diff options
| author | Shauren <shauren.trinity@gmail.com> | 2013-02-01 18:06:51 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2013-02-01 18:06:51 +0100 |
| commit | 817f5b36483a6e8fe895ec8c2dc68179b8b450da (patch) | |
| tree | 9393e34385b9dbd87bc8ca03729e9c2568abd58e /src/server/game/Spells/SpellEffects.cpp | |
| parent | 957375c7ff760742fcfa4d141a1e42aa0dd9825b (diff) | |
Scripts/Icecrown Citadel:
* Fixed Coldflame dealing double damage
* Targets hit by Bone Slice will now be immune to Bone Spike Graveyard
* Fixed healing players on Bone Spike
Closes #1091
Closes #4473
Closes #5854
Closes #7060
Diffstat (limited to 'src/server/game/Spells/SpellEffects.cpp')
| -rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 18 |
1 files changed, 0 insertions, 18 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index ba7c87ba10a..8b440b665ad 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -3212,24 +3212,6 @@ void Spell::EffectWeaponDmg(SpellEffIndex effIndex) switch (m_spellInfo->SpellFamilyName) { - case SPELLFAMILY_GENERIC: - { - switch (m_spellInfo->Id) - { - case 69055: // Saber Lash - case 70814: // Saber Lash - { - uint32 count = 0; - for (std::list<TargetInfo>::iterator ihit = m_UniqueTargetInfo.begin(); ihit != m_UniqueTargetInfo.end(); ++ihit) - if (ihit->effectMask & (1 << effIndex)) - ++count; - - totalDamagePercentMod /= count; - break; - } - } - break; - } case SPELLFAMILY_WARRIOR: { // Devastate (player ones) |
