Age | Commit message (Expand) | Author |
---|---|---|
2025-09-08 | Core/Time: Initialize all GameTime fields at server startup | Shauren |
2024-05-23 | Core/Spells: Fixed gcc 14 build | Shauren |
2023-11-21 | Core/Calendar: Implement different timezone support for ingame calendar | Shauren |
2022-01-23 | Core/Time: Rename GetGameTime{System, Steady}Point methods | Treeston |
2021-08-16 | Core/Misc: Fix cherry-pick errors | Shauren |
2021-04-20 | Core/Misc: New function in GameTime allowing selecting std::chrono clock type... | Shauren |
2021-04-16 | Core/Misc: Fix cherry-pick errors | Shauren |
2021-04-15 | Core/Misc: Replace time(NULL) with GameTime::GetGameTime() | jackpoz |
2020-01-02 | New Year | Aokromes |
2019-08-24 | Core/Time: Add function returning tm* structure to GameTime | Shauren |
2019-08-17 | Ensure that all actions are compared to fixed point in time (ie. world update... | xinef1 |