diff options
| author | Shauren <shauren.trinity@gmail.com> | 2015-05-10 00:07:48 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2015-05-10 00:07:48 +0200 |
| commit | b06cd1149646f883ef50a4408d789e2f6dd2269a (patch) | |
| tree | d627dd7006d49f935271d624e1f10a88d463c470 /src | |
| parent | 8b5c3c86126e407cd8431f712523901b4cd9c261 (diff) | |
Core/Spells: Fixed effects with index >= 8 not being handled
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/Spells/Spell.cpp | 6 | ||||
| -rw-r--r-- | src/server/game/Spells/Spell.h | 6 |
2 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 738433c5d5e..fb40de60048 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -2298,7 +2298,7 @@ void Spell::DoAllEffectOnTarget(TargetInfo* target) target->processed = true; // Target checked in apply effects procedure // Get mask of effects for target - uint8 mask = target->effectMask; + uint32 mask = target->effectMask; Unit* unit = m_caster->GetGUID() == target->targetGUID ? m_caster : ObjectAccessor::GetUnit(*m_caster, target->targetGUID); if (!unit && target->targetGUID.IsPlayer()) // only players may be targeted across maps @@ -2850,8 +2850,8 @@ bool Spell::UpdateChanneledTargetList() if (m_channelTargetEffectMask == 0) return true; - uint8 channelTargetEffectMask = m_channelTargetEffectMask; - uint8 channelAuraMask = 0; + uint32 channelTargetEffectMask = m_channelTargetEffectMask; + uint32 channelAuraMask = 0; for (SpellEffectInfo const* effect : GetEffects()) if (effect && effect->Effect == SPELL_EFFECT_APPLY_AURA) channelAuraMask |= 1 << effect->EffectIndex; diff --git a/src/server/game/Spells/Spell.h b/src/server/game/Spells/Spell.h index d363f845a8e..7af7644d924 100644 --- a/src/server/game/Spells/Spell.h +++ b/src/server/game/Spells/Spell.h @@ -671,7 +671,7 @@ class Spell uint64 timeDelay; SpellMissInfo missCondition:8; SpellMissInfo reflectResult:8; - uint32 effectMask:32; + uint32 effectMask; bool processed:1; bool alive:1; bool crit:1; @@ -685,8 +685,8 @@ class Spell { ObjectGuid targetGUID; uint64 timeDelay; - uint32 effectMask:32; - bool processed:1; + uint32 effectMask; + bool processed; }; std::vector<GOTargetInfo> m_UniqueGOTargetInfo; |
