diff options
author | Treeston <treeston.mmoc@gmail.com> | 2020-07-14 01:35:25 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2022-01-23 21:36:03 +0100 |
commit | d11c3807b32d51e48ed4557972a627f6366956d9 (patch) | |
tree | 3a551793088ff8b7d1475cc1045fbab811b94188 /src/server/game/Time/GameTime.cpp | |
parent | dfc1f08bd84503f6023d033396fc33d356220a62 (diff) |
Core/Time: Rename GetGameTime{System, Steady}Point methods
The names are a bit unhandy. Rename them (shorter but still meaningful).
GetGameTimeSystemPoint() -> GetSystemTime()
GetGameTimeSteadyPoint() -> Now()
Also add 2 new typedefs:
typedef std::chrono::steady_clock::time_point TimePoint;
typedef std::chrono::system_clock::time_point SystemTimePoint;
Closes #25042
(cherry picked from commit 896b68d5c297b06587645caebc98b704978ecaa7)
Diffstat (limited to 'src/server/game/Time/GameTime.cpp')
-rw-r--r-- | src/server/game/Time/GameTime.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/server/game/Time/GameTime.cpp b/src/server/game/Time/GameTime.cpp index 141d353627b..399be3196b3 100644 --- a/src/server/game/Time/GameTime.cpp +++ b/src/server/game/Time/GameTime.cpp @@ -26,8 +26,8 @@ namespace GameTime time_t GameTime = time(nullptr); uint32 GameMSTime = 0; - std::chrono::system_clock::time_point GameTimeSystemPoint = std::chrono::system_clock::time_point::min(); - std::chrono::steady_clock::time_point GameTimeSteadyPoint = std::chrono::steady_clock::time_point::min(); + SystemTimePoint GameTimeSystemPoint = SystemTimePoint::min(); + TimePoint GameTimeSteadyPoint = TimePoint::min(); tm DateTime; @@ -46,32 +46,32 @@ namespace GameTime return GameMSTime; } - std::chrono::system_clock::time_point GetGameTimeSystemPoint() + SystemTimePoint GetSystemTime() { return GameTimeSystemPoint; } - std::chrono::steady_clock::time_point GetGameTimeSteadyPoint() + TimePoint Now() { return GameTimeSteadyPoint; } template<typename Clock> - typename Clock::time_point GetGameTimePoint() + typename Clock::time_point GetTime() { static_assert(!std::is_same<Clock, Clock>::value, "Missing specialization for GetGameTimePoint"); } template<> - TC_GAME_API std::chrono::system_clock::time_point GetGameTimePoint<std::chrono::system_clock>() + TC_GAME_API SystemTimePoint GetTime<std::chrono::system_clock>() { - return GetGameTimeSystemPoint(); + return GetSystemTime(); } template<> - TC_GAME_API std::chrono::steady_clock::time_point GetGameTimePoint<std::chrono::steady_clock>() + TC_GAME_API TimePoint GetTime<std::chrono::steady_clock>() { - return GetGameTimeSteadyPoint(); + return Now(); } uint32 GetUptime() |