diff options
| author | xinef1 <w.szyszko2@gmail.com> | 2018-01-08 20:31:21 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2018-01-08 20:31:21 +0100 |
| commit | 23823f5147e808928e1d8cd31b6cdf31753ef14d (patch) | |
| tree | 656f3f0b91a99c0b8d1374da9e472a375d01d7c8 /src/server/game/Spells/SpellEffects.cpp | |
| parent | 57672fdf259d1106420e6a2c91f6f1b65b00fbc9 (diff) | |
Core/Spells: Defined and implemented some new spell attributes (#18950)
Diffstat (limited to 'src/server/game/Spells/SpellEffects.cpp')
| -rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index b203077c05f..5baf98ebf10 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -3294,7 +3294,7 @@ void Spell::EffectWeaponDmg(SpellEffIndex effIndex) // if (addPctMods) { percent mods are added in Unit::CalculateDamage } else { percent mods are added in Unit::MeleeDamageBonusDone } // this distinction is neccessary to properly inform the client about his autoattack damage values from Script_UnitDamage - bool const addPctMods = !m_spellInfo->HasAttribute(SPELL_ATTR6_NO_DONE_PCT_DAMAGE_MODS) && (m_spellSchoolMask & SPELL_SCHOOL_MASK_NORMAL); + bool const addPctMods = !m_spellInfo->HasAttribute(SPELL_ATTR6_LIMIT_PCT_DAMAGE_MODS) && (m_spellSchoolMask & SPELL_SCHOOL_MASK_NORMAL); if (addPctMods) { UnitMods unitMod; |
