diff options
| author | Shauren <shauren.trinity@gmail.com> | 2024-06-19 20:14:53 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2024-06-19 20:14:53 +0200 |
| commit | c968dedfee59db53fc912ac166309f3d87470821 (patch) | |
| tree | 040b523a5bed5e38c7447dadbad8b314ea6c6463 /src/server/game/Spells/SpellInfo.cpp | |
| parent | e54e3ed2040d0c21c3b05433269044568572cb7a (diff) | |
Core/Spells: Fixed implementation of SPELL_ATTR1_IMMUNITY_TO_HOSTILE_AND_FRIENDLY_EFFECTS and removed banish special cases that were neccessary because that attribute wasn't correctly supported
Diffstat (limited to 'src/server/game/Spells/SpellInfo.cpp')
| -rw-r--r-- | src/server/game/Spells/SpellInfo.cpp | 56 |
1 files changed, 19 insertions, 37 deletions
diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp index c732f497e0c..0d172cef5e6 100644 --- a/src/server/game/Spells/SpellInfo.cpp +++ b/src/server/game/Spells/SpellInfo.cpp @@ -1848,24 +1848,6 @@ bool SpellInfo::IsAffectedBySpellMod(SpellModifier const* mod) const bool SpellInfo::CanPierceImmuneAura(SpellInfo const* auraSpellInfo) const { - // aura can't be pierced - if (!auraSpellInfo || auraSpellInfo->HasAttribute(SPELL_ATTR0_NO_IMMUNITIES)) - return false; - - // these spells pierce all available spells (Resurrection Sickness for example) - if (HasAttribute(SPELL_ATTR0_NO_IMMUNITIES)) - return true; - - // these spells (Cyclone for example) can pierce all... - if (HasAttribute(SPELL_ATTR1_IMMUNITY_TO_HOSTILE_AND_FRIENDLY_EFFECTS) || HasAttribute(SPELL_ATTR2_NO_SCHOOL_IMMUNITIES)) - { - // ...but not these (Divine shield, Ice block, Cyclone and Banish for example) - if (auraSpellInfo->Mechanic != MECHANIC_IMMUNE_SHIELD && - auraSpellInfo->Mechanic != MECHANIC_INVULNERABILITY && - (auraSpellInfo->Mechanic != MECHANIC_BANISH || (IsRankOf(auraSpellInfo) && auraSpellInfo->Dispel != DISPEL_NONE))) // Banish shouldn't be immune to itself, but Cyclone should - return true; - } - // Dispels other auras on immunity, check if this spell makes the unit immune to aura if (HasAttribute(SPELL_ATTR1_IMMUNITY_PURGES_EFFECT) && CanSpellProvideImmunityAgainstAura(auraSpellInfo)) return true; @@ -1879,15 +1861,6 @@ bool SpellInfo::CanDispelAura(SpellInfo const* auraSpellInfo) const if (auraSpellInfo->HasAttribute(SPELL_ATTR0_NO_IMMUNITIES)) return false; - // These spells (like Mass Dispel) can dispel all auras - if (HasAttribute(SPELL_ATTR0_NO_IMMUNITIES)) - return true; - - // These auras (Cyclone for example) are not dispelable - if ((auraSpellInfo->HasAttribute(SPELL_ATTR1_IMMUNITY_TO_HOSTILE_AND_FRIENDLY_EFFECTS) && auraSpellInfo->Mechanic != MECHANIC_NONE) - || auraSpellInfo->HasAttribute(SPELL_ATTR2_NO_SCHOOL_IMMUNITIES)) - return false; - return true; } @@ -3521,14 +3494,24 @@ void SpellInfo::ApplyAllSpellImmunitiesTo(Unit* target, SpellEffectInfo const& s if (apply && HasAttribute(SPELL_ATTR1_IMMUNITY_PURGES_EFFECT)) { - target->RemoveAppliedAuras([this, schoolImmunity](AuraApplication const* aurApp) -> bool + target->RemoveAppliedAuras([this, target, schoolImmunity](AuraApplication const* aurApp) -> bool { SpellInfo const* auraSpellInfo = aurApp->GetBase()->GetSpellInfo(); - return ((auraSpellInfo->GetSchoolMask() & schoolImmunity) != 0 && // Check for school mask - CanDispelAura(auraSpellInfo) && - (IsPositive() != aurApp->IsPositive()) && // Check spell vs aura possitivity - !auraSpellInfo->IsPassive() && // Don't remove passive auras - auraSpellInfo->Id != Id); // Don't remove self + if (auraSpellInfo->Id == Id) // Don't remove self + return false; + if (auraSpellInfo->IsPassive()) // Don't remove passive auras + return false; + if (!(auraSpellInfo->GetSchoolMask() & schoolImmunity)) // Check for school mask + return false; + if (!CanDispelAura(auraSpellInfo)) + return false; + if (!HasAttribute(SPELL_ATTR1_IMMUNITY_TO_HOSTILE_AND_FRIENDLY_EFFECTS)) + { + WorldObject const* existingAuraCaster = aurApp->GetBase()->GetWorldObjectCaster(); + if (existingAuraCaster && existingAuraCaster->IsFriendlyTo(target)) // Check spell vs aura possitivity + return false; + } + return true; }); } @@ -3597,10 +3580,9 @@ void SpellInfo::ApplyAllSpellImmunitiesTo(Unit* target, SpellEffectInfo const& s { target->ApplySpellImmune(Id, IMMUNITY_STATE, auraType, apply); if (apply && HasAttribute(SPELL_ATTR1_IMMUNITY_PURGES_EFFECT)) - target->RemoveAurasByType(auraType, [](AuraApplication const* aurApp) -> bool + target->RemoveAurasByType(auraType, [this](AuraApplication const* aurApp) -> bool { - // if the aura has SPELL_ATTR0_NO_IMMUNITIES, then it cannot be removed by immunity - return !aurApp->GetBase()->GetSpellInfo()->HasAttribute(SPELL_ATTR0_NO_IMMUNITIES); + return CanDispelAura(aurApp->GetBase()->GetSpellInfo()); }); } @@ -3625,7 +3607,7 @@ bool SpellInfo::CanSpellProvideImmunityAgainstAura(SpellInfo const* auraSpellInf if (!immuneInfo) continue; - if (!auraSpellInfo->HasAttribute(SPELL_ATTR1_IMMUNITY_TO_HOSTILE_AND_FRIENDLY_EFFECTS) && !auraSpellInfo->HasAttribute(SPELL_ATTR2_NO_SCHOOL_IMMUNITIES)) + if (!auraSpellInfo->HasAttribute(SPELL_ATTR2_NO_SCHOOL_IMMUNITIES)) { if (uint32 schoolImmunity = immuneInfo->SchoolImmuneMask) if ((auraSpellInfo->SchoolMask & schoolImmunity) != 0) |
