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authorQAston <qaston@gmail.com>2011-07-04 23:26:36 +0200
committerQAston <qaston@gmail.com>2011-07-04 23:26:36 +0200
commit3963d6eeb2920349e93429064658ae75e833464d (patch)
tree23c010a85413fa329d9c6523a520e0cd54124691 /src/server/game/Spells/Spell.cpp
parent0bc23239d80f2ac5aab80ba1cb157b0ce3357dd9 (diff)
Typo in enum name, thanks Nayd for pointing this
Diffstat (limited to 'src/server/game/Spells/Spell.cpp')
-rwxr-xr-xsrc/server/game/Spells/Spell.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index 5c7a8825917..51b0e86a2c3 100755
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -4819,7 +4819,7 @@ SpellCastResult Spell::CheckCast(bool strict)
return SPELL_FAILED_NOT_BEHIND;
// Target must be facing you
- if ((m_customAttr & SPELL_ATTR0_CU_REQ_TAGRET_FACING_CASTER) && !target->HasInArc(static_cast<float>(M_PI), m_caster))
+ if ((m_customAttr & SPELL_ATTR0_CU_REQ_TARGET_FACING_CASTER) && !target->HasInArc(static_cast<float>(M_PI), m_caster))
return SPELL_FAILED_NOT_INFRONT;
// Target must not be in combat