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authorShauren <shauren.trinity@gmail.com>2018-12-02 17:39:41 +0100
committerShauren <shauren.trinity@gmail.com>2018-12-02 17:39:41 +0100
commit1b67a2626b77cf4bf04006cfcb09fdf46e6436fc (patch)
tree33bb8ba53c6d9c3ec222d7c0a682664518a03d44 /src/server/game/Spells/SpellEffects.cpp
parent947771e6bdbeaa8788c373e0659cd8ca95cd96f2 (diff)
Core/Players: Update profession rank handling with new split skill values for each expansion
Diffstat (limited to 'src/server/game/Spells/SpellEffects.cpp')
-rw-r--r--src/server/game/Spells/SpellEffects.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index 6cfb2764f08..4a1061b6425 100644
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -2366,7 +2366,7 @@ void Spell::EffectLearnSkill(SpellEffIndex /*effIndex*/)
if (unitTarget->GetTypeId() != TYPEID_PLAYER)
return;
- if (damage < 0)
+ if (damage < 1)
return;
uint32 skillid = effectInfo->MiscValue;
@@ -2379,7 +2379,7 @@ void Spell::EffectLearnSkill(SpellEffIndex /*effIndex*/)
return;
uint16 skillval = unitTarget->ToPlayer()->GetPureSkillValue(skillid);
- unitTarget->ToPlayer()->SetSkill(skillid, effectInfo->CalcValue(), std::max<uint16>(skillval, 1), tier->Value[damage - 1]);
+ unitTarget->ToPlayer()->SetSkill(skillid, damage, std::max<uint16>(skillval, 1), tier->Value[damage - 1]);
}
void Spell::EffectPlayMovie(SpellEffIndex /*effIndex*/)