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authorjoschiwald <joschiwald.trinity@gmail.com>2014-07-03 22:32:41 +0200
committerjoschiwald <joschiwald.trinity@gmail.com>2014-07-03 22:32:41 +0200
commit7b74a725c89cca383acab8a002c162fc7ff1e0ac (patch)
treea7f0d360ab8b737625660896d1db3ffc07ba680e /src/server/game/Spells/SpellEffects.cpp
parent37f7cc4615163ae9a4800af211a9423774bf8223 (diff)
Core/Spells: fixed Deep Freeze after 2a3546ca36468b81d673bdb27315006144af3165
Closes #12424
Diffstat (limited to 'src/server/game/Spells/SpellEffects.cpp')
-rw-r--r--src/server/game/Spells/SpellEffects.cpp8
1 files changed, 0 insertions, 8 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index 606851bf8f1..0a5d265cbfa 100644
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -654,14 +654,6 @@ void Spell::EffectSchoolDMG(SpellEffIndex effIndex)
}
break;
}
- case SPELLFAMILY_MAGE:
- {
- // Deep Freeze should deal damage to permanently stun-immune targets.
- if (m_spellInfo->Id == 71757)
- if (unitTarget->GetTypeId() != TYPEID_UNIT || !(unitTarget->IsImmunedToSpellEffect(sSpellMgr->GetSpellInfo(44572), 0)))
- return;
- break;
- }
}
if (m_originalCaster && damage > 0 && apply_direct_bonus)