diff options
| author | jackpoz <giacomopoz@gmail.com> | 2014-05-24 18:25:53 +0200 |
|---|---|---|
| committer | jackpoz <giacomopoz@gmail.com> | 2014-05-24 18:25:53 +0200 |
| commit | f091713086eab1ef928bc2f79eb0dc3b0bc4ce2f (patch) | |
| tree | 4553c35bce27d328da597edf35e0c207955771da /src/server/game/Spells | |
| parent | 8f42dd3fabe28e6a652d983025bc20e76e3f989e (diff) | |
Core/Misc: Fix typo
Fix typos about the word "Resurrect"
Diffstat (limited to 'src/server/game/Spells')
| -rw-r--r-- | src/server/game/Spells/Spell.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 768c0b7e818..efdc3ca532f 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -4188,7 +4188,7 @@ void Spell::SendChannelStart(uint32 duration) void Spell::SendResurrectRequest(Player* target) { - // get ressurector name for creature resurrections, otherwise packet will be not accepted + // get resurrector name for creature resurrections, otherwise packet will be not accepted // for player resurrections the name is looked up by guid std::string const sentName(m_caster->GetTypeId() == TYPEID_PLAYER ? "" diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 65530b4b282..5b68d244457 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -259,7 +259,7 @@ void Spell::EffectResurrectNew(SpellEffIndex effIndex) Player* target = unitTarget->ToPlayer(); - if (target->isRessurectRequested()) // already have one active request + if (target->isResurrectRequested()) // already have one active request return; uint32 health = damage; @@ -4542,7 +4542,7 @@ void Spell::EffectResurrect(SpellEffIndex effIndex) Player* target = unitTarget->ToPlayer(); - if (target->isRessurectRequested()) // already have one active request + if (target->isResurrectRequested()) // already have one active request return; uint32 health = target->CountPctFromMaxHealth(damage); |
