diff options
| author | xinef1 <w.szyszko2@gmail.com> | 2017-02-13 20:42:06 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2019-07-21 21:06:54 +0200 |
| commit | 89f728cd5b6ae3041fdae3c853ac4b0ac5f0a848 (patch) | |
| tree | 10a4c1d3322df49c0e2d1f87cae1c7bf801d38e2 /src/server/game/Spells/SpellEffects.cpp | |
| parent | c860522ecf358b20afb3b3266de0555606a77888 (diff) | |
Core/Misc: Fixed player corpse looting, added player corpse loot and some more (#19122)
* Fixed corpse looting in wintergrasp
Added corpse loot for wintergrasp quests and To the Looter Go the Spoils (1166) achievement
Don't generate money for loot if no loot mode is available
Simplified few things
(cherrypicked from 2412886ef69d305df1bd6e6422ca3134c0ab1449)
Diffstat (limited to 'src/server/game/Spells/SpellEffects.cpp')
| -rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 937578b6ccd..d5d9f1cdd2b 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -4168,9 +4168,9 @@ void Spell::EffectSkinning(SpellEffIndex /*effIndex*/) uint32 skill = creature->GetCreatureTemplate()->GetRequiredLootSkill(); - m_caster->ToPlayer()->SendLoot(creature->GetGUID(), LOOT_SKINNING); creature->RemoveUnitFlag(UNIT_FLAG_SKINNABLE); creature->AddDynamicFlag(UNIT_DYNFLAG_LOOTABLE); + m_caster->ToPlayer()->SendLoot(creature->GetGUID(), LOOT_SKINNING); if (skill == SKILL_SKINNING) { |
