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authorShauren <shauren.trinity@gmail.com>2015-05-10 00:07:48 +0200
committerShauren <shauren.trinity@gmail.com>2015-05-10 00:07:48 +0200
commitb06cd1149646f883ef50a4408d789e2f6dd2269a (patch)
treed627dd7006d49f935271d624e1f10a88d463c470 /src/server/game/Spells/Spell.cpp
parent8b5c3c86126e407cd8431f712523901b4cd9c261 (diff)
Core/Spells: Fixed effects with index >= 8 not being handled
Diffstat (limited to 'src/server/game/Spells/Spell.cpp')
-rw-r--r--src/server/game/Spells/Spell.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index 738433c5d5e..fb40de60048 100644
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -2298,7 +2298,7 @@ void Spell::DoAllEffectOnTarget(TargetInfo* target)
target->processed = true; // Target checked in apply effects procedure
// Get mask of effects for target
- uint8 mask = target->effectMask;
+ uint32 mask = target->effectMask;
Unit* unit = m_caster->GetGUID() == target->targetGUID ? m_caster : ObjectAccessor::GetUnit(*m_caster, target->targetGUID);
if (!unit && target->targetGUID.IsPlayer()) // only players may be targeted across maps
@@ -2850,8 +2850,8 @@ bool Spell::UpdateChanneledTargetList()
if (m_channelTargetEffectMask == 0)
return true;
- uint8 channelTargetEffectMask = m_channelTargetEffectMask;
- uint8 channelAuraMask = 0;
+ uint32 channelTargetEffectMask = m_channelTargetEffectMask;
+ uint32 channelAuraMask = 0;
for (SpellEffectInfo const* effect : GetEffects())
if (effect && effect->Effect == SPELL_EFFECT_APPLY_AURA)
channelAuraMask |= 1 << effect->EffectIndex;