diff options
| author | Treeston <treeston.mmoc@gmail.com> | 2016-08-20 12:43:04 +0200 |
|---|---|---|
| committer | joschiwald <joschiwald.trinity@gmail.com> | 2017-02-12 16:24:25 +0100 |
| commit | 346e4824beee7e23c5e93d94c72f38ec1cd06dbc (patch) | |
| tree | 230102f9e28c8e46a385359b6e45047fac4c14e5 /src/server/game/Spells/Spell.cpp | |
| parent | 1091174f0363f730bc720185999edf120e92c50e (diff) | |
Entities/Unit: Cleanup refactor. Changes: (#17819)
+ Unit::m_movedPlayer -> Unit::m_playerMovingMe
+ Player::m_mover -> Player::m_unitMovedByMe
+ Unit::GetMover() -> Unit::GetUnitBeingMoved()
+ Unit::GetPlayerMover() -> Unit::GetPlayerBeingMoved()
+ NEW: Unit::GetClientControllingPlayer()
(cherry picked from commit 8deda7ed7f18615937ec5db2d30a6badc3b157c1)
# Conflicts:
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Entities/Unit/Unit.cpp
# src/server/game/Handlers/MiscHandler.cpp
# src/server/game/Handlers/MovementHandler.cpp
# src/server/game/Handlers/SpellHandler.cpp
# src/server/game/Server/WorldSession.cpp
# src/server/game/Spells/SpellEffects.cpp
# src/server/game/Spells/SpellInfo.cpp
Diffstat (limited to 'src/server/game/Spells/Spell.cpp')
| -rw-r--r-- | src/server/game/Spells/Spell.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 0f5d7a13ce2..0c55e133264 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -2972,7 +2972,7 @@ void Spell::prepare(SpellCastTargets const* targets, AuraEffect const* triggered m_caster->ToPlayer()->SetSpellModTakingSpell(this, false); // Set combo point requirement - if ((_triggeredCastFlags & TRIGGERED_IGNORE_COMBO_POINTS) || m_CastItem || !m_caster->m_movedPlayer) + if ((_triggeredCastFlags & TRIGGERED_IGNORE_COMBO_POINTS) || m_CastItem || !m_caster->m_playerMovingMe) m_needComboPoints = false; SpellCastResult result = CheckCast(true); @@ -3552,15 +3552,15 @@ void Spell::_handle_immediate_phase() void Spell::_handle_finish_phase() { - if (m_caster->m_movedPlayer) + if (m_caster->m_playerMovingMe) { // Take for real after all targets are processed if (m_needComboPoints) - m_caster->m_movedPlayer->ClearComboPoints(); + m_caster->m_playerMovingMe->ClearComboPoints(); // Real add combo points from effects if (m_comboPointGain) - m_caster->m_movedPlayer->GainSpellComboPoints(m_comboPointGain); + m_caster->m_playerMovingMe->GainSpellComboPoints(m_comboPointGain); } if (m_caster->m_extraAttacks && HasEffect(SPELL_EFFECT_ADD_EXTRA_ATTACKS)) |
