diff options
author | Ovah <dreadkiller@gmx.de> | 2020-06-01 15:58:31 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2022-01-06 19:46:41 +0100 |
commit | 294657f7dd4d2db1ca6dcf66f0b0895c6ba92949 (patch) | |
tree | 398d4fa0bbbd1c62bcc02df6fa3366b09186eadf /src/server/game/Spells/SpellScript.cpp | |
parent | 5af8373cce498c14c7ee42066efde30c41a3e934 (diff) |
Core/Units: flight and hover checks will now consider movement template data as well as manually set flight states
- manually set flight states via auras and scripts will no longer be ignored
- restored movement template consideration when generating pathings
- renamed IsLevitating to IsGravityDisabled to reflect the referenced movement flag's name
(cherry picked from commit 43ef610fe059c3da4cc1ad2036f83cfa67ce0fee)
Diffstat (limited to 'src/server/game/Spells/SpellScript.cpp')
0 files changed, 0 insertions, 0 deletions