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authorShauren <shauren.trinity@gmail.com>2014-07-12 17:27:26 +0200
committerShauren <shauren.trinity@gmail.com>2014-07-12 17:27:26 +0200
commitd91964912e6547924aa71ce07afcff51f944ed74 (patch)
treeebe059455961398d3e6cf32f4577278f366debde /src/server/game/Spells/SpellEffects.cpp
parent442a94fc6808d0e0153a9c10bf290e9295f6e5e5 (diff)
Core/Skills: Fixed spells automatically learned from skill lines adding more skill lines
Diffstat (limited to 'src/server/game/Spells/SpellEffects.cpp')
-rw-r--r--src/server/game/Spells/SpellEffects.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index c3ca10905fd..2df60855702 100644
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -2373,7 +2373,7 @@ void Spell::EffectLearnSpell(SpellEffIndex effIndex)
Player* player = unitTarget->ToPlayer();
uint32 spellToLearn = (m_spellInfo->Id == 483 || m_spellInfo->Id == 55884) ? damage : m_spellInfo->Effects[effIndex].TriggerSpell;
- player->learnSpell(spellToLearn, false);
+ player->LearnSpell(spellToLearn, false);
TC_LOG_DEBUG("spells", "Spell: Player %u has learned spell %u from NpcGUID=%u", player->GetGUIDLow(), spellToLearn, m_caster->GetGUIDLow());
}