diff options
| author | Shauren <shauren.trinity@gmail.com> | 2018-03-28 22:01:22 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2018-03-28 22:01:22 +0200 |
| commit | 42f9deb21ec68e169f7ed1c8cf14092f144b22da (patch) | |
| tree | e022243733903be45592138354d1f49342c811a4 /src/server/game/Spells | |
| parent | 95615a4b0d9af431b559bcca68ce9f9f38381397 (diff) | |
Core/Maps: Implemented getting area id from gameobject spawns
Yes, you can now spawn LK platform anywhere and it will treat you as inside Icecrown Citadel
Diffstat (limited to 'src/server/game/Spells')
| -rw-r--r-- | src/server/game/Spells/Auras/SpellAuraEffects.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index 8347202166d..c21c6147e98 100644 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -4946,7 +4946,7 @@ void AuraEffect::HandlePreventResurrection(AuraApplication const* aurApp, uint8 if (apply) aurApp->GetTarget()->RemoveFlag(PLAYER_FIELD_LOCAL_FLAGS, PLAYER_LOCAL_FLAG_RELEASE_TIMER); - else if (!aurApp->GetTarget()->GetBaseMap()->Instanceable()) + else if (!aurApp->GetTarget()->GetMap()->Instanceable()) aurApp->GetTarget()->SetFlag(PLAYER_FIELD_LOCAL_FLAGS, PLAYER_LOCAL_FLAG_RELEASE_TIMER); } |
