aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Spells/SpellEffects.cpp
diff options
context:
space:
mode:
authorsilinoron <none@none>2010-08-02 13:18:45 -0700
committersilinoron <none@none>2010-08-02 13:18:45 -0700
commite798097ae33a10d3cf26cd422aa06f124de8a3d8 (patch)
treeeb08d4f8406f6b129b5aa2b2ce18ce475c2363a7 /src/server/game/Spells/SpellEffects.cpp
parent891df4eccb0848b9e03b69b4b34728e487d0d405 (diff)
Move a couple of warrior spell dummy effect handlers to spell scripts.
--HG-- branch : trunk
Diffstat (limited to 'src/server/game/Spells/SpellEffects.cpp')
-rw-r--r--src/server/game/Spells/SpellEffects.cpp15
1 files changed, 0 insertions, 15 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index 4dd3d267809..94340cdb3a8 100644
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -1571,21 +1571,6 @@ void Spell::EffectDummy(uint32 i)
}
switch(m_spellInfo->Id)
{
- // Warrior's Wrath
- case 21977:
- {
- if (!unitTarget)
- return;
- m_caster->CastSpell(unitTarget, 21887, true);// spell mod
- return;
- }
- // Last Stand
- case 12975:
- {
- int32 healthModSpellBasePoints0 = int32(m_caster->GetMaxHealth()*0.3);
- m_caster->CastCustomSpell(m_caster, 12976, &healthModSpellBasePoints0, NULL, NULL, true, NULL);
- return;
- }
// Bloodthirst
case 23881:
{