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| author | Aqua Deus <95978183+aquadeus@users.noreply.github.com> | 2022-02-16 21:56:49 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-02-16 21:56:49 +0100 |
| commit | 64e8e11377c9b0bf92e81afb38e0668ba3fdf3f4 (patch) | |
| tree | b7089713ec97876e3fff65dbe9918504c6b7bae5 /src/server/game/Spells/SpellEffects.cpp | |
| parent | 0b846b2107569209d6bb0106f3075b624c713244 (diff) | |
Core/Auras: Fix SPELL_AURA_MOD_DAMAGE_DONE_FOR_MECHANIC for effects mechanics (#27783)
Co-authored-by: Shauren <shauren.trinity@gmail.com>
Diffstat (limited to 'src/server/game/Spells/SpellEffects.cpp')
| -rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 99c54857502..a95a807a01c 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -2862,7 +2862,7 @@ void Spell::EffectWeaponDmg() weaponDamage = std::max(weaponDamage, 0); // Add melee damage bonuses (also check for negative) - weaponDamage = unitCaster->MeleeDamageBonusDone(unitTarget, weaponDamage, m_attackType, SPELL_DIRECT_DAMAGE, m_spellInfo); + weaponDamage = unitCaster->MeleeDamageBonusDone(unitTarget, weaponDamage, m_attackType, SPELL_DIRECT_DAMAGE, m_spellInfo, effectInfo); m_damage += unitTarget->MeleeDamageBonusTaken(unitCaster, weaponDamage, m_attackType, SPELL_DIRECT_DAMAGE, m_spellInfo); } |
