diff options
author | QAston <qaston@gmail.com> | 2011-05-29 13:18:47 +0200 |
---|---|---|
committer | QAston <qaston@gmail.com> | 2011-05-29 13:18:47 +0200 |
commit | 42a20f14efd4ceede6839d7baa5ab268a06b49d4 (patch) | |
tree | da4e9b39c78638f508e4de88e568423702ee7e9e /src/server/game/Spells/SpellScript.cpp | |
parent | b2096c711ee0440c957b1fe7d12ccf2550725c98 (diff) |
Core/Auras: Use existing aura object on aura reapply/stack increase instead of creating a new one.
You can hook on reapply/stack event by checking for AURA_EFFECT_HANDLE_REAPPLY aura handler mode, AURA_EFFECT_HANDLE_REAL is now not triggered on aura refresh/stack.
Diffstat (limited to 'src/server/game/Spells/SpellScript.cpp')
-rwxr-xr-x | src/server/game/Spells/SpellScript.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Spells/SpellScript.cpp b/src/server/game/Spells/SpellScript.cpp index 752271f726b..35c05c87a44 100755 --- a/src/server/game/Spells/SpellScript.cpp +++ b/src/server/game/Spells/SpellScript.cpp @@ -793,14 +793,14 @@ uint8 AuraScript::GetStackAmount() const return m_aura->GetStackAmount(); } -void AuraScript::SetStackAmount(uint8 num, bool applied) +void AuraScript::SetStackAmount(uint8 num) { - m_aura->SetStackAmount(num, applied); + m_aura->SetStackAmount(num); } -bool AuraScript::ModStackAmount(int32 num) +void AuraScript::ModStackAmount(int32 num, AuraRemoveMode removeMode) { - return m_aura->ModStackAmount(num); + return m_aura->ModStackAmount(num, removeMode); } bool AuraScript::IsPassive() const |