diff options
| author | Vincent-Michael <Vincent_Michael@gmx.de> | 2013-07-20 14:54:50 +0200 |
|---|---|---|
| committer | Vincent-Michael <Vincent_Michael@gmx.de> | 2013-07-20 14:56:37 +0200 |
| commit | 2aef91d045f0c7f1cee88649bc4b951702dfcb16 (patch) | |
| tree | 41e9a8f42ffed1a955ceda890a045688500f361f /src/server/game/Spells/Spell.cpp | |
| parent | 6372eb1fcc8b592569c97469ffb6700985c8dec5 (diff) | |
Core/Spells: Fix hunter "T.N.T." and "Lock and Load" for 4.3.4
Diffstat (limited to 'src/server/game/Spells/Spell.cpp')
| -rw-r--r-- | src/server/game/Spells/Spell.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 4bb8e5b4bd2..0be1c5df308 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -2075,8 +2075,9 @@ void Spell::prepareDataForTriggerSystem(AuraEffect const* /*triggeredByAura*/) (m_spellInfo->SpellFamilyFlags[0] & 0x18 || // Freezing and Frost Trap, Freezing Arrow m_spellInfo->Id == 57879 || // Snake Trap - done this way to avoid double proc m_spellInfo->SpellFamilyFlags[2] & 0x00024000)) // Explosive and Immolation Trap - + { m_procAttacker |= PROC_FLAG_DONE_TRAP_ACTIVATION; + } /* Effects which are result of aura proc from triggered spell cannot proc to prevent chain proc of these spells */ |
