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| author | Aokromes <Aokromes@users.noreply.github.com> | 2016-08-11 09:10:20 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2016-08-11 09:10:20 +0200 |
| commit | 1ad24352acebbc4d7c8829cd111a2f3ba010891a (patch) | |
| tree | 90b90d39f8ad6f4f732a33eaa5b795b5e5215976 /src/server/game/Spells/SpellEffects.cpp | |
| parent | 70b3373da1d00413f7e98178b0085a6d8748e662 (diff) | |
Core/Logs: Fine tune more logs
And move others to more logical appenders
Diffstat (limited to 'src/server/game/Spells/SpellEffects.cpp')
| -rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 758cc209292..2ea01870c65 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -1884,7 +1884,7 @@ void Spell::SendLoot(ObjectGuid guid, LootType loottype) // Players shouldn't be able to loot gameobjects that are currently despawned if (!gameObjTarget->isSpawned() && !player->IsGameMaster()) { - TC_LOG_ERROR("spells", "Possible hacking attempt: Player %s [guid: %u] tried to loot a gameobject [entry: %u id: %u] which is on respawn timer without being in GM mode!", + TC_LOG_ERROR("entities.player.cheat", "Possible hacking attempt: Player %s [guid: %u] tried to loot a gameobject [entry: %u id: %u] which is on respawn timer without being in GM mode!", player->GetName().c_str(), player->GetGUID().GetCounter(), gameObjTarget->GetEntry(), gameObjTarget->GetGUID().GetCounter()); return; } |
