diff options
| author | QAston <none@none> | 2010-08-27 01:13:27 +0200 |
|---|---|---|
| committer | QAston <none@none> | 2010-08-27 01:13:27 +0200 |
| commit | 1d3deae555f0ec523d77875bd5a307ab9bd19742 (patch) | |
| tree | cc25c869f8f21ba39f2f763cc55aaaa46243f38c /src/server/game/Spells/Spell.cpp | |
| parent | 1bb14ba578d6c989fb2b50c18bd0bff40fd6fcc8 (diff) | |
*Send to client periodic heal absorbtion.
*Heal over time spells are updating healing achievement progress now.
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Spells/Spell.cpp')
| -rw-r--r-- | src/server/game/Spells/Spell.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 3a574d3c4ef..3a467069592 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -1297,7 +1297,7 @@ void Spell::DoAllEffectOnTarget(TargetInfo *target) if (canEffectTrigger && missInfo != SPELL_MISS_REFLECT) caster->ProcDamageAndSpell(unitTarget, procAttacker, procVictim, procEx, addhealth, m_attackType, m_spellInfo, m_triggeredByAuraSpell); - int32 gain = caster->DealHeal(unitTarget, addhealth, m_spellInfo, crit); + int32 gain = caster->HealBySpell(unitTarget, m_spellInfo, addhealth, crit); unitTarget->getHostileRefManager().threatAssist(caster, float(gain) * 0.5f, m_spellInfo); } // Do damage and triggers |
