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authorPeter Keresztes Schmidt <carbenium@outlook.com>2020-07-18 20:43:16 +0200
committerGitHub <noreply@github.com>2020-07-18 20:43:16 +0200
commite6e5775be83d07c3221d6690f11184246bec4bf1 (patch)
tree4a331f7421d979bb60a3e78b5fa44430314a541b /src/server/game/Spells/SpellInfo.cpp
parent85b5b842ca6c05d4e51081e6c3282940a80f3761 (diff)
Build: Enable -Wimplicit-fallthrough on clang (#25056)
* Misc: Use [[fallthrough]] attribute instead of comment to mark intentional fallthroughs Related: #25006 * Misc: Add some missing breaks (no-ops) to satisfy clang Related: #25006 Closes #25055 * Build: Enable -Wimplicit-fallthrough on clang Closes #25006
Diffstat (limited to 'src/server/game/Spells/SpellInfo.cpp')
-rw-r--r--src/server/game/Spells/SpellInfo.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp
index 24a587a161c..60122176508 100644
--- a/src/server/game/Spells/SpellInfo.cpp
+++ b/src/server/game/Spells/SpellInfo.cpp
@@ -3498,10 +3498,12 @@ bool _isPositiveEffectImpl(SpellInfo const* spellInfo, uint8 effIndex, std::unor
case SPELL_EFFECT_HEAL_PCT:
return true;
case SPELL_EFFECT_INSTAKILL:
- if (i != effIndex && // for spells like 38044: instakill effect is negative but auras on target must count as buff
+ if (i != effIndex &&
+ // for spells like 38044: instakill effect is negative but auras on target must count as buff
spellInfo->Effects[i].TargetA.GetTarget() == spellInfo->Effects[effIndex].TargetA.GetTarget() &&
spellInfo->Effects[i].TargetB.GetTarget() == spellInfo->Effects[effIndex].TargetB.GetTarget())
- return false;
+ return false;
+ break;
default:
break;
}