diff options
| author | Spp <spp@jorge.gr> | 2012-11-07 23:21:19 +0100 |
|---|---|---|
| committer | Spp <spp@jorge.gr> | 2012-11-07 23:21:19 +0100 |
| commit | 9659f0335f3dad4cf84dca70fa436cb4b214ba39 (patch) | |
| tree | 93e93eedb1e0bf0e8126a002892acab1e4ce2279 /src/server/game/Spells/SpellEffects.cpp | |
| parent | 06eff945065b65cf707837eca6c940ecbf8c7122 (diff) | |
Core/Guilds: Multiple changes
- Fix Delete Rank
- Fix Rank order after Rank is deleted
- Send correct event after Guild Tab purchase
- Better debug msgs
- Move news to Event Logs (internal struct is like Event Logs and Bank Event Logs). Max news configurable
Diffstat (limited to 'src/server/game/Spells/SpellEffects.cpp')
| -rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 27abe8ebc6e..56aa88852a9 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -1577,10 +1577,6 @@ void Spell::DoCreateItem(uint32 /*i*/, uint32 itemtype) // create the new item and store it Item* pItem = player->StoreNewItem(dest, newitemid, true, Item::GenerateItemRandomPropertyId(newitemid)); - if (pProto->Quality > ITEM_QUALITY_EPIC || (pProto->Quality == ITEM_QUALITY_EPIC && pProto->ItemLevel >= MinNewsItemLevel[sWorld->getIntConfig(CONFIG_EXPANSION)])) - if (Guild* guild = sGuildMgr->GetGuildById(player->GetGuildId())) - guild->GetNewsLog().AddNewEvent(GUILD_NEWS_ITEM_CRAFTED, time(NULL), player->GetGUID(), 0, pProto->ItemId); - // was it successful? return error if not if (!pItem) { @@ -1595,6 +1591,11 @@ void Spell::DoCreateItem(uint32 /*i*/, uint32 itemtype) // send info to the client player->SendNewItem(pItem, num_to_add, true, bgType == 0); + if (pProto->Quality > ITEM_QUALITY_EPIC || (pProto->Quality == ITEM_QUALITY_EPIC && pProto->ItemLevel >= MinNewsItemLevel[sWorld->getIntConfig(CONFIG_EXPANSION)])) + if (Guild* guild = player->GetGuild()) + guild->AddGuildNews(GUILD_NEWS_ITEM_CRAFTED, player->GetGUID(), 0, pProto->ItemId); + + // we succeeded in creating at least one item, so a levelup is possible if (bgType == 0) player->UpdateCraftSkill(m_spellInfo->Id); |
