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| author | Shauren <shauren.trinity@gmail.com> | 2013-03-02 23:59:42 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2013-03-02 23:59:42 +0100 |
| commit | 6be5bc71eb667536d5f289aa8723766a912105da (patch) | |
| tree | 014904a9e6f496b2f003fa6bb2189a9e7011b71a /src/server/game/Spells/Spell.cpp | |
| parent | 1baaaf1bf07aa93a49b255c2e4d018375471ea21 (diff) | |
Core/GameObjects
* Removed long deprecated code for mining nodes (multiple uses, artifact of TBC)
* Made fishing pools generate use count only on spawn (and respawn) instead of randomizing use count on every fishing attempt - prevents early despawning in some cases
Diffstat (limited to 'src/server/game/Spells/Spell.cpp')
| -rw-r--r-- | src/server/game/Spells/Spell.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 342f0cfbddf..6f1aa6e38ad 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -3073,7 +3073,7 @@ void Spell::prepare(SpellCastTargets const* targets, AuraEffect const* triggered // set target for proper facing if ((m_casttime || m_spellInfo->IsChanneled()) && !(_triggeredCastFlags & TRIGGERED_IGNORE_SET_FACING)) if (m_caster->GetGUID() != m_targets.GetObjectTargetGUID() && m_caster->GetTypeId() == TYPEID_UNIT) - m_caster->FocusTarget(this, m_targets.GetObjectTargetGUID()); + m_caster->FocusTarget(this, m_targets.GetObjectTargetGUID()); if (!(_triggeredCastFlags & TRIGGERED_IGNORE_GCD)) TriggerGlobalCooldown(); |
