diff options
| author | Shauren <shauren.trinity@gmail.com> | 2025-06-01 18:44:36 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2025-06-01 18:44:36 +0200 |
| commit | 0fba073d1a3108a98cb1ff2e04c9c5c4f0846f61 (patch) | |
| tree | 658d0a9b748ac9791e37becea3bd061be5121eb5 /src/server/game/Spells/SpellInfo.cpp | |
| parent | 6f23a46bb493273b6ddb2eb808c50b3c3100d51a (diff) | |
Core/Spells: Don't set TARGET_FLAG_DEST_LOCATION for cone targets
Diffstat (limited to 'src/server/game/Spells/SpellInfo.cpp')
| -rw-r--r-- | src/server/game/Spells/SpellInfo.cpp | 11 |
1 files changed, 5 insertions, 6 deletions
diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp index bfcdd256bad..12d9947db55 100644 --- a/src/server/game/Spells/SpellInfo.cpp +++ b/src/server/game/Spells/SpellInfo.cpp @@ -346,13 +346,13 @@ std::array<SpellImplicitTargetInfo::StaticData, TOTAL_SPELL_TARGETS> SpellImplic {TARGET_OBJECT_TYPE_UNIT, TARGET_REFERENCE_TYPE_CASTER, TARGET_SELECT_CATEGORY_DEFAULT, TARGET_CHECK_DEFAULT, TARGET_DIR_NONE}, // 101 TARGET_UNIT_PASSENGER_5 {TARGET_OBJECT_TYPE_UNIT, TARGET_REFERENCE_TYPE_CASTER, TARGET_SELECT_CATEGORY_DEFAULT, TARGET_CHECK_DEFAULT, TARGET_DIR_NONE}, // 102 TARGET_UNIT_PASSENGER_6 {TARGET_OBJECT_TYPE_UNIT, TARGET_REFERENCE_TYPE_CASTER, TARGET_SELECT_CATEGORY_DEFAULT, TARGET_CHECK_DEFAULT, TARGET_DIR_NONE}, // 103 TARGET_UNIT_PASSENGER_7 - {TARGET_OBJECT_TYPE_UNIT, TARGET_REFERENCE_TYPE_DEST, TARGET_SELECT_CATEGORY_CONE, TARGET_CHECK_ENEMY, TARGET_DIR_FRONT}, // 104 TARGET_UNIT_CONE_CASTER_TO_DEST_ENEMY + {TARGET_OBJECT_TYPE_UNIT, TARGET_REFERENCE_TYPE_CASTER, TARGET_SELECT_CATEGORY_CONE, TARGET_CHECK_ENEMY, TARGET_DIR_FRONT}, // 104 TARGET_UNIT_CONE_CASTER_TO_DEST_ENEMY {TARGET_OBJECT_TYPE_UNIT, TARGET_REFERENCE_TYPE_CASTER, TARGET_SELECT_CATEGORY_AREA, TARGET_CHECK_DEFAULT, TARGET_DIR_NONE}, // 105 TARGET_UNIT_CASTER_AND_PASSENGERS {TARGET_OBJECT_TYPE_DEST, TARGET_REFERENCE_TYPE_CASTER, TARGET_SELECT_CATEGORY_DEFAULT, TARGET_CHECK_DEFAULT, TARGET_DIR_NONE}, // 106 TARGET_DEST_NEARBY_DB {TARGET_OBJECT_TYPE_DEST, TARGET_REFERENCE_TYPE_CASTER, TARGET_SELECT_CATEGORY_NEARBY, TARGET_CHECK_ENTRY, TARGET_DIR_NONE}, // 107 TARGET_DEST_NEARBY_ENTRY_2 - {TARGET_OBJECT_TYPE_GOBJ, TARGET_REFERENCE_TYPE_DEST, TARGET_SELECT_CATEGORY_CONE, TARGET_CHECK_ENEMY, TARGET_DIR_FRONT}, // 108 TARGET_GAMEOBJECT_CONE_CASTER_TO_DEST_ENEMY - {TARGET_OBJECT_TYPE_GOBJ, TARGET_REFERENCE_TYPE_DEST, TARGET_SELECT_CATEGORY_CONE, TARGET_CHECK_ALLY, TARGET_DIR_FRONT}, // 109 TARGET_GAMEOBJECT_CONE_CASTER_TO_DEST_ALLY - {TARGET_OBJECT_TYPE_UNIT, TARGET_REFERENCE_TYPE_DEST, TARGET_SELECT_CATEGORY_CONE, TARGET_CHECK_ENTRY, TARGET_DIR_FRONT}, // 110 TARGET_UNIT_CONE_CASTER_TO_DEST_ENTRY + {TARGET_OBJECT_TYPE_GOBJ, TARGET_REFERENCE_TYPE_CASTER, TARGET_SELECT_CATEGORY_CONE, TARGET_CHECK_ENEMY, TARGET_DIR_FRONT}, // 108 TARGET_GAMEOBJECT_CONE_CASTER_TO_DEST_ENEMY + {TARGET_OBJECT_TYPE_GOBJ, TARGET_REFERENCE_TYPE_CASTER, TARGET_SELECT_CATEGORY_CONE, TARGET_CHECK_ALLY, TARGET_DIR_FRONT}, // 109 TARGET_GAMEOBJECT_CONE_CASTER_TO_DEST_ALLY + {TARGET_OBJECT_TYPE_UNIT, TARGET_REFERENCE_TYPE_CASTER, TARGET_SELECT_CATEGORY_CONE, TARGET_CHECK_ENTRY, TARGET_DIR_FRONT}, // 110 TARGET_UNIT_CONE_CASTER_TO_DEST_ENTRY {TARGET_OBJECT_TYPE_NONE, TARGET_REFERENCE_TYPE_NONE, TARGET_SELECT_CATEGORY_NYI, TARGET_CHECK_DEFAULT, TARGET_DIR_NONE}, // 111 {TARGET_OBJECT_TYPE_DEST, TARGET_REFERENCE_TYPE_CASTER, TARGET_SELECT_CATEGORY_DEFAULT, TARGET_CHECK_DEFAULT, TARGET_DIR_NONE}, // 112 {TARGET_OBJECT_TYPE_DEST, TARGET_REFERENCE_TYPE_TARGET, TARGET_SELECT_CATEGORY_DEFAULT, TARGET_CHECK_DEFAULT, TARGET_DIR_NONE}, // 113 @@ -378,7 +378,7 @@ std::array<SpellImplicitTargetInfo::StaticData, TOTAL_SPELL_TARGETS> SpellImplic {TARGET_OBJECT_TYPE_UNIT, TARGET_REFERENCE_TYPE_DEST, TARGET_SELECT_CATEGORY_LINE, TARGET_CHECK_ALLY, TARGET_DIR_NONE}, // 133 TARGET_UNIT_LINE_CASTER_TO_DEST_ALLY {TARGET_OBJECT_TYPE_UNIT, TARGET_REFERENCE_TYPE_DEST, TARGET_SELECT_CATEGORY_LINE, TARGET_CHECK_ENEMY, TARGET_DIR_NONE}, // 134 TARGET_UNIT_LINE_CASTER_TO_DEST_ENEMY {TARGET_OBJECT_TYPE_UNIT, TARGET_REFERENCE_TYPE_DEST, TARGET_SELECT_CATEGORY_LINE, TARGET_CHECK_DEFAULT, TARGET_DIR_NONE}, // 135 TARGET_UNIT_LINE_CASTER_TO_DEST - {TARGET_OBJECT_TYPE_UNIT, TARGET_REFERENCE_TYPE_DEST, TARGET_SELECT_CATEGORY_CONE, TARGET_CHECK_ALLY, TARGET_DIR_FRONT}, // 136 TARGET_UNIT_CONE_CASTER_TO_DEST_ALLY + {TARGET_OBJECT_TYPE_UNIT, TARGET_REFERENCE_TYPE_CASTER, TARGET_SELECT_CATEGORY_CONE, TARGET_CHECK_ALLY, TARGET_DIR_FRONT}, // 136 TARGET_UNIT_CONE_CASTER_TO_DEST_ALLY {TARGET_OBJECT_TYPE_DEST, TARGET_REFERENCE_TYPE_CASTER, TARGET_SELECT_CATEGORY_DEFAULT, TARGET_CHECK_DEFAULT, TARGET_DIR_NONE}, // 137 TARGET_DEST_CASTER_MOVEMENT_DIRECTION {TARGET_OBJECT_TYPE_DEST, TARGET_REFERENCE_TYPE_DEST, TARGET_SELECT_CATEGORY_DEFAULT, TARGET_CHECK_DEFAULT, TARGET_DIR_NONE}, // 138 TARGET_DEST_DEST_GROUND {TARGET_OBJECT_TYPE_NONE, TARGET_REFERENCE_TYPE_NONE, TARGET_SELECT_CATEGORY_NYI, TARGET_CHECK_DEFAULT, TARGET_DIR_NONE}, // 139 @@ -4492,7 +4492,6 @@ void SpellInfo::_InitializeExplicitTargetMask() // add explicit target flags based on spell effects which have EFFECT_IMPLICIT_TARGET_EXPLICIT and no valid target provided if (effect.GetImplicitTargetType() == EFFECT_IMPLICIT_TARGET_EXPLICIT) { - // extend explicit target mask only if valid targets for effect could not be provided by target types uint32 effectTargetMask = effect.GetMissingTargetMask(srcSet, dstSet, targetMask); |
