diff options
| author | Shauren <shauren.trinity@gmail.com> | 2012-07-03 12:35:06 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2012-07-03 12:35:06 +0200 |
| commit | 537caf33e9ee8d88b1c4f4835ee93ee0dd557d2a (patch) | |
| tree | 0cefe56b35905ca84ccb0abb7c0d03fa1091eee4 /src/server/game/Spells/Spell.cpp | |
| parent | 96014a70cba0d333d7e76cc90cf36468a8b3b247 (diff) | |
Core/SpellScript: Implemented OnObjectTargetSelect hook for use with spell target that selects a single object
Diffstat (limited to 'src/server/game/Spells/Spell.cpp')
| -rwxr-xr-x | src/server/game/Spells/Spell.cpp | 115 |
1 files changed, 81 insertions, 34 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 2c1cff0c74a..590f880a931 100755 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -914,17 +914,25 @@ void Spell::SelectImplicitChannelTargets(SpellEffIndex effIndex, SpellImplicitTa switch (targetType.GetTarget()) { case TARGET_UNIT_CHANNEL_TARGET: + { + WorldObject* target = ObjectAccessor::GetUnit(*m_caster, channeledSpell->m_targets.GetUnitTargetGUID()); + CallScriptObjectTargetSelectHandlers(target, effIndex); // unit target may be no longer avalible - teleported out of map for example - if (Unit* target = Unit::GetUnit(*m_caster, channeledSpell->m_targets.GetUnitTargetGUID())) - AddUnitTarget(target, 1 << effIndex); + if (target && target->ToUnit()) + AddUnitTarget(target->ToUnit(), 1 << effIndex); else sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "SPELL: cannot find channel spell target for spell ID %u, effect %u", m_spellInfo->Id, effIndex); break; + } case TARGET_DEST_CHANNEL_TARGET: if (channeledSpell->m_targets.HasDst()) m_targets.SetDst(channeledSpell->m_targets); else if (WorldObject* target = ObjectAccessor::GetWorldObject(*m_caster, channeledSpell->m_targets.GetObjectTargetGUID())) - m_targets.SetDst(*target); + { + CallScriptObjectTargetSelectHandlers(target, effIndex); + if (target) + m_targets.SetDst(*target); + } else sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "SPELL: cannot find channel spell destination for spell ID %u, effect %u", m_spellInfo->Id, effIndex); break; @@ -1002,6 +1010,8 @@ void Spell::SelectImplicitNearbyTargets(SpellEffIndex effIndex, SpellImplicitTar return; } + CallScriptObjectTargetSelectHandlers(target, effIndex); + switch (targetType.GetObjectType()) { case TARGET_OBJECT_TYPE_UNIT: @@ -1492,27 +1502,27 @@ void Spell::SelectImplicitDestDestTargets(SpellEffIndex effIndex, SpellImplicitT void Spell::SelectImplicitCasterObjectTargets(SpellEffIndex effIndex, SpellImplicitTargetInfo const& targetType) { + WorldObject* target = NULL; + bool checkIfValid = true; + switch (targetType.GetTarget()) { case TARGET_UNIT_CASTER: - AddUnitTarget(m_caster, 1 << effIndex, false); + target = m_caster; + checkIfValid = false; break; case TARGET_UNIT_MASTER: - if (Unit* owner = m_caster->GetCharmerOrOwner()) - AddUnitTarget(owner, 1 << effIndex); + target = m_caster->GetCharmerOrOwner(); break; case TARGET_UNIT_PET: - if (Guardian* pet = m_caster->GetGuardianPet()) - AddUnitTarget(pet, 1 << effIndex); + target = m_caster->GetGuardianPet(); break; case TARGET_UNIT_SUMMONER: if (m_caster->isSummon()) - if (Unit* unit = m_caster->ToTempSummon()->GetSummoner()) - AddUnitTarget(unit, 1 << effIndex); + target = m_caster->ToTempSummon()->GetSummoner(); break; case TARGET_UNIT_VEHICLE: - if (Unit *vehicle = m_caster->GetVehicleBase()) - AddUnitTarget(vehicle, 1 << effIndex); + target = m_caster->GetVehicleBase(); break; case TARGET_UNIT_PASSENGER_0: case TARGET_UNIT_PASSENGER_1: @@ -1523,26 +1533,38 @@ void Spell::SelectImplicitCasterObjectTargets(SpellEffIndex effIndex, SpellImpli case TARGET_UNIT_PASSENGER_6: case TARGET_UNIT_PASSENGER_7: if (m_caster->GetTypeId() == TYPEID_UNIT && m_caster->ToCreature()->IsVehicle()) - if (Unit *unit = m_caster->GetVehicleKit()->GetPassenger(targetType.GetTarget() - TARGET_UNIT_PASSENGER_0)) - AddUnitTarget(unit, 1 << effIndex); + target = m_caster->GetVehicleKit()->GetPassenger(targetType.GetTarget() - TARGET_UNIT_PASSENGER_0); break; default: break; } + + CallScriptObjectTargetSelectHandlers(target, effIndex); + + if (target && target->ToUnit()) + AddUnitTarget(target->ToUnit(), 1 << effIndex, checkIfValid); } void Spell::SelectImplicitTargetObjectTargets(SpellEffIndex effIndex, SpellImplicitTargetInfo const& targetType) { ASSERT((m_targets.GetObjectTarget() || m_targets.GetItemTarget()) && "Spell::SelectImplicitTargetObjectTargets - no explicit object or item target available!"); - if (Unit* unit = m_targets.GetUnitTarget()) - AddUnitTarget(unit, 1 << effIndex, true, false); - else if (GameObject* gobj = m_targets.GetGOTarget()) - AddGOTarget(gobj, 1 << effIndex); - else - AddItemTarget(m_targets.GetItemTarget(), 1 << effIndex); - if (WorldObject* target = m_targets.GetObjectTarget()) + WorldObject* target = m_targets.GetObjectTarget(); + + CallScriptObjectTargetSelectHandlers(target, effIndex); + + if (target) + { + if (Unit* unit = target->ToUnit()) + AddUnitTarget(unit, 1 << effIndex, true, false); + else if (GameObject* gobj = target->ToGameObject()) + AddGOTarget(gobj, 1 << effIndex); + SelectImplicitChainTargets(effIndex, targetType, target, 1 << effIndex); + } + // Script hook can remove object target and we would wrongly land here + else if (Item* item = m_targets.GetItemTarget()) + AddItemTarget(item, 1 << effIndex); } void Spell::SelectImplicitChainTargets(SpellEffIndex effIndex, SpellImplicitTargetInfo const& targetType, WorldObject* target, uint32 effMask) @@ -1734,9 +1756,12 @@ void Spell::SelectEffectTypeImplicitTargets(uint8 effIndex) case SPELL_EFFECT_SUMMON_PLAYER: if (m_caster->GetTypeId() == TYPEID_PLAYER && m_caster->ToPlayer()->GetSelection()) { - Player* target = ObjectAccessor::FindPlayer(m_caster->ToPlayer()->GetSelection()); - if (target) - AddUnitTarget(target, 1 << effIndex, false); + WorldObject* target = ObjectAccessor::FindPlayer(m_caster->ToPlayer()->GetSelection()); + + CallScriptObjectTargetSelectHandlers(target, SpellEffIndex(effIndex)); + + if (target && target->ToPlayer()) + AddUnitTarget(target->ToUnit(), 1 << effIndex, false); } return; default: @@ -1752,6 +1777,8 @@ void Spell::SelectEffectTypeImplicitTargets(uint8 effIndex) if (!targetMask) return; + WorldObject* target = NULL; + switch (m_spellInfo->Effects[effIndex].GetImplicitTargetType()) { // add explicit object target or self to the target map @@ -1760,40 +1787,46 @@ void Spell::SelectEffectTypeImplicitTargets(uint8 effIndex) if (targetMask & (TARGET_FLAG_UNIT_MASK | TARGET_FLAG_CORPSE_MASK)) { if (Unit* unitTarget = m_targets.GetUnitTarget()) - AddUnitTarget(unitTarget, 1 << effIndex, false); + target = unitTarget; else if (targetMask & TARGET_FLAG_CORPSE_MASK) { if (Corpse* corpseTarget = m_targets.GetCorpseTarget()) { // TODO: this is a workaround - corpses should be added to spell target map too, but we can't do that so we add owner instead if (Player* owner = ObjectAccessor::FindPlayer(corpseTarget->GetOwnerGUID())) - AddUnitTarget(owner, 1 << effIndex, false); + target = owner; } } else //if (targetMask & TARGET_FLAG_UNIT_MASK) - { - AddUnitTarget(m_caster, 1 << effIndex, false); - } + target = m_caster; } if (targetMask & TARGET_FLAG_ITEM_MASK) { if (Item* itemTarget = m_targets.GetItemTarget()) AddItemTarget(itemTarget, 1 << effIndex); + return; } if (targetMask & TARGET_FLAG_GAMEOBJECT_MASK) - { - if (GameObject* gObjTarget = m_targets.GetGOTarget()) - AddGOTarget(gObjTarget, 1 << effIndex); - } + target = m_targets.GetGOTarget(); break; // add self to the target map case EFFECT_IMPLICIT_TARGET_CASTER: if (targetMask & TARGET_FLAG_UNIT_MASK) - AddUnitTarget(m_caster, 1 << effIndex, false); + target = m_caster; break; default: break; } + + CallScriptObjectTargetSelectHandlers(target, SpellEffIndex(effIndex)); + + if (target) + { + if (target->ToUnit()) + AddUnitTarget(target->ToUnit(), 1 << effIndex, false); + else if (target->ToGameObject()) + AddGOTarget(target->ToGameObject(), 1 << effIndex); + } } uint32 Spell::GetSearcherTypeMask(SpellTargetObjectTypes objType, ConditionList* condList) @@ -7053,6 +7086,20 @@ void Spell::CallScriptObjectAreaTargetSelectHandlers(std::list<WorldObject*>& ta } } +void Spell::CallScriptObjectTargetSelectHandlers(WorldObject*& target, SpellEffIndex effIndex) +{ + for (std::list<SpellScript*>::iterator scritr = m_loadedScripts.begin(); scritr != m_loadedScripts.end(); ++scritr) + { + (*scritr)->_PrepareScriptCall(SPELL_SCRIPT_HOOK_OBJECT_TARGET_SELECT); + std::list<SpellScript::ObjectTargetSelectHandler>::iterator hookItrEnd = (*scritr)->OnObjectTargetSelect.end(), hookItr = (*scritr)->OnObjectTargetSelect.begin(); + for (; hookItr != hookItrEnd; ++hookItr) + if ((*hookItr).IsEffectAffected(m_spellInfo, effIndex)) + (*hookItr).Call(*scritr, target); + + (*scritr)->_FinishScriptCall(); + } +} + bool Spell::CanExecuteTriggersOnHit(uint8 effMask, SpellInfo const* triggeredByAura) const { bool only_on_caster = (triggeredByAura && (triggeredByAura->AttributesEx4 & SPELL_ATTR4_PROC_ONLY_ON_CASTER)); |
