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authorAokromes <Aokromes@users.noreply.github.com>2016-08-11 09:10:20 +0200
committerjoschiwald <joschiwald.trinity@gmail.com>2017-02-11 23:15:24 +0100
commitd2dd5f9f02b9da1bc99764653177dfbf851d0f87 (patch)
tree272a1dca31c8590bf495e8be411535471c2036d7 /src/server/game/Spells/SpellEffects.cpp
parent9fffe777ec16f30e27cf48e0e29ad87c631bc8e6 (diff)
Core/Logs: Fine tune more logs
And move others to more logical appenders (cherry picked from commit 1ad24352acebbc4d7c8829cd111a2f3ba010891a) # Conflicts: # src/server/authserver/Server/AuthSession.cpp # src/server/game/Entities/Player/Player.cpp # src/server/game/Handlers/AuctionHouseHandler.cpp # src/server/game/Handlers/CharacterHandler.cpp # src/server/game/Handlers/GuildHandler.cpp # src/server/game/Handlers/LootHandler.cpp # src/server/game/Handlers/PetitionsHandler.cpp # src/server/game/Handlers/QuestHandler.cpp # src/server/game/Handlers/SpellHandler.cpp # src/server/game/Spells/SpellEffects.cpp
Diffstat (limited to 'src/server/game/Spells/SpellEffects.cpp')
-rw-r--r--src/server/game/Spells/SpellEffects.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index e3e676ea24e..6e4db4650cc 100644
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -1709,7 +1709,7 @@ void Spell::SendLoot(ObjectGuid guid, LootType loottype)
// Players shouldn't be able to loot gameobjects that are currently despawned
if (!gameObjTarget->isSpawned() && !player->IsGameMaster())
{
- TC_LOG_ERROR("spells", "Possible hacking attempt: Player %s [%s] tried to loot a gameobject [%s] which is on respawn times without being in GM mode!",
+ TC_LOG_ERROR("entities.player.cheat", "Possible hacking attempt: Player %s [%s] tried to loot a gameobject [%s] which is on respawn times without being in GM mode!",
player->GetName().c_str(), player->GetGUID().ToString().c_str(), gameObjTarget->GetGUID().ToString().c_str());
return;
}