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authorTrista <aconstantgoal@abv.bg>2013-03-01 16:25:58 +0200
committerTrista <aconstantgoal@abv.bg>2013-03-01 16:25:58 +0200
commitd1853f693b2c1a60134603d946e31f71f26535c0 (patch)
tree165b3fe3dcb972b3088c78ab3037aa84c85d9d79 /src/server/game/Spells/SpellMgr.cpp
parent4f40dad714ffbc73f2ae3c3ee1236dffb5a92811 (diff)
Scripts/Eye of Eternity: Remove some flags, fix some timers and some misc
* Starting timers were a bit slower * Destroy platform proper timing for drake casting mount spell to player (trigger) * Remove IMMUNITY_PC flag after Iris is triggered (thx to Expecto) and readd it on evade * Remove NOT_SELECTABLE flag since shouldn't be present at starting event * Fix misc of id of Static Field added to LOS attributes
Diffstat (limited to 'src/server/game/Spells/SpellMgr.cpp')
-rw-r--r--src/server/game/Spells/SpellMgr.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp
index 059e552d95e..1f90adf1c7d 100644
--- a/src/server/game/Spells/SpellMgr.cpp
+++ b/src/server/game/Spells/SpellMgr.cpp
@@ -3613,7 +3613,7 @@ void SpellMgr::LoadDbcDataCorrections()
// All spells below work even without these changes. The LOS attribute is due to problem
// from collision between maps & gos with active destroyed state.
case 57473: // Arcane Storm bonus explicit visual spell
- case 57430: // Summon Static Field
+ case 57431: // Summon Static Field
case 56091: // Flame Spike (Wyrmrest Skytalon)
case 56092: // Engulf in Flames (Wyrmrest Skytalon)
case 57090: // Revivify (Wyrmrest Skytalon)