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authorShauren <shauren.trinity@gmail.com>2013-03-02 23:59:42 +0100
committerShauren <shauren.trinity@gmail.com>2013-03-02 23:59:42 +0100
commit6be5bc71eb667536d5f289aa8723766a912105da (patch)
tree014904a9e6f496b2f003fa6bb2189a9e7011b71a /src/server/game/Spells/Spell.cpp
parent1baaaf1bf07aa93a49b255c2e4d018375471ea21 (diff)
Core/GameObjects
* Removed long deprecated code for mining nodes (multiple uses, artifact of TBC) * Made fishing pools generate use count only on spawn (and respawn) instead of randomizing use count on every fishing attempt - prevents early despawning in some cases
Diffstat (limited to 'src/server/game/Spells/Spell.cpp')
-rw-r--r--src/server/game/Spells/Spell.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index 342f0cfbddf..6f1aa6e38ad 100644
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -3073,7 +3073,7 @@ void Spell::prepare(SpellCastTargets const* targets, AuraEffect const* triggered
// set target for proper facing
if ((m_casttime || m_spellInfo->IsChanneled()) && !(_triggeredCastFlags & TRIGGERED_IGNORE_SET_FACING))
if (m_caster->GetGUID() != m_targets.GetObjectTargetGUID() && m_caster->GetTypeId() == TYPEID_UNIT)
- m_caster->FocusTarget(this, m_targets.GetObjectTargetGUID());
+ m_caster->FocusTarget(this, m_targets.GetObjectTargetGUID());
if (!(_triggeredCastFlags & TRIGGERED_IGNORE_GCD))
TriggerGlobalCooldown();