aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Spells/Spell.cpp
diff options
context:
space:
mode:
authorQAston <none@none>2010-08-27 19:36:27 +0200
committerQAston <none@none>2010-08-27 19:36:27 +0200
commit36640c263ab7f41a063805afcf011af710a5e3ff (patch)
tree3db5c27ea507098c9b4135c23e1a6b29ff0ce90d /src/server/game/Spells/Spell.cpp
parent8333b1b23ff2d7bbdd97acf4c60d4cbd3edecfa3 (diff)
*Consistent parameter names of spell effect handlers - use effIndex instead of i or eff_idx or variations of it.
--HG-- branch : trunk
Diffstat (limited to 'src/server/game/Spells/Spell.cpp')
-rw-r--r--src/server/game/Spells/Spell.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index c6616d0625b..dd02819b90d 100644
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -4683,7 +4683,7 @@ void Spell::HandleEffects(Unit *pUnitTarget,Item *pItemTarget,GameObject *pGOTar
if (!preventDefault && eff < TOTAL_SPELL_EFFECTS)
{
- (this->*SpellEffects[eff])(i);
+ (this->*SpellEffects[eff])((SpellEffIndex)i);
}
}
@@ -6995,16 +6995,16 @@ int32 Spell::CalculateDamageDone(Unit *unit, const uint32 effectMask, float *mul
switch(m_spellInfo->Effect[i])
{
case SPELL_EFFECT_SCHOOL_DAMAGE:
- SpellDamageSchoolDmg(i);
+ SpellDamageSchoolDmg((SpellEffIndex)i);
break;
case SPELL_EFFECT_WEAPON_DAMAGE:
case SPELL_EFFECT_WEAPON_DAMAGE_NOSCHOOL:
case SPELL_EFFECT_NORMALIZED_WEAPON_DMG:
case SPELL_EFFECT_WEAPON_PERCENT_DAMAGE:
- SpellDamageWeaponDmg(i);
+ SpellDamageWeaponDmg((SpellEffIndex)i);
break;
case SPELL_EFFECT_HEAL:
- SpellDamageHeal(i);
+ SpellDamageHeal((SpellEffIndex)i);
break;
}