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| author | SnapperRy <snapperryen@gmail.com> | 2016-07-05 15:19:30 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2016-07-05 15:19:30 +0200 |
| commit | 03b15d968b56b7855693e47e79a320cf9990d73c (patch) | |
| tree | b4b7ed26c6b1a106b13e52550f4fef3e7fbfe7a6 /src/server/game/Spells/SpellMgr.cpp | |
| parent | 42028a18421f672a3292733cac73840c4e766089 (diff) | |
Event/Midsummer: improve pole ribbon functionality (#17464)
Event/Midsummer: improve pole ribbon functionality:
- Bunny creature should hover, which puts it in the intended position.
- Use correct visual and internal spells to handle cosmetics and timers.
Diffstat (limited to 'src/server/game/Spells/SpellMgr.cpp')
| -rw-r--r-- | src/server/game/Spells/SpellMgr.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index 3526e7f1467..6eb75773770 100644 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -3349,6 +3349,13 @@ void SpellMgr::LoadSpellInfoCorrections() case 42492: // Cast Energized spellInfo->AttributesEx |= SPELL_ATTR1_NO_THREAT; break; + case 46842: // Flame Ring + case 46836: // Flame Patch + spellInfo->Effects[EFFECT_0].TargetA = SpellImplicitTargetInfo(); + break; + case 29726: // Test Ribbon Pole Channel + spellInfo->InterruptFlags &= ~AURA_INTERRUPT_FLAG_CAST; + break; // VIOLET HOLD SPELLS // case 54258: // Water Globule (Ichoron) |
