diff options
| author | QAston <qaston@gmail.com> | 2011-08-20 10:01:57 +0200 |
|---|---|---|
| committer | QAston <qaston@gmail.com> | 2011-08-20 10:01:57 +0200 |
| commit | b0602b3153bc4c0e43bd8255f22c121e002cbe5d (patch) | |
| tree | 0906b57dfbd39bddee02d3b3e56141a05376568e /src/server/game/Spells/Spell.cpp | |
| parent | 580a68573f4a059e3fa49924753adfd7076adc96 (diff) | |
Core/Spells: Use spell target flags to determine if spell can target dead targets - fixes skinning. Also, fix build once again
Diffstat (limited to 'src/server/game/Spells/Spell.cpp')
| -rwxr-xr-x | src/server/game/Spells/Spell.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 51e34c55fd6..9ec814b8eaf 100755 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -5475,8 +5475,8 @@ SpellCastResult Spell::CheckPetCast(Unit* target) } // cooldown - if (Unit const* creatureCaster = m_caster->ToCreature()) - creatureCaster->HasSpellCooldown(m_spellInfo->Id)) + if (Creature const* creatureCaster = m_caster->ToCreature()) + if (creatureCaster->HasSpellCooldown(m_spellInfo->Id)) return SPELL_FAILED_NOT_READY; return CheckCast(true); |
