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authorclick <clickvd@gonnamakeyou.com>2011-06-11 22:35:29 +0200
committerclick <clickvd@gonnamakeyou.com>2011-06-11 22:35:29 +0200
commit158966dc793f47dd4ada264da775f647601298aa (patch)
tree8fa1dc1cc36d07123662c32eb5981cfac01e91b6 /src/server/game/Spells/SpellScript.cpp
parent9ef8bd307200445f448a67d1bb26c3afee9b7051 (diff)
Core: Codestyle cleanup
Diffstat (limited to 'src/server/game/Spells/SpellScript.cpp')
-rwxr-xr-xsrc/server/game/Spells/SpellScript.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Spells/SpellScript.cpp b/src/server/game/Spells/SpellScript.cpp
index d6c95ed4187..f38133ebad2 100755
--- a/src/server/game/Spells/SpellScript.cpp
+++ b/src/server/game/Spells/SpellScript.cpp
@@ -213,7 +213,7 @@ void SpellScript::UnitTargetHandler::Call(SpellScript* spellScript, std::list<Un
(spellScript->*pUnitTargetHandlerScript)(unitTargets);
}
-bool SpellScript::_Validate(SpellEntry const * entry)
+bool SpellScript::_Validate(SpellEntry const* entry)
{
for (std::list<EffectHandler>::iterator itr = OnEffect.begin(); itr != OnEffect.end(); ++itr)
if (!(*itr).GetAffectedEffectsMask(entry))
@@ -467,7 +467,7 @@ void SpellScript::SetCustomCastResultMessage(SpellCustomErrors result)
m_spell->m_customError = result;
}
-bool AuraScript::_Validate(SpellEntry const * entry)
+bool AuraScript::_Validate(SpellEntry const* entry)
{
for (std::list<CheckAreaTargetHandler>::iterator itr = DoCheckAreaTarget.begin(); itr != DoCheckAreaTarget.end(); ++itr)
if (!HasAreaAuraEffect(entry))
@@ -533,7 +533,7 @@ AuraScript::CheckAreaTargetHandler::CheckAreaTargetHandler(AuraCheckAreaTargetFn
pHandlerScript = _pHandlerScript;
}
-bool AuraScript::CheckAreaTargetHandler::Call(AuraScript* auraScript, Unit * _target)
+bool AuraScript::CheckAreaTargetHandler::Call(AuraScript* auraScript, Unit* _target)
{
return (auraScript->*pHandlerScript)(_target);
}
@@ -615,7 +615,7 @@ AuraScript::EffectApplyHandler::EffectApplyHandler(AuraEffectApplicationModeFnTy
mode = _mode;
}
-void AuraScript::EffectApplyHandler::Call(AuraScript* auraScript, AuraEffect const * _aurEff, AuraEffectHandleModes _mode)
+void AuraScript::EffectApplyHandler::Call(AuraScript* auraScript, AuraEffect const* _aurEff, AuraEffectHandleModes _mode)
{
if (_mode & mode)
(auraScript->*pEffectHandlerScript)(_aurEff, _mode);