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authorOvah <dreadkiller@gmx.de>2020-06-01 15:58:31 +0200
committerShauren <shauren.trinity@gmail.com>2022-01-06 19:46:41 +0100
commit294657f7dd4d2db1ca6dcf66f0b0895c6ba92949 (patch)
tree398d4fa0bbbd1c62bcc02df6fa3366b09186eadf /src/server/game/Spells/SpellScript.cpp
parent5af8373cce498c14c7ee42066efde30c41a3e934 (diff)
Core/Units: flight and hover checks will now consider movement template data as well as manually set flight states
- manually set flight states via auras and scripts will no longer be ignored - restored movement template consideration when generating pathings - renamed IsLevitating to IsGravityDisabled to reflect the referenced movement flag's name (cherry picked from commit 43ef610fe059c3da4cc1ad2036f83cfa67ce0fee)
Diffstat (limited to 'src/server/game/Spells/SpellScript.cpp')
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