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authorQAston <qaston@gmail.com>2011-09-03 08:34:02 -0700
committerQAston <qaston@gmail.com>2011-09-03 08:34:02 -0700
commitdc01541111c707eb4a58f914ee6234bf93e968af (patch)
tree2aa0ebd1edfb631e5ad456cb615703997bf95543 /src/server/game/Spells/SpellEffects.cpp
parent79fb3d487edf221f0c404d0b7f3959f9f1f6b7b2 (diff)
parentbea649d0451271eda60aadff6040c3e6a9899a3f (diff)
Merge pull request #2852 from Chaplain/cleanup2
Core/Misc: Cleanup - remove unused variables, add some const modifiers to functions, fix process of args in vmap3_extractor
Diffstat (limited to 'src/server/game/Spells/SpellEffects.cpp')
-rwxr-xr-xsrc/server/game/Spells/SpellEffects.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index 3a15516dc63..93f9640b92a 100755
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -5857,7 +5857,7 @@ void Spell::EffectReputation(SpellEffIndex effIndex)
}
// Bonus from spells that increase reputation gain
- float bonus = rep_change * _player->GetTotalAuraModifier(SPELL_AURA_MOD_REPUTATION_GAIN) / 100.0; // 10%
+ float bonus = rep_change * _player->GetTotalAuraModifier(SPELL_AURA_MOD_REPUTATION_GAIN) / 100.0f; // 10%
rep_change += (int32)bonus;
_player->GetReputationMgr().ModifyReputation(factionEntry, rep_change);