diff options
| author | Shauren <shauren.trinity@gmail.com> | 2020-06-27 13:33:17 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2020-06-27 13:33:17 +0200 |
| commit | deca201f7787f31187e2b9fab9cba7760313e786 (patch) | |
| tree | 25c2b18ccd39760e2665a99c247980b606279e63 /src/server/game/Spells | |
| parent | eccc015ce7c9d54cb79e113706ef028cfc34b144 (diff) | |
Core/DataStores: Simplified string memory allocation in db2 files, dropped unneccessary level of indirection
Diffstat (limited to 'src/server/game/Spells')
| -rw-r--r-- | src/server/game/Spells/SpellInfo.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp index fe9d12f8248..4296753a1d9 100644 --- a/src/server/game/Spells/SpellInfo.cpp +++ b/src/server/game/Spells/SpellInfo.cpp @@ -1083,7 +1083,7 @@ SpellInfo::SpellInfo(SpellNameEntry const* spellName, ::Difficulty difficulty, S } _effects.shrink_to_fit(); - SpellName = spellName->Name; + SpellName = &spellName->Name; // SpellMiscEntry SpellMiscEntry const* _misc = data.Misc; |
