diff options
author | click <clickvd@gonnamakeyou.com> | 2011-06-11 22:35:29 +0200 |
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committer | click <clickvd@gonnamakeyou.com> | 2011-06-11 22:35:29 +0200 |
commit | 158966dc793f47dd4ada264da775f647601298aa (patch) | |
tree | 8fa1dc1cc36d07123662c32eb5981cfac01e91b6 /src/server/game/Spells/SpellScript.cpp | |
parent | 9ef8bd307200445f448a67d1bb26c3afee9b7051 (diff) |
Core: Codestyle cleanup
Diffstat (limited to 'src/server/game/Spells/SpellScript.cpp')
-rwxr-xr-x | src/server/game/Spells/SpellScript.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Spells/SpellScript.cpp b/src/server/game/Spells/SpellScript.cpp index d6c95ed4187..f38133ebad2 100755 --- a/src/server/game/Spells/SpellScript.cpp +++ b/src/server/game/Spells/SpellScript.cpp @@ -213,7 +213,7 @@ void SpellScript::UnitTargetHandler::Call(SpellScript* spellScript, std::list<Un (spellScript->*pUnitTargetHandlerScript)(unitTargets); } -bool SpellScript::_Validate(SpellEntry const * entry) +bool SpellScript::_Validate(SpellEntry const* entry) { for (std::list<EffectHandler>::iterator itr = OnEffect.begin(); itr != OnEffect.end(); ++itr) if (!(*itr).GetAffectedEffectsMask(entry)) @@ -467,7 +467,7 @@ void SpellScript::SetCustomCastResultMessage(SpellCustomErrors result) m_spell->m_customError = result; } -bool AuraScript::_Validate(SpellEntry const * entry) +bool AuraScript::_Validate(SpellEntry const* entry) { for (std::list<CheckAreaTargetHandler>::iterator itr = DoCheckAreaTarget.begin(); itr != DoCheckAreaTarget.end(); ++itr) if (!HasAreaAuraEffect(entry)) @@ -533,7 +533,7 @@ AuraScript::CheckAreaTargetHandler::CheckAreaTargetHandler(AuraCheckAreaTargetFn pHandlerScript = _pHandlerScript; } -bool AuraScript::CheckAreaTargetHandler::Call(AuraScript* auraScript, Unit * _target) +bool AuraScript::CheckAreaTargetHandler::Call(AuraScript* auraScript, Unit* _target) { return (auraScript->*pHandlerScript)(_target); } @@ -615,7 +615,7 @@ AuraScript::EffectApplyHandler::EffectApplyHandler(AuraEffectApplicationModeFnTy mode = _mode; } -void AuraScript::EffectApplyHandler::Call(AuraScript* auraScript, AuraEffect const * _aurEff, AuraEffectHandleModes _mode) +void AuraScript::EffectApplyHandler::Call(AuraScript* auraScript, AuraEffect const* _aurEff, AuraEffectHandleModes _mode) { if (_mode & mode) (auraScript->*pEffectHandlerScript)(_aurEff, _mode); |