aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Spells
diff options
context:
space:
mode:
authorShauren <shauren.trinity@gmail.com>2017-08-29 23:27:52 +0200
committerShauren <shauren.trinity@gmail.com>2017-08-29 23:27:52 +0200
commitc072cfed799975d210efebbdc689bf7512ec68e4 (patch)
tree6350615465b164068910b6bd4eea7bede1ccad5b /src/server/game/Spells
parenta834c66a4e637edfc1d271daf3c64468fb8c731f (diff)
Core/Spells: Removed old Spirit of Redemption code
Diffstat (limited to 'src/server/game/Spells')
-rw-r--r--src/server/game/Spells/Auras/SpellAuraEffects.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
index 6a6e14857b9..72545e45e72 100644
--- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp
+++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
@@ -1317,6 +1317,7 @@ void AuraEffect::HandleShapeshiftBoosts(Unit* target, bool apply) const
case FORM_SPIRIT_OF_REDEMPTION:
spellId = 27792;
spellId2 = 27795;
+ spellId3 = 62371;
break;
case FORM_SHADOWFORM:
if (target->HasAura(107906)) // Glyph of Shadow
@@ -1614,8 +1615,6 @@ void AuraEffect::HandleSpiritOfRedemption(AuraApplication const* aurApp, uint8 m
if (!target->IsStandState())
target->SetStandState(UNIT_STAND_STATE_STAND);
}
-
- target->SetHealth(1);
}
// die at aura end
else if (target->IsAlive())